Damn, I am slipping. Since my last post I finished following games:
Control: Ultimate Edition Great game with amazing audiovisual presentation. I enjoyed the gameplay a lot and the abilities were nice to use and looked just great. I had some issues with crashes and I found most of the mods you find uninspiring with boring % increases.
Overal
8,5/10 Mega Man 10 Old gameplay refined to its best. It was well-balanced and rarely was unfair. I think I liked it most of the whole series.
7/10 Project Snowblind Very mediocre shooter. Nothing too off-putting but also no reason to pick it among all other games there are.
4,5/10 Painkiller: Black Edition Quite decent FPS. It drags too much in some instances and there is nothing else to it than shooting things in arenas. Enemies varies a lot level to level and they are quite inbalanced. Mostly because the areas vary greatly and so it also offers very varied enemies. I barely got through some level only to brezze through following one as suddenly there was no hit-scan enemies anymore.
6/10 Legacy of Dorn: Herald of Oblivion Warhmmer 40k CHYOA game. It is decent but without it’s theme I wouldn’t even look its way. Story is quite alright but the combat is not the best to say it politely. The choices in the game are not about finding th best solution with your gear and skills but most of them is either very bad one or the correct one and it is all about picking the right one to get forward. Still, it’s W40k. The game isn’t on sale anywhere anymore.
5,5/10 TRON 2.0 I knew very little about this game before I started to play it and it surprised as it was not bad at all. The visuals are unique and quite appealing but understandably bit monotonous and don’t make for various environment too much. Still I enjoyed them to decent degree. It has few weapons and yet one can easily beat the whole game with only 2 of them and of those the disc is clearly superior. It is quite fun and useful weapon, unless it decides to fly kilometeres away and not return. The game drags a little at some parts but nothing too substantial. Overall quite fun game and don’t regret playing it. Ending was bit silly though.
6,5/10 Turok I did not like this one. Sure, it has cyborg dinosaurs with guns but that’s about it. It is for some reaosn focused heavily on precise platforming and I still hate it for it. Why, in FPS of this kind would they ever focus it on precise platforming? It is made even worse by the saving system (save only at designated places, about 2 per level) and was likely even worse in original version (I played the Night Dive re-release) with the very low view distance. There is a lot of weapons, but I would say too much of them as I ever got to use soem of them. Then there is ultimate weapon, one has to piece togetehr by finding secret in every single level and it is very powerful but it also holds only 3 shots and is obtained before very last combat so one doesn’t even get to use it. Also, the way it moves was making me almost nauseous. I was glad it is not that long and I could be done with it fairly quickly. It was still too long.
I don't hold the Night Dive re-release in high regard but I wouldn't ever get past level 1 if it wasn't for it as they added targeting reticle. Yes, this game, FPS that doesn't allow looking down the sights, didn't have any crosshair before and I saw people online defending it. Crazy.
3/10 Far Cry Still decent. Not great but it was quite entertaining to play. It still doesn’t look halfway bad but it certainly shows its age by now. I was not fan of the saving systém again (no saves, only checkpoints) and about th fact they broke AI in latest patch and made sneaking almost useless as enemies could see through stuff like grass. The shootouts are qutie fun with this one but I was miffled with how they limited movement speed with many weapons, even with things like shotgun. The movement speed is quite low even without this limitation and this makes it chore. I think the movement speed is done to mask that most levels are quite small and this makes them feel bigger, but it got tiresome after some time. Personally I think the game could do without mutants and it would be better with only human enemies. Also with less indoors maps and more open ones like the radio tower one.
6/10 Brothers in Arms: Earned in Blood It’s not proper sequel. It’s virtually the same game as Road to the Hill 30. There are no visual improvements, no changes in gameplay, no new mechanics. Simply different, rehased, story offering little new. It played mostly same but some places were weird and little off. Like I get to the top of hill and kill enemies there and then nothing. No comments from anyone, no updated task, no way out. Nothing. So after scouring the area I go back and find enemies waiting there. Fine but it felt like there was something missing there. Or places where trying to find best ways to attack enemies, mostly tanks, I managed to sneak past next checkpoint and upon reload it teleported my squad there and enemies behind us disappeared. Quite weird for game that wants to be as realstic as possible. Also I felt like in mayn instances I had to solo things as it wasn’t viable to utilize my squad in useful way. Still decent shooter.
5,5/10 Full list