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securom?
i bought a puzzle game : puzzle quest 2 on gamersgate

i had pq1 on cd (retail game on cdrom) it was drm free so i assumed pq2 be drm free also :D

i bought this game and i had securom, at least thats what it said i had to enter a serial number i got when i bought the game, however i dont have the folders i saw in the screenshot


i do think they put some shit in the registry according to results found using google securom also adds weird regkeys
anyways my windows 7 64 bit HP does not seem to have trouble it seems to work okay
so i guess that one securom game does not hurt it.

Ofcourse i dont like drm , but this game had it it was a setup file no cd so thats maybe why
the folders arent present on my windows.

I read that it comes with cd games but nowadays we only get digi downloads no physical cd or dvd, and securom was intendend to have the physical cd or dvd present in the drive at any time.
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GeorgIsMe: I once installed a game that used SecuROM. SecuROM drivers was not compatible with my Windows 7 and it kept crashing at boot time. I had to uninstall the game to get rid of the SecuROM.
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timppu: If that happened with GOG F.E.A.R., you would be eligible for a refund.

If the "DRM" in GOG FEAR (multiplayer) is merely some inert remnants of the original SecuROM files, I couldn't care less. But I would expect the GOG uninstaller to remove them as well, just like I expect all my Windows applications to tidy up after uninstallation.

What SecuROM are we even talking about here? Aren't there completely different revisions of it, from disc-based copy protections to limited-time online activation systems?

If it is the remnants of the disc-based copy protection, apparently it doesn't matter much as the GOG version doesn't use any physical key disc. If it was online activation, then the game should fail if you try to install and play it offline (I presume it doesn't fail, otherwise there would already be a huge outcry).
Certainly not Gog Fear. It was more than 2 years ago, from a hardcopy dvd game. I can't remember which game and most of my hardcopies are gone by now..........
I didn't have any problems after that. Both for with hardcopy games and digital ones
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jamyskis: I think people need to learn the difference between active and inert DRM. It's not nice, but it's nothing to go hypochondriac over.
I have to admit I find this wise. Securom and Starforce for the matter, are most damaging to optical drives, on top of it's encryption process from drive to computer that causes a lot of troublesome crashes during gameplay. It's somewhat of a different ball-game for digital distribution. I do have some Securom "dormant" entries in my system from elsewhere, and in so far, there haven't been odd spikes yet in processing consumption nor conflict with Daemon Tools.

NOT that it's ideal at all, as "running" DRM will come with it's set of problems. If you can remove it, do so, but other than that they aren't worth pulling one's hair out or hyperventilating over. I'm confident GOG will never allow "running" DRM into their DRM-Free[/b] games.
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darthspudius: So why after all this time have I never had a single problem? :/ If it is soo unreliable surely by chance it would of effected me by now.
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korell: If it affected everyone's PC then SecuROM would have died long ago. The whole "if it doesn't affect me then it isn't an issue" really doesn't help.

The fact of the matter is that it DOES cause issues with some computer setups and it CAN brick hardware. There have been lawsuits about it so clearly evidence exists, otherwise they would have just been thrown out. Newer versions of SecuROM were supposed to have had some components removed to prevent it from bricking optical drives, but I can't say I've followed this any further as I resolved to go DRM-Free or Steamworks only.

There is a demand for DRM-Free because of the issues that DRM has caused in the past, SecuROM and Starforce being big contributors to this.

GOG's games are all supposed to be DRM-Free (though some do need unique multiplayer keys for online play). As such, if a GOG game starts creating SecuROM registry entries then this needs looking into to determine if it is active or inert, and if it is inert do the keys potentially cause issues with any existing SecuROM enabled games that the user may have on their PC? So we need a response from GOG support to clarify what the case is here.
I was thinking more about the odds. I have many games featuring this evil evil DRM and I have never given two shits about installing it. Surely the odds...
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mobutu: The classic mantra of "if it doesnt affect me then it doesnt exist" thingie. bleah
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realkman666: We live in the era of enlightenment, don't you know?
It is good for our souls!
Post edited February 19, 2015 by darthspudius
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darthspudius: I was thinking more about the odds. I have many games featuring this evil evil DRM and I have never given two shits about installing it. Surely the odds...
Well any problems caused by securom are/were probably related to particular computer set-ups (certain hardware, combinations of hardware, BIOS and/or drivers etc.). Whether you install one game with securom, or 100 games with securom, it probably won't make much difference to the likelihood of experiencing any problems.
low rated
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darthspudius: I was thinking more about the odds. I have many games featuring this evil evil DRM and I have never given two shits about installing it. Surely the odds...
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groundhog42: Well any problems caused by securom are/were probably related to particular computer set-ups (certain hardware, combinations of hardware, BIOS and/or drivers etc.). Whether you install one game with securom, or 100 games with securom, it probably won't make much difference to the likelihood of experiencing any problems.
So then it isn't as big a deal as everyone make it out to be then? Unless you have a certian set up of course. :P
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darthspudius: So then it isn't as big a deal as everyone make it out to be then? Unless you have a certian set up of course. :P
And would you still be saying that if your next machine is one that is affected by it?
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darthspudius: So then it isn't as big a deal as everyone make it out to be then? Unless you have a certian set up of course. :P
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korell: And would you still be saying that if your next machine is one that is affected by it?
Oh I was being tongue in cheek, chill! :P

Though If I'v got this far, I'm going to be confident that it won't happen.
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darthspudius: So then it isn't as big a deal as everyone make it out to be then? Unless you have a certian set up of course. :P
None of us know the likelihood of it causing a problem on any one computer. It's not a 'big deal' for people who don't experience any problems, but the people who have probably feel very differently.

The only way to find out for your own set-up is to install it, and I can understand why plenty of people don't want to risk that.
I've been trying to get a blue to look into this or even make a statement, but it looks like it might just be ignored (which is not good business, concerning GOG's policies on drm). i have no love for secuROM, I definitely don't need that shit on my pc.
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EnforcerSunWoo: I've been trying to get a blue to look into this or even make a statement, but it looks like it might just be ignored (which is not good business, concerning GOG's policies on drm). i have no love for secuROM, I definitely don't need that shit on my pc.
Back when we were getting spammed like crazy it seemed they were ignoring the spamming issue too, for a week we had horrible problems. Sometimes they are just busy, but sometimes they are looking into stuff and it just takes time to make sure all your facts are right rather than make promises you can't keep, or maybe they already nagged the dev team and are waiting on an update they were promised... We really don't know.

All we can really do is give them time. We've had unexpected amazing responses from game devs before on what they thought wasn't a problem, and we've had excellent support before (although sometimes it's just slow, especially after a big release of games or sale).

Just give it time. We'll get a response sooner or later.
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darthspudius: Oh I can remember some right beauties. Was it Starforce? I tell you, people have a serious fuckin cheek to complain about Steam and SecuROM when you compare it to that!
Oh yes, Starforce was plain evil. It actually managed to kill the CD-drive of my computer once.

But Steam... Steam is a complete different story. Starforce was able to even destroy hardware, but with Steam someone can remove your whole account with games you might have payed hundrets or even thousands of Euros/Dollars/whatever currency for with a simple mouseclick. They even can say "We know you've bought all those games at certain conditions. You bought them when specific Terms of Service were in effect. But know we have changed those ToS and in case you don't agree, we will delete your account. Because... fuck you!"

If you ask me, Steam is just a different kind of evil.
Post edited February 19, 2015 by AngryAlien
Isn't the case that Valve's account blocking in connection with þeople disagreeing with TOS changes only applies to buying new games and NOT accessing already bought games?
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Kristian: Isn't the case that Valve's account blocking in connection with þeople disagreeing with TOS changes only applies to buying new games and NOT accessing already bought games?
Amazon kindle had a controversy when books that were bought disappeared on their next hookup online. What were they? Animal house and 1984?
Hmm, does it work with a xbox 360 controller? Can you run SecuROM in a window?