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On March 31st we are going to discontinue the Fair Price Package program. Let us explain the reasoning behind this decision.

We came up with Fair Price Package (FPP) as a way to make up the price difference between various countries. Some games on GOG.COM have regional pricing, meaning the price of the same game in one place can be higher compared to its price in North America. In countries where the game is more expensive, we give users the equivalent of the price difference in GOG Wallet funds. In actual numbers, on average, we give users back 12% of the game price from our own pocket. In some cases, this number can reach as high as 37%.

In the past, we were able to cover these extra costs from our cut and still turn a small profit. Unfortunately, this is not the case anymore. With an increasing share paid to developers, our cut gets smaller. However, we look at it, at the end of the day we are a store and need to make sure we sell games without a loss.

Removing FPP is not a decision we make lightly, but by making this change, we will be able to offer better conditions to game creators, which — in turn — will allow us to offer you more curated classic games and new releases. All DRM-free.

We wanted to make sure you have some lead time to still benefit from the Fair Price Package. The program will last until the 31st of March, 2019, so if you would like to take advantage of it, now is the time. The funds you gather from the program will keep the 12 months expiration date from the moment you’ve been granted your last funds.
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First of all, thank you for your support. This was not an easy decision to discontinue the FPP program and we're grateful to you for understanding the reasons behind it. We see that quite a few of you raised concerns about GOG's future. As a part of publicly traded company, we can't comment on any financial results until they are officially reported, but we want to ensure you everything is good with GOG. Being part of a big gaming company, some reports - especially some given by significant media outlets - can often sound much scarier than reality.

You've been also concerned about your access to the games you’ve purchased on GOG. We've covered this topic years ago and it's been in our User Agreement for a long time (please check the section 17.3). This is not only a legal obligation to you but a core part of our ethics as a company.

But don’t worry, all is good, and we have a great plan for the future of GOG. We can’t wait for you to see some of the exciting things we have coming very soon.

EDIT: pinned
Post edited February 26, 2019 by elcook
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SPTX: The ability to buy and OWN games in physical format was stolen from us.
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Zoidberg: Sorry but it was never "stolen from us" as we never had the ownership of our games.
Check your manuals from games sold in the 80s/90s.
That's the theory, but you know damn right EULAs have no legal basis. You could even make a case that they are blatantly illegal contracts since :
1. you can't access them before buying the product
2. you don't have to read/sign them
3. they(some) are stripping you off the fundamental right of property
Not to mention it is often just a play of words to make you believe you don't own the game when in fact they talk about the license (the ability to make money using the namesake).

Wake up.
Post edited February 27, 2019 by SPTX
I'm still with you GOG tm. Keep "all DRM-free" policy and you'll have my heart, trust, and fidelity.
How about sorting out some stuff internally, Gog. The biggest thing Gog needs is promotion. Invest more money into marketing. Gog is a known PC retailer, for sure, but that circle is limited, and you would not believe how many people have not heard of Gog yet. Look up the article about Gog firing people, and you can see comments like "I didn't know Gog was owned by CDPR. I like The Witcher III, I will check out the Gog store now." You should play that card of people's emotional attachment to The Witcher series, just like any other brand in the business. You would not believe how many people are there in Steam forums who ask "What is Gog?" when they see it mentioned in the forum discussions. Probably some of those people would be interested in buying their games via Gog.

What about some broken games you sell. Take for example The King Of Fighters XIII. Ever since it was released the game is still stuck with the version 1.0, without the patches it needs to address. The game can’t run at all on my PC. I was looking for the article on Gog Support page, and saw that 15 out of 355 users found those debug tips useful. I was forced to ask for a refund, since the Gog support was unable to solve the issue. That was on developers to fix the game, not yours. That is 10€ less in your pocket. I wonder how many people requested refunds as well, hundreds, maybe over a thousand. The game barely has any reviews and very few people participate in the forum discussions. That game was dead on arrival.

Or the time when I had the issue with launching the Abzû. I had to refund that one as well, because I was unable to run it on Windows 7. Later on I have re-purchased it, because I have found the solution for the problem. But the Gog support was unable to help me with that issue at the time. I have opened the ticket afterwards, explaining the Gog support how to help their users solve the compatibility issue with Windows 7, because I wanted to help out the Gog support, and prevent further refunds from happening. I wonder how many people have refunded that one as well.

With Saints Row IV I had similar issues. Some of us had the issue with the game regarding the key rebinding. The changes made in controls options were not saved when exiting the game, and keys had to be rebinded every time you run the game. Screenshots I took via Gog Galaxy looked washed out and blurred. I had issues with hosting multiplayer games. That was additional 5€ less for Gog. I wonder how many people out there had the same issue, and have refunded the game.

Make developers address the issues with their games.

Call off your laughable curating criteria, where you don’t want to add some games because they are “too violent” to some hypersensitive people. Stop bowing down to the whims of the crazed liberal social justice warriors, and start accepting more games in your store. Take the Hatred for example. Hatred has 4400+ votes cast inside the community wishlist tab. There is some money to be earned there. But nope, since you are more concerned over the backlash of the anti-consumers, libtards who will not buy the game. Games are being sold to the crowd who wants to buy them, not to those who protest it. Logical, huh. Then act in accordance to this. Just because somebody is butt-hurt over school shootings in real life, doesn’t give you the right to restrict the game release to the customers who want to buy it, in favour of some useless, lazy, hypocritical people, who virtue signal via social media, because they have nothing productive to do in their empty lives.

I don’t see how a store which is specialized in selling Fortnite cosmetics and some PC titles which would not have been released via Gog anyway, like Tom Clancy’s The Division II, has anything to do with Gog’s revenue. Epic Games is not to blame, nor is Steam. The greedy publishers are. The very same publishers which spend their money on implementing questionable DRMs, which get cracked by hackers eventually. No DRM has ever stopped the hackers from cracking games, only delayed, unless they are online only. Even then, with online games you have some of them which are cracked, and can be played online. Let us look at Metro – Exodus. It has nothing to do with bigger revenue the developers/publishers get with Epic Games. The game was set to be sold with the Denuvo, and it would not have been released via Gog no matter what. Pulling that game off the Steam was a scummy move, but it has nothing to do with Gog’s revenue.

Publishers need to understand this – some of us buy games via Gog only. And no matter how great the games are, no matter how cheap they are, or whatever the reasoning is for selling the game elsewhere, I will not buy the game, unless it’s on Gog. I did make some purchases on Steam, and its satellite stores like Humble Bundle, Indiegala and Fanatical, but that was in the past. My main library in the last two years is on Gog. Every bit of the income is welcome, and selling your games on Gog can’t hurt, but help. Your games will be released via Torrents eventually, no matter whether they were cracked (non Gog), or shared directly (Gog), such things will happen. But those of us who want to receive the constant updates will buy the original games. Hackers don’t crack every single minor update the developers make, sometimes those minor updates might mean addressing game-breaking bugs, thus most Torrents have outdated game versions, unless the support cycle has ended for the individual games. Only the titles the gamers are the most passionate about, like The Elder Scrolls series, Titan Quest, Call Of Duty series and such, got regular cracked patches.

Look what happened to Gwent. I have played that game when it was in beta, and since I am not a fan of the card video games, nor am I into The Witcher franchise, I have passed that one. Just read reviews on its store page. CD Project Red has screwed up that one. They have turned the Gwent into the Thronebreaker, and people got massively pissed off. That game alone could have made sustainable income from the microtransactions until the Cyberpunk 2077 comes out, but nope, you had to blow that one up. Hurry up with Cyberpunk 2077 already, people are waiting, there is money to be earned.

Gog team should fix the cracks in their own store and business decisions, and prevent the further money leaks. I like that you are upfront about this decision, but I am not going to feel pity for you. This is the world of business. Fix your internal issues, and you will do fine.
Post edited February 27, 2019 by Wishmaster777
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Zoidberg: Sorry but it was never "stolen from us" as we never had the ownership of our games.

Check your manuals from games sold in the 80s/90s.
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SPTX: That's the theory, but you know damn right EULAs have no legal basis. You could even make a case that they are blatantly illegal contracts since :
1. you can't access them before buying the product
2. you don't have to read/sign them
3. they(some) are stripping you off the fundamental right of property
Not to mention it's just often a play of words to make you believe you don't own the game when in fact they talk about the license (the ability to make money using the name's sake).

Wake up.
Vous avez réellement fait des recherches et vous avez la preuve de l'illégalité de ces choses? Ou vous trépignez juste comme un enfant parce que ça ne vous plait pas?

C'est une license d'utilisation, point, comme un film en fait, que vous le regardiez sur un bluray acheté, loué ou en streaming...

Que le support vous appartienne ou pas, on s'en fout, puisque ce n'est pas ce qui importe,, ce n'est pas le produit culturel en question...
Im going to be honest, I never cared not used this feature. Frankly regional pricing was always the big thing for people here, and and obvious advantage Steam has always had, I cant count the number of games I bought on Steam rather than GOG (Witcher series included) simply because it was far, FAAR cheaper to buy them full price on Steam than dicounted on GOG.
Post edited February 27, 2019 by pizzapicante27
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mobutu: Remember, it is way way way better to just use a vpn to buy from gog at whatever region price you desire than pirating.
there are plenty good and trustful vpns that offer free (credit/debit card free too) trials so that's extremely easily to do.
this way you're still helping and supporting gog and the drmfree cause
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Zoidberg: It is as illegal. And also, it's putting the issue under the rug, which I don't want to do.

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Oncus2: Deeply, deeply disappointing about this change. GOG was trusted because of it's principles, but when you change them so readily without thinking of an alternative solutions, you are not better than the others. All you are left is with the buggiest client.
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Zoidberg: Keep in mind this was never THEIR problem, but something that was required of them from publishers!

Putting themselves on the line and giving the money back THEMSELVES was too nice of them.

Please direct your ire to the ones responsible.
GOG are ones that allow games on their platform. They can stand ground and say that regional pricing will not be supported OR they can try and figure out a new way the buyers from these regions are not hit as hard.
They did neither.

It was not "too nice of them". Not supporting regional pricing was the right thing to do and GOG was the bastion of principles, which placed the customer on the forefront. Now they throw that away in favor of publishers.
You know, if you really need the money so bad, let everyone pay at least the so called "base price" and not do massive regional discounts. This way more money could be made without scaring away European customers.

Just an example out of many:

Foundation [inDev]
developer/publisher: Polymorph Games / Polymorph Games
>> 34.35$ +15% GB
>> 34.00$ +13% regCZ, regDE, DK, regIT, regRO, regRS, SE
>> 31.28$ +4% AU, NZ
>> 30.05$ +0% CH
**29.99$ base price (North America)
>> 28.59$ -5% PL
>> 25.49$ -15% CA
>> 24.33$ -19% NO
>> 15.03$ -50% regAR, BR
>> 14.49$ -52% UA, regUZ
>> 13.19$ -56% CN
>> 7.68$ -74% RU

Source:
https://www.gog.com/forum/general/good_news_price_updates

The so called "base price" is on position 8 of 12, hardly a base.
Post edited February 27, 2019 by Klumpen0815
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Edward_Carnby: snip
Let me show you what he's talking about : link

:p
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Zoidberg: Vous avez réellement fait des recherches et vous avez la preuve de l'illégalité de ces choses? Ou vous trépignez juste comme un enfant parce que ça ne vous plait pas?
C'est une license d'utilisation, point, comme un film en fait, que vous le regardiez sur un bluray acheté, loué ou en streaming...
Que le support vous appartienne ou pas, on s'en fout, puisque ce n'est pas ce qui importe,, ce n'est pas le produit culturel en question...
Maybe you should actually read them yourself. I don't buy licenses to play, I buy games just like I'd buy a ping pong table, and if publishers are not happy about that they can send me the cops and I'll make my case in court. But they won't because I'm right. You don't see ping pong tables manufacturers keeping themselves exclusive rights of ownership on the table you bought. They do however have patents. And EULA's use the ambiguity between "intellectual property" and "property" to strip you away from the latter; which isn't illegal to say (the EULA itself), but would be illegal to uphold (sending someone to your home to confiscate the discs). That would be embezzlement.
This is why publishers are pushing their hardest for digital only platforms, because then they don't actually sell you a game, but a service to access a game. It's a loophole to legalize what would have once been illegal. After all you can't call out for theft if you never had the game to begin with! (note that it still doesn't hold water in court, but they bet on the fact people will not have the balls to go that far to protect their rights).
How about you read some constitutions for a starter?

Legally speaking if I was to buy a license, we would have to reach a two ways agreement between customer and publishers. EULAs are predefined, one-sided and aspire to be irrevocable/unmodifiable by the customer. In other words they try to place themselves above the law, even constitutions and fundamental rights (which I'll fight to preserve)
Here's if you want a second opinion :
https://www.thebalancesmb.com/what-is-a-legal-contract-462462
But as I already said, it is obscured information. And for a good reason. If they actually had to uphold what they truly want, they'd go out of business overnight.

If you have doubts, instead of asking me a second time only to doubt my word, why don't you just contact a lawyer?
But I love how you almost called me a petulant child just because these companies managed to guilt trip you into protecting them for no good reason. Kinda proves my point.
Post edited February 27, 2019 by SPTX
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pizzapicante27: Im going to be honest, I never cared not used this feature. Frankly regional pricing was always the big thing for people here, and and obvious advantage Steam has always had, I cant count the number of games I bought on Steam rather than GOG (Witcher series included) simply because it was far, FAAR cheaper to buy them full price on Steam than dicounted on GOG.
You weren't affected by it, because it applied to those paying MORE than the US price. MX currently has regional prices for most of the catalog, averaging just about -50%. So in your case the regional pricing makes you pay about HALF of the base price. Others pay MORE than that base price, so more than DOUBLE your price. And those are not necessarily from better off countries either. The FPP applied to them. (Not that it was the right approach, mind you. The right approach was the one GOG had it as its 2nd clear, specific pillar of its mission statement between launch and 2014, no regional pricing allowed, period.)
Post edited February 27, 2019 by Cavalary
I was about to start buying new releases here instead since I'm from Brazil and the regional price is similar to Steam, now it won't be the possible anymore, except by those classic games that aren't available on Steam. :(
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Zoidberg: It is as illegal. And also, it's putting the issue under the rug, which I don't want to do.

Keep in mind this was never THEIR problem, but something that was required of them from publishers!

Putting themselves on the line and giving the money back THEMSELVES was too nice of them.

Please direct your ire to the ones responsible.
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Oncus2: GOG are ones that allow games on their platform. They can stand ground and say that regional pricing will not be supported OR they can try and figure out a new way the buyers from these regions are not hit as hard.
They did neither.

It was not "too nice of them". Not supporting regional pricing was the right thing to do and GOG was the bastion of principles, which placed the customer on the forefront. Now they throw that away in favor of publishers.
Well I get your point and I wished supporting a unique price would have made gog thrive but faxt is, they had to let go on that front.

That's a cost, sure... but way lower than having no gog at all...
Another one bites the dust.
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iguasque: I was about to start buying new releases here instead since I'm from Brazil and the regional price is similar to Steam, now it won't be the possible anymore, except by those classic games that aren't available on Steam. :(
Again, this only affects people paying MORE than the US price, who will no longer even get store credit for that difference. Brazil has regional discounts. This won't affect you.
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iguasque: I was about to start buying new releases here instead since I'm from Brazil and the regional price is similar to Steam, now it won't be the possible anymore, except by those classic games that aren't available on Steam. :(
They are not taking down regional pricing, only the "fair price package" compensation when a regional price is higher than the American base price (which is the case in Europe and Australia, perhaps some other countries). If your regional price is cheaper, then you won't notice anything.

Edit: ninja'd by what is obviously a racing horse. ;)
Post edited February 27, 2019 by ConsulCaesar