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So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
Right now my library is 152 games and sadly owly 38 of them run on Linux natively. Others will run in wine which is fine. For those games that do neither uploading them into a cloud server and playing them would be fantastic.
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
Right now my library is 152 games and sadly owly 38 of them run on Linux natively. Others will run in wine which is fine. For those games that do neither uploading them into a cloud server and playing them would be fantastic.
I'm an idiot and just wiped my laptop, figuring most Steam/GOG games have cloud saves as a feature, but it looks like I was wrong, as I now have to start from scratch in quite a few games. Guess I should've checked beforehand. :/
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
Right now my library is 152 games and sadly owly 38 of them run on Linux natively. Others will run in wine which is fine. For those games that do neither uploading them into a cloud server and playing them would be fantastic.
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ChrisVee: I'm an idiot and just wiped my laptop, figuring most Steam/GOG games have cloud saves as a feature, but it looks like I was wrong, as I now have to start from scratch in quite a few games. Guess I should've checked beforehand. :/
For next time... http://www.gamesave-manager.com/
Wouldn't it be cheaper and better experience to get a half decent PC on some kind of instalment plan instead of paying monthly for something like this? They're asking an equivalent of $29 for 720p or $44 for 1080p...

And I don't see how GOG could make a comparable service several times cheaper.

Have you ever tried using Wine?
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ChrisVee: I'm an idiot and just wiped my laptop, figuring most Steam/GOG games have cloud saves as a feature, but it looks like I was wrong, as I now have to start from scratch in quite a few games. Guess I should've checked beforehand. :/
Not exactly what OP had in mind...
I don't use Galaxy so I'm winging this reply but a quick google pulls up this mix:

https://www.gog.com/mix/games_that_support_gog_galaxy_cloud_saves_on_release

And a forum thread:

https://www.gog.com/forum/general/this_game_now_supports_gog_galaxy_cloud_saves_225fe/page1

Maybe someone has a better resource or two about what gets saved to the cloud than that but I wanted to point thme out.

Hope this helps
Guys OP is asking about cloud gaming not cloud saves. Two very different things. With cloud gaming you stream your games over the internet rather than having them played locally on the PC. Think Onlive or PSNow.

@OP: Considering how people feel about having an internet connection for anything GOG related, to many people would moan about GOG doing something like that... to them it would just be another nail in the coffin for GOG not being DRM Free anymore. Personally though I wouldn't be against it as an added option as long as no game released as streaming only. However, it's not somehting I see myself ever using.
Post edited January 21, 2018 by BKGaming
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
Right now my library is 152 games and sadly owly 38 of them run on Linux natively. Others will run in wine which is fine. For those games that do neither uploading them into a cloud server and playing them would be fantastic.
Sure, sounds like a cracking idea. I would then just need to hope I am allowed to play my games when I want and that they don't turn off the servers. Totally online with drm free that. Perhaps we can slap some denuvo in the client as well whilst we are at it.
I suppose things like dual booting, virtual images, wine, etc. are just far too much effort now.
I think you're looking for this.
gOg doing cloud gaming as a service?

You mean, the company that took months upon months just to fix account notifications (that still don't notify you of game updates like they used to) and avatar updates, and has their own special definition of "soon"? And that's before discussing how this is supposed to work with DRM-free.

Yeeaah, no. I'd rather they work on the long-suffering fundamentals of the store before adding another revenue stream that requires a whole lot of tech expertise and strengthened online infrastructure.
These 'game-streaming service' things always seemed weird to me.
Or maybe that's because of the very undependable internet connection here.
Still, they seem weird to me. :p
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
Right now my library is 152 games and sadly owly 38 of them run on Linux natively. Others will run in wine which is fine. For those games that do neither uploading them into a cloud server and playing them would be fantastic.
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ChrisVee: I'm an idiot and just wiped my laptop, figuring most Steam/GOG games have cloud saves as a feature, but it looks like I was wrong, as I now have to start from scratch in quite a few games. Guess I should've checked beforehand. :/
Today it was kinda cloudy here. I was hoping it would be a clear sunny winter day, but no, clouds everywhere. Quite gray actually. At least they were not storm clouds which is always a plus.
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam. I am not a fan of steam client and I own allot more GOG games than I do steam ones. I am wondering and hopping that GOG could do something like this,. I'd be willing to pay a $10 to !15 dollar a month charge to play some games I already own.
First of all, if you are ready to stream your games (meaning cloud gaming), why would it matter to you whether they come from Steam or GOG? If anything, Steam would have a bigger library for such a streaming gaming service.

Rather than waiting for GOG to come up with a streaming gaming service (which they most probably wouldn't because it requires very high initial investments, or at least the running expenses would be quite high even if one was leasing computer farm time from some cloud service), why don't you look into some existing such cloud gaming services?

There was e.g. www.onlive.com which was running for five years but closed its doors in 2015, apparently not being able to break even with their expenses. I tried their free demo service at some point, yeah it was kinda interesting how you could play some pretty demanding AAA games on an old laptop that wouldn't otherwise be able to run them, but you did need a good and fast uninterrupted internet connection for that.

I guess onlive.com showed how tricky it is to make such streaming gaming service profitable. You need enough customers who are constantly ready to pay possibly even pretty high monthly costs etc., not sure if GOG's library (which is quite heavily older games and indie games) would really entice that many people to pay for such an extra service. But who knows, if GOG feels it makes sense, yeah they can go ahead, I won't stop them nor could I even if I wanted to.
Post edited January 21, 2018 by timppu
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grounddown77: I am wondering and hopping that GOG could do something like this
Not at the moment. The service most likely works by using Steam's "In-Home Streaming", which is not something Galaxy supports atm. If it uses a different streaming method, it may (or may not) work with GOG games.
Do take a look here for how to manually set such a streaming setup on your own, and see if it's cheaper or more expensive than the snoost option.
P.S. NVidia GRID may be a different option for streaming with Amazon AWS, but unsure if it does or doesn't work.
Did we learn anything from Onlive?
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grounddown77: So I just discovered a could based gaming client called snoost ( https://www.snoost.com/us/ ). It seems like a great idea especially for us Linux games. The downside to it is it works off Steam.
I read their pages, and where did they say that it requires Steam? Their description gave a completely different view:

There are no limits to which platforms you want to use, and can install your favourite game in any way you like, such as e.g. Steam, Origin, Uplay etc.

Snoost offers 60GB of harddrive space freely available to install the games of your desire (games should be installed on the Z drive).
So to me it appears that you could certainly install and run your GOG games there too. As far as I could tell, that "snoost" system isn't like Onlive.com(rip) which had a game library of their own where you could "buy" games from the Onlive store and play them in a stream mode, or for a fixed monthly cost play any of selected games.

Instead, apparently Snoost simply offers you "cloud computer" capacity which you can use any way you want, e.g. install a Steam or GOG games into them and play them remotely.

So go ahead, try it with your GOG games, does it work? They seem to have a free 3-day test period (but be sure to cancel your subscription if you feel it is not suitable for you, I presume they start automatically charging after that 3 days if you don't cancel the subscription).

So in a sense, Snoost is simply leasing to you some cloud computing power for a monthly fee. Most probably they don't offer any support if you can't run some game on that cloud computer due to compatibility issues etc, it is up to you if a certain game has compatibility issues with the cloud computer specs or not. If yes, then install and play something else.

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JMich: Not at the moment. The service most likely works by using Steam's "In-Home Streaming", which is not something Galaxy supports atm. If it uses a different streaming method, it may (or may not) work with GOG games.
Do take a look here for how to manually set such a streaming setup on your own, and see if it's cheaper or more expensive than the snoost option.
P.S. NVidia GRID may be a different option for streaming with Amazon AWS, but unsure if it does or doesn't work.
Reading the Snoost pages, it appears they are not limited to Steam. To me it seems they are simply leasing cloud computing power for a monthly fee, which you can use to e.g. install and run your own games. I see no reason why it wouldn't support GOG games as well, probably also with Galaxy (unless there is some technical tidbit I don't understand, but Snoost simply says "install the game on the Z: drive on your cloud computer").
Post edited January 22, 2018 by timppu