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doady: Even Shadows of Amn barely had any connection to the original game. So it is hard to imagine the need for yet another sequel.
That's exactly the raison d'etre of Adventure Y: it lays the connection between Shadows of Amn and the original game, making use of ideas that have been written by the former developers but where not used back then. The game promises to give an explanation of how Charname ended up in Amn after stopping the main villain in the city of Baldur's Gate and will give an explanation of why it is, she/he ends up with Imoen, Minsc, Jaheira and Khalid in Irenicus' dungeon.

Here's the topic with all things deduced from the tips of the veil that got lifted now and then:

http://forums.beamdog.com/discussion/40963/the-adventure-y-swords-not-words-only-facts

I'm very excited. The EE games had a rough start, but there a far more fluid and polished way to play Baldur's Gate and by now, many mods have been ported and there's been a surge of new ones - it really revived the game's community.
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monkeydelarge: I'm a huge fun of the Baldur's Gate games so they better not fuck it up like George Lucas fucked up Star Wars and like J.J. Abrams fucked up Star Trek. Like George Miller fucked up Mad Max. Like Bioware fucked up Dragon Age 2. Like Disney is going to fuck up Star Wars some more. Like Marvel fucked up Thor.
I don't mind if they "fuck up" like some of these. Frankly of these I only feel that the Star Wars Ep. 1-3 are a real fuck up.
Baldurs gate 1.5: What happens whilst beamdog re-released perfectly fine games for large quantities of cash.

Fecked if I am paying for a widescreen mod implementation money grabbing bastards!
That's great news, really looking forward to this!
Seriously an inter-sequel, makes non-sense, will be much better to have a Baldur's Gate 3 with crazy high levels...
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YaTEdiGo: Seriously an inter-sequel, makes non-sense, will be much better to have a Baldur's Gate 3 with crazy high levels...
Spoilers for the ending of ToB: Given that BG2 can end with the player becoming a deity or giving up all their bhaalspawn power, a sequel would inevitably exclude a large number of characters who made the "other" choice. Besides, the story really is finished one way or the other at the end of ToB.
Post edited June 30, 2015 by pi4t
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DubConqueror: That's exactly the raison d'etre of Adventure Y: it lays the connection between Shadows of Amn and the original game, making use of ideas that have been written by the former developers but where not used back then. The game promises to give an explanation of how Charname ended up in Amn after stopping the main villain in the city of Baldur's Gate and will give an explanation of why it is, she/he ends up with Imoen, Minsc, Jaheira and Khalid in Irenicus' dungeon.
Thing is, when Imoen lets you out of your cell, it is indicated that you were near Baldur's Gate when you got jumped. You were taken by surprise, then spirited away. Charname probably got to Amn through a Teleport spell, courtesy of one Jon Irenicus.

The party choice is easy enough: Imoen joins you immediately, then Montaron and Xzar are run off by Jaheira and Khalid after they join you. Minsc is the next NPC you meet if you head straight to Nashkel, and after running his quest you have a full party of mostly good aligned characters. Charname can't count past 6, so (s)he limits the party size to 6 people (yes, this last bit is a joke).

I guess BG 1.5 could be extended adventures in and around Baldur's Gate.
I'm a huge fan of the BG series, and I'm not against the idea of Adventure Y. If it's done well, I'd love to have a game that gives me a few more hours on the sword coast.

The catch is the "done well" part.
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Fenixp: This is what RPS have to say. In short: It's supposed to be a new Baldur's Gate installment, set between BG1 and 2, by devs of the enhanced edition of both of those games.
You know not long ago i watched something regarding Baldur's Gate was suppose to have a 3rd game but ended up getting scrapped, because the style of adventuring was 'outdated' or something... (Pretty sure it was watching TB's video on Pillars of Eternity).
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rtcvb32: You know not long ago i watched something regarding Baldur's Gate was suppose to have a 3rd game but ended up getting scrapped, because the style of adventuring was 'outdated' or something.
Yup, [url=https://en.wikipedia.org/wiki/Baldur%27s_Gate_III:_The_Black_Hound]BG3 was in development[/url]. Obsidian has created Pillars in the meantime tho, and for me, single-handedly surpassed all BG games, so... Eh :-P
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YaTEdiGo: Seriously an inter-sequel, makes non-sense, will be much better to have a Baldur's Gate 3 with crazy high levels...
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pi4t: Spoilers for the ending of ToB: Given that BG2 can end with the player becoming a deity or giving up all their bhaalspawn power, a sequel would inevitably exclude a large number of characters who made the "other" choice. Besides, the story really is finished one way or the other at the end of ToB.
Yes, but a deity that for instance go to the Planes, is like nothing compared with other deities. But a mid-equel? non sense...
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Bookwyrm627: The party choice is easy enough: Imoen joins you immediately, then Montaron and Xzar are run off by Jaheira and Khalid after they join you. Minsc is the next NPC you meet if you head straight to Nashkel, and after running his quest you have a full party of mostly good aligned characters. Charname can't count past 6, so (s)he limits the party size to 6 people (yes, this last bit is a joke).
If such choices are made by Charname it needs no explanation at all of course. However, for any other party chosen you STILL end up with Jaheira and Khalid, Minsc and Imoen, that is the gap Adventure Y will try to fill in - if I'm right about what the tit-bits of information mean.

Plus there was much more ideas at Bioware's than just 'being spirited away' about what happened after Charname after the ending (Trent Oster told so in an adventure that was linked somewhere in the Adventure Y speculation thread). Adventure Y has much more to build on than you make it sound.
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DubConqueror: If such choices are made by Charname it needs no explanation at all of course. However, for any other party chosen you STILL end up with Jaheira and Khalid, Minsc and Imoen, that is the gap Adventure Y will try to fill in - if I'm right about what the tit-bits of information mean.

Plus there was much more ideas at Bioware's than just 'being spirited away' about what happened after Charname after the ending (Trent Oster told so in an adventure that was linked somewhere in the Adventure Y speculation thread). Adventure Y has much more to build on than you make it sound.
I guess I'm just leery of what might happen when they start ret-conning things, and I don't see much they could do to tie the two games together without some ret-conning. There doesn't seem to be enough of a time gap, and too much happens outside of the player's knowledge/influence when setting up the conditions to start the second game.

Sure, you could add intervening adventures, and that's fine, but I don't see how to tie the two stories together that way. Irenicus is apparently already nearly a demi-god when the party is kidnapped. Between that and what I remember of the timeline for Irenicus' backstory, the PC just isn't involved. He wouldn't have been on Irenicus' radar at all if he hadn't happened to be a bhaal spawn (and possibly not even then, if he wasn't a fairly powerful one).

The only way to enforce Imoen, Khalid, Jaheira, Dynaheir, and Minsc as the ones in the dungeon with you at BG2 start is to railroad the player into certain party choices. Can you imagine BG 1 or 2 with only 5 possible choices for party members?
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Fenixp: This is what RPS have to say. In short: It's supposed to be a new Baldur's Gate installment, set between BG1 and 2, by devs of the enhanced edition of both of those games.
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rtcvb32: You know not long ago i watched something regarding Baldur's Gate was suppose to have a 3rd game but ended up getting scrapped, because the style of adventuring was 'outdated' or something... (Pretty sure it was watching TB's video on Pillars of Eternity).
There were TWO Baldur's Gate III's.

The first Baldur's Gate III became the expansion Throne of Bhaal because Interplay was losing the rights to AD&D and there was no time to make a full-fledged game as originally envisioned.

The second Baldur's Gate III was The Black Hound, also known as Project Jefferson. This was under development by Black Isle using a new engine and would feature completely different characters and storyline. So it was a Baldur's Gate game in name only.

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doady: Even Shadows of Amn barely had any connection to the original game. So it is hard to imagine the need for yet another sequel.
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DubConqueror: That's exactly the raison d'etre of Adventure Y: it lays the connection between Shadows of Amn and the original game, making use of ideas that have been written by the former developers but where not used back then. The game promises to give an explanation of how Charname ended up in Amn after stopping the main villain in the city of Baldur's Gate and will give an explanation of why it is, she/he ends up with Imoen, Minsc, Jaheira and Khalid in Irenicus' dungeon.

Here's the topic with all things deduced from the tips of the veil that got lifted now and then:

http://forums.beamdog.com/discussion/40963/the-adventure-y-swords-not-words-only-facts

I'm very excited. The EE games had a rough start, but there a far more fluid and polished way to play Baldur's Gate and by now, many mods have been ported and there's been a surge of new ones - it really revived the game's community.
Hmm... so it will be a second expansion to BG? That is interesting. I'm not sure if that is disappointing or a relief.

Expansion makes more sense because a large epic adventure in-between BG1 and BG2 would be difficult to believe.

But I think I wish for a new CRPG. Maybe if this Adventure Y does well they will be able to make a new full game, whether Baldur's Gate or not. I think that is what Baldur's Gate fans really want.
Post edited June 30, 2015 by doady
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doady: But I think I wish for a new CRPG. Maybe if this Adventure Y does well they will be able to make a new full game, whether Baldur's Gate or not. I think that is what Baldur's Gate fans really want.
My guess is (it could even be Trent Oster said so somewhere in an interview, but I didn't store links when one was posted) Adventure Y is used as a stepping stone, with Beamdog trying their hands on a stand-alone expansion to the existing BG:EE before trying their hands on a complete game, to both hone their own skills and test the waters.

Creating a whole game in the spirit of Baldur's Gate is an explicit goal of the team, so they said several times, but it's anyone's guess what kind of game with what kind of rule-set in what kind of world. A lot of fans are hoping for a 2nd Edition AD&D set in the Forgotten Realms, just like Baldur's Gate, some even want to continue with the Bhaalspawn (like YaTEdiGo said he wishes for). My own wish is starting as a 1st level character in a wholly different part of Faerun, but with the same ruleset and isometric play as Baldur's Gate. Throne of Bhaal was too overpowered for my liking, I quitted the game before I even started it, for me

*endgame spoiler*





that in the end you get to defeat Irenicus was a good ending for the series. It gives me headaches to think what it would be like to play a character with godlike powers. Buffing for combat already got an arduous task in the later chapters of Shadows of Amn.
Post edited June 30, 2015 by DubConqueror