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Lucumo: Well, with Microsoft's move to stick with Windows 10 forever, getting "old" games to run should become easier than ever. So that niche will disappear eventually.
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Cavalary: Win 10 changes every 6 months, and there's a high chance of something breaking when that happens.
Its as Cavalary says.

Windows 10 is changing alot of things under the hood. At the moment for example NOLF 2 & Contract JACK patch are broken under newer versions (they fail to copy needed help files.) Older titles are only going to become more and more broken as the new Microsoft thrust their unwanted, and un-ready vision on us all.
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Cavalary: Win 10 changes every 6 months, and there's a high chance of something breaking when that happens.
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Pond86: Its as Cavalary says.

Windows 10 is changing alot of things under the hood. At the moment for example NOLF 2 & Contract JACK patch are broken under newer versions (they fail to copy needed help files.) Older titles are only going to become more and more broken as the new Microsoft thrust their unwanted, and un-ready vision on us all.
Actually I *heard* something very vague about MS being willing to drop binary compatibility for really old Win32 apps at this moment... As I'm full time linux user and not in touch with any MS SW in my work, I heard this as some anecdote-level of news, not sure how official or true that is and I couldn't care less...

But it makes me wonder, what is left then? The binary compatibility was a major "selling point" for windows, especially when compared to linux (as linux kernel is pretty much the only piece of linux toolchain to put effort into binary compatibility, everything else by design just rushes forward and expects you to recompile your *sources*). Another one is "hardware support", which in reality is not thanks to MS itself, but thanks to the market share, that every HW vendor simply has to create the drivers for them. Can't think of third one.

So once you remove one of the two pillars why I can fully understand somebody still picking Windows OS even in 2018 (although I find it ridiculous, because if you bite the bullet and switch now, find some second-class open source alternative for the SW you so desperately "must have" in windows, and start working on improving that open source alternative, within 5-10 years you should have something even better ... plus the other 10k+ SW packages already available today) - what's left? HW support? Just buy HW which is known to have drivers for linux.

So this is really puzzling me, seems like they deeply believe into SaaS concept, even with things like Win10, and I can't imagine users to jump on this vagon in the share known from past 20 years, IMO the massive (10+% in absolute numbers) migration of users toward OSX and maybe linux is imminent then.
Post edited January 05, 2019 by ped7g
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OldOldGamer: I was looking at the front page, and could not figure out what is on sale, what the sale is about, what is new, if something is new and everything else.

Is just a monument to bad design and carelessness.
My favorite in carelessness is still the "curated collections", which take up this massive amount of space and which haven't been changed in OVER THREE MONTHS.
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ped7g: So once you remove one of the two pillars why I can fully understand somebody still picking Windows OS even in 2018 (although I find it ridiculous, because if you bite the bullet and switch now, find some second-class open source alternative for the SW you so desperately "must have" in windows, and start working on improving that open source alternative, within 5-10 years you should have something even better ... plus the other 10k+ SW packages already available today) - what's left? HW support? Just buy HW which is known to have drivers for linux.
Since you mentioned that "start working" bit, just wanting to use the computer and the software, not write it or otherwise get involved in creating or improving it.

But in my case it's this, because I would want to switch but can't:
1. Solid, easy to use but also complex if needed or desired, application-level firewalls. Some options still exist on Windows. On Linux if you ask you're told it's not needed. One, that's false if you want to control and monitor outbound connections. Two, not talking about "needing" (from what point of view?), it's a matter of wanting. Without something like Comodo Firewall, I feel like I have my pants down, so not going there. And on that matter, security software (as in the "antivirus" part too), way more and better options on Windows (though admittedly a few exist on Linux too). Again, don't talk of need.
2. Installing and updating programs just like on Windows, not dealing with walled gardens (repos). No, I don't care why it's done or why it may be "better".
3. Compatibility with games. Actually running on it normally I mean, not through Wine, looking for libraries (if they come with the installer and it checks and installs if required, that's fine), scripts, what not.
4. Gaming mice. Look for any with Linux software.

But that first one is the main thing. I'd really want to get away from Windows after support for 7 will end, and would mostly deal with #2 I guess, for #3 I'll see between dealing with it and setting up a Win 7 VM which won't need any updating since it'd just be there for said games, and for #4 as long as those that store settings onboard and can work on any OS like that will work, could have a rarely used Windows install if the VM won't work for this (again no need for updates) in dual boot, or maybe even on another computer, and just plug it in there in the rare moments when I'll want to change some setting. But fully controlling and monitoring what connects where, with prompts in case of attempts that don't match rules and advanced settings to "play" with if desired is not negotiable.
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ped7g: So once you remove one of the two pillars why I can fully understand somebody still picking Windows OS even in 2018 (although I find it ridiculous, because if you bite the bullet and switch now, find some second-class open source alternative for the SW you so desperately "must have" in windows, and start working on improving that open source alternative, within 5-10 years you should have something even better ... plus the other 10k+ SW packages already available today) - what's left? HW support? Just buy HW which is known to have drivers for linux.
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Cavalary: Since you mentioned that "start working" bit, just wanting to use the computer and the software, not write it or otherwise get involved in creating or improving it.

But in my case it's this, because I would want to switch but can't:
1. Solid, easy to use but also complex if needed or desired, application-level firewalls. Some options still exist on Windows. On Linux if you ask you're told it's not needed. One, that's false if you want to control and monitor outbound connections. Two, not talking about "needing" (from what point of view?), it's a matter of wanting. Without something like Comodo Firewall, I feel like I have my pants down, so not going there. And on that matter, security software (as in the "antivirus" part too), way more and better options on Windows (though admittedly a few exist on Linux too). Again, don't talk of need.
2. Installing and updating programs just like on Windows, not dealing with walled gardens (repos). No, I don't care why it's done or why it may be "better".
3. Compatibility with games. Actually running on it normally I mean, not through Wine, looking for libraries (if they come with the installer and it checks and installs if required, that's fine), scripts, what not.
4. Gaming mice. Look for any with Linux software.

But that first one is the main thing. I'd really want to get away from Windows after support for 7 will end, and would mostly deal with #2 I guess, for #3 I'll see between dealing with it and setting up a Win 7 VM which won't need any updating since it'd just be there for said games, and for #4 as long as those that store settings onboard and can work on any OS like that will work, could have a rarely used Windows install if the VM won't work for this (again no need for updates) in dual boot, or maybe even on another computer, and just plug it in there in the rare moments when I'll want to change some setting. But fully controlling and monitoring what connects where, with prompts in case of attempts that don't match rules and advanced settings to "play" with if desired is not negotiable.
As I don't want to steal this topic completely side-ways, consider this response as brief as possible and more like pointers for further search/reconsideration/discussion, which I don't want to bring here:

1) you can certainly configure firewall like that on linux (by config files), but I'm not aware of simple GUI app for that (it's highly likely some exists, I just never sought for it, and also it may be outdated/buggy, etc...) But overall with linux SW, keep in mind most of it is free (both in price, and in what you can do with it) - what you get is baseline. If you don't like it, you can invest your time/skills/money to get something else. Similar like in windows, except that base-line being already ready, while in windows there's nothing except 3rd party commercial SW (windows firewall used to be a joke, maybe it's better now). But the 3rd party commercial SW on linux is hugely less available... so you have some point with this, especially if you "don't want to get involved", but you will pay the "price" for that somewhere (like being locked to windows), you can't have miracles for free. Once you will realize that price and take it into account, maybe you will see more value in having second-class SW solutions which make you "free" in any way you wish, compensating for lack of particular feature. (I find it hard to believe there really are no good GUI SW for this, but then again, most of the linux users who need to fiddle with firewall are happy with command line configs and need scripting, so maybe there really is no good FW GUI)

2) ?? not sure what you mean, repositories are just an option. Smooth, simple, resolving dependencies, nice to use, but optional. You can of course always download some binary and run it, as you wish, that's how GOG distributes games, you download their installer and run it on your system. You will of course run into many troubles if you would want to install everything in your OS like this, probably getting into absolute dependency hell and all sort of conflicts, but as long as you mean few extra apps installed on top of regular OS, then it works normally.

3) *some* games are native. For those it works like you want except minor details, like GOG installer doesn't install dependencies for you, but you have to copy/paste it from the game-store page... if you know what you are doing, this is trivial, but for new linux user this may be somewhat confusing. Also sometimes they don't list some dependency, then the real hunt starts and that's like bug on SW vendor side, but happens (way too often). Again, your point is valid, because *some* games only. But if you are waiting until all games will be released for linux, you will simply never leave windows. Then again there's enough linux games to play for decades, it's just whether you are willing to give up on particular game which may be not available. (and lately wine/proton/lutris covers many of those too, but I don't like that solution, it's just extra hassle... and I have plenty of native linux games to play, so I usually just give up on the win-only titles)

4) no idea about those (logitech has quite some support for their peripherals, but I guess there's million of better peripherals vendors for game mouses, and probably most of them not even considering linux support), so probably another valid point for you.

Overall, seems to me like you are a bit confused by what linux is, expecting problems where they are not (#2), while insisting it should work mostly like windows (it will not, and also most of those differences are usually superior, if you understand the philosophy behind them and align with it), and putting very little value into your computing freedom.

So I don't think you can migrate without serious issues and bad-taste. I suggest you to stay windows for the moment, but open your mind and try to re-evaluate how locked you really are, what that means for future, and how those compare against things like not having certain games or commercial SW available (or only through VM/wine/..., which is always workaround, not real solution). Once MS will push even harder for the Win10 SaaS, you will be ready to evaluate when it starts to be worth to give up on some of those things which are problems, and switch. I mean, windows is at the moment ultimate game-launcher OS, so if you are using PC mostly for gaming... then again as daily OS linux is so much superior, that the compromises in gaming are easy to accept for me.
Post edited January 05, 2019 by ped7g
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ped7g: Actually I *heard* something very vague about MS being willing to drop binary compatibility for really old Win32 apps at this moment... As I'm full time linux user and not in touch with any MS SW in my work, I heard this as some anecdote-level of news, not sure how official or true that is and I couldn't care less...
I've read about this, too. Not sure how reliable that article was, but it's troubling.

Well, I'm keeping my modded 8.1 'cause w10 is an horrible piece of spyware masked as an (bad) OS that it's slowly reducing userr control and pushing for closed architecture.

https://itvision.altervista.org/why-windows-10-sucks.html#Windows10

No wonder they were giving it for free and pushing it as much as they can. MS has a long term plan for it.

I'm just hoping that Linux will get "gaming-worthy" soon.
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Fuz: Yeah, sorry man but this is bullshit. steam games are pirated the very second the get released. Often before the GOG version. Being DRM free changes nothing.
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Letande: There's a big difference between cracked .exe and DRM-free. Poor coding on hackers' side, the fact that every new update requires a new crack, etc. In other words, all that stuff that makes piracy so "fun". With GOG, pirates just get exactly the same thing with proper buyers and it's a huge difference IMO. Also, not all games get hacked right away. Depends on extra DRM. But even that isn't everything. See, there are many people around who usually don't like piracy. All those cracked .exes, the risk of getting your system infected, the hard time with updates... Totally not worth it, right? I mean, that's pretty much what kids are doing in school. No money, no job, a lot of free time to mess with pirated content... For teens and adults piracy usually not worth it. But when a new and expensive game gets DRM-free release... It may be just too tempting. I mean, you get the legit copy of the game with all the legit features out there. For free. It's only you and your honesty. And for some people it may be too hard to stay being honest when it's about easy money. So, personally, I consider DRM being a very important thing in our case.
Your reasoning is *completely wrong* and DRM does NOTHING... actually it could very well be helpful to gaming:
https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy-doesnt-hurt-game-sales-may-actually-help/

You get one point right, though: in this time and age it's pointless to pirate.
Post edited January 05, 2019 by Fuz
With the search for games by release date still not officially re-supported and the newly released games only shown somewhere at the bottom of the main page, I wonder how much GOG as a middle men is actually on the side of the customer and how much on the side of the publisher? If they would be on the side of the customer they would probably optimize their site for functionality, but it doesn't look like it. Especially the home page looks more like what publishers would like to see us than what we customers would like to see.
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As I always say, the bigger a company gets, the smaller the customer gets.
Everything is still a mess. What the hell is the problem with browsing all games than sorting them by date? That should be simple and basic functionality of a store. https://imgur.com/a/9NU3LAE

PS:
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HawkDawg: As I always say, the bigger a company gets, the smaller the customer gets.
QFT
Post edited January 07, 2019 by Nalkoden
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Gosh... any desire to buy... disappeared :D
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Post edited January 07, 2019 by OldOldGamer
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OldOldGamer: Gosh... any desire to buy... disappeared :D
They could at least separate real games and DLCs into two distinct categories during sales (and preferably hide the DLC category by default). That or group and combine them somehow. Like "game X + 11 more DLCs (click here to see more) are on sale".
Post edited January 09, 2019 by Trilarion
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HawkDawg: As I always say, the bigger a company gets, the smaller the customer gets.
So true. Even though I wouldn't exactly say GOG has made it big time yet. Or even close to that.
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Fuz: Yeah, but
A) They can always change their minds
B) It's a bullshit answer. "it was beyond our reach to deliver the quality we wanted to." Bullshit, it was already perfect as it was.
I stopped buying from GOG the day they removed it (wasting hours of my time spent organizing my games' library).
Happy New Year.

Didn't reply sooner as I wanted to enjoy the holiday season. ;-)

A) Of course they can, but in a few months it's going to be exactly four years since they did away with it. How likely do you think it is they're going to bring it back now when they didn't when a good chunk of people were vocal about it back then? Especially seeing the direction GOG's going with the latest site revamp?

B) I'd not say it was perfect but their reason was indeed just PR talk to sugar-coat the removal of this feature. These days, one's supposed to compare their collection, play-time and achievements to those of other people through their profiles, not organise their library the way it suits them best.



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jkiiskinen: The manual sorting already had a breaking bug, it completely stopped working when the number of games on your shelf reached a certain threshold (600-something, if I remember correctly). They couldn't (or wouldn't) fix this, so they removed the entire feature.
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jkiiskinen: Yes, that would seem like a cinch to do. But maybe a feature where user can make decisions and have control of things didn't agree with their vision of what the new GOG should be, and they saw a convenient opportunity to get rid off it once and for all.
I'm inclined to think it was a convenient opportunity to do away with it; the bug was fixable as user adaliabooks very clearly demonstrated with his script, Adalia Fundamanetals, less than a year later. He restored the old retro shelves, along with manual sorting, and even the option to list all your games on a single page, regardless of the total number of games one owns. This part of his script still works. For now.
Post edited January 11, 2019 by HypersomniacLive
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elcook: I'm not taking this personal, nor I take it as a "hostile or disrespectful" manner. I've been here for long enough to know and appreciate all the things you've done over here. The changes are happening, and maybe not in the timeframe you consider reasonable, but I do hope we can win you back with everything that we have planned for the future.
Oh boy 2019 is upon us now, and GOG still has a long way to go while the competition (ie Epic Games) plans to roll out most of what GOG / GOG Galaxy offers in 2019 (and in some ways probably more so), which I add took GOG nearly 2 or 3 years to do. Since I haven't posted in a while, figured I'd give an update...

While I still haven't bought anything since the redesign (somewhat due to the redesign, somewhat due with other things happening in my life right now), some of the recent changes have given me some hope that GOG will in the end, get this redesign where it needs to be. I never disliked the idea of a redesign, I've felt one was needed for a long time, especially in regards to some really outdated parts of the site like the forum, wishlist or GOGmixes. I just think GOG focused on the wrong things (outside of the improvements to reviews, which is still missing basic functionality like being able to update and delete... it's 2019 this is just unacceptable GOG, remember CRUD: https://en.wikipedia.org/wiki/Create,_read,_update_and_delete). But hey, I'm sure the redesign led to many back-end changes that will make GOG better, even if the front-end changes (for the most part) are overall worse.

For me the worse part of the redesign is still the home page and the store games list. The store pages themselves aren't too bad, I actually like the recent changes there. The only complaint I still have with them is the banner up top is still way too big, and the video player is redundant. But I can live with it.

On the home page now we got removed videos with blurry pictures, which still hasn't been fixed or improved... it been what a few weeks now? While on the games list still has videos? Don't get me wrong, I much prefer the removed video on hover, but this is just amateur hour and continues to make GOG look like it's run by a butch of amateur web developers when stuff like this just sits live for weeks / months on end. Having a hover effect it perfectly acceptable, but at-least have it do something worth while like saying what the games review score is or what features it supports aka like Steam (https://i.imgur.com/8c3a6p3.jpg). Otherwise what is the point, your really not giving the user much info that justifies it's use?

The games list also needs better filters, which I know you are aware of. And speaking of filters I wish I didn't have to close the filter panel ever time I go to the games list. If I closed it, it should be remembered on refresh because I probably closed it to get it out of my way. Glad to see there is a list view again in addition to the grid view.

I know you talked about improving the news section, which largely gets ignored now because it's at the bottom (at-least by me). I've long said GOG would be better off with a dedicated news page in the form of a blog system, which could be highlighted in a small compact news feed up top. GOG uses the forum wherever a game is removed from sale or other minor things like that. But since the forum is ignored by most GOG users, this makes little sense. Having a blog system would make much more sense for these post.

Curated collections... I don't know of a single person who uses these or has ever clicked on them. They are beyond pointless. Unless GOG plans to re-introduce an improved GOGmix system that is akin to Steam Curators what is the point of this? They should be removed; the space could be better used.

Now on to the less important stuff... GOG really likes to fuck with my inner web developer OCD with choices like these:

- Why do the purple discount tags look like left and right zig zags when in list view or looking under "Discover Games" ? You could place these in a grid or accomplish this in another manner. But it is beyond dumb that discount tags don't align perfectly down the page when they are so prominent to the eyes. It again looks like amateur hour. See: https://i.imgur.com/XtW2gu0.png

- I'll say it again. I don't know what is about developers and not having conformity. If it not a sentence, no header or title should ever look like "Discover games" or "Now on sale" or "New releases" or "Movies for gamers". Instead; "Discover Games" or "Now On Sale", etc. You have some titles that do this and other titles that do the former. Pick one, preferably the latter. I suggest making up a developer rule sheet for common rules like this and passing it around the office.

- It's been 4 months and only part of the site has been redesigned. Other parts still use the older style (ie pre-redesign) of game cards, etc. I get that you are introducing things in stages but again this makes GOG look like it has amateur web developers. Perfectly acceptable on a beta subdomain or if it was opt-in. Not very acceptable on a live site that needs to be above all usable and consistent in design.

So yea, just wanted to sum up my current feelings as they are right now... today. But it's not all bad, as I said I really like some of the recent changes and have more hope now then I did have. So good job with those changes.
Post edited January 15, 2019 by BKGaming
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HypersomniacLive: Happy New Year.
Happy new year, man!

I'm inclined to think it was a convenient opportunity to do away with it; the bug was fixable as user adaliabooks very clearly demonstrated with his script, Adalia Fundamanetals, less than a year later. He restored the old retro shelves, along with manual sorting, and even the option to list all your games on a single page, regardless of the total number of games one owns. This part of his script still works. For now.
They just wanted to remove manual sorting for some reason we don't know, the excuse given to us was just that: an excuse.
The "explanation" they gave us was an obvious, blatant lie.