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I haven't bought Skyrim in any form since Todd Howard trotted it out in a horse cart back in 2011. Why would I bother buying Bethesda's creative nadir now? More games have come and gone that do everything that Skyrim does and better, especially without the jank floating over your head.

Most people already tire of wandering around in Assasin's Creed, which are the size of a quaint village at 2 km2. Skyrim is 37 km2. Pittsburgh is 151.12 km2. And Daggerfall is 161,600 km2. So if I ever have a need of wanderlust, I think I know where to go. Especially since there's a version of it which actually fixes the outstanding bugs and issues with it.

Instead of this nth release which still has that bug where you can end up going over a rock in your free ride to Skyrim and well that's your start already grinding to a halt since Bethesda didn't program a safety or fallback in case the physics bug out.

"Hey, they're taking a while. Think we should sneak out?" or "Damn these inscrutable public roads! Alright you, we'll walk if we have to!" Perhaps not an easy thing to implement (but who am I kidding, people had put Thomas the Tank Engine in within weeks of release), they have had a decade to fix outstanding bugs, and instead we get paid mods.

And those mods aren't even the helpful quality of life mods or "prevents your game from corrupting because you took this quest" fixes.
Post edited January 13, 2022 by Darvond
No, LE is bad.

Its SE or nothing at all.
I am a Legendary Edition player, not sure if I would buy it though.
If it happens to work on Windows XP, or Linux, somehow.
If there's a script extender that works with it so I could use mods, I won't have much use for it otherwise.
Maybe if it was very cheap, for the creation kit.
If it was a version without CC then yes with then no, as I already have that on Steam, I also have a modded it to disable CC and not use Steam.
If I had to choose between Skyrim LE or any other 2005~2015 game, I wouldn't choose Skyrim.
But, just like others said before, the chance of it actually being here is scarce. We're talking about Bethesda. And I mean 2022 Bethesda. Fallout 76 online only singleplayer experience Bethesda. Skyrim Creation Club Bethesda.

With all respect to Bethesda devs (it's hardly their fault what became of Skyrim and Fallout series), no, I wouldn't want Skyrim LE to be sold here if GOG would need to accept all of this "just works" "content".
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HerooftheNexus2021: I don't understand why these corporations don't release DRM-free versions of games that have already been cracked for years now. What good does it do them to keep the game tied to Steam or Epic?. They'd boost sales and get some good boy points by releasing their old content without DRM.
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tfishell: To add to StingingVelvet's post, GOG is pretty small - not much money to be made here compared to Steam - and most gamers don't care about Steam's DRM.
I think your concept has to be taken on a game-by-game basis.

For a generic RPGmaker game that doesn't really distinguish itself in any major way, I can see why it might not be brought to GOG (leaving the fact it probably wouldn't pass curation aside).

But this is SKYRIM, one of the biggest titles ever released across gaming, which still is popular over a decade later. People have rebought it on consoles, etc, I don't think it is a stretch to buy a finally DRM-free one.

I know I have been a PC version holdout. Would be an insta-buy if it came here actually DRM-free.
I'd buy it.... probably, but I doubt it will ever be released on GOG.com.

With Skyrim as Bethesda's primary title right now there is likely to be no chance for any version to show up on GOG until Elder Scrolls 6 is released. The same can be said about no Fallout 4 on GOG until Fallout 5 is released.

The bigger issue isn't Bethesda or their parent company Zenimax. Its Microsoft. The same Microsoft that has titles dating back to near the beginning of the video games industry (ex, Age of Empires) that has released none of it on GOG.com.
The same Microsoft that bought Zenimax.

If Microsoft won't release their oldest stuff, then they would never permit a title the caliber of Skyrim to be released.
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Time4Tea: I loved Morrowind - one of my top 10 games of all time.

Was somewhat disappointed by Oblivion - the blandness, hand-holding, etc

From all I've heard, Skyrim has just gone further down that road, away from what I liked. It would be good to see it here DRM-free, but I doubt I would buy it or bother playing it.

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nightcraw1er.488: It’s not though. Creation club/steam workshop has done several things to the modding world. First, when workshop started the pay for modding a lot of content creators removed all their work from open sources like nexus and moddb, so you cannot find that anymore. It also led to a lot of asset flip mods, and reskins and such like for money. Creation club has continued this trend towards platform locked content. Here platforms have also had a secondary effect of limiting moddb/nexus. Quite a lot of “mods” on there now are simply adverts for mods which are only available on steam.
So to conclude, supporting by buying Skyrim if it ever comes here is actively discouraging the use of open modding. Bethesda have always only produced and engine with bare bones - Skyrim is no exception, even the ui needs complete overhaul before it is usable, and so it relies on the modding world. Locking some, and possibly all in the future should be very worrying to anyone, and should be the main deciding factor when deciding to buy Skyrim.
It’s also worth noting, the latest released version is anniversary edition which includes a lot of creation club content, so getting LE edition really is several versions degraded, you would be paying for a lesser copy.
We already have examples of modding locked out for GOG users due to steam workshop, do you really want more?
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Time4Tea: Well said. Frankly, anyone who has bought Skyrim on Steam is paying to make it less likely it will ever be released DRM-free, whilst also supporting the continuing assault on modders and free/open modding of games. Such a game cannot/should not be supported.
It’s already a big issue here. Check out review 5 on hat in time for instance. One user complaining the vast majority of mods is only on workshop, and why would anyone use nexus when you have to do it yourself. Says it all really. If Skyrim came here the steam lot would want a one button mod installer.
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I would never say never but considering the way Skyrim and Fallout 4 are currently integrated with Bethesda.net mods and Creation Club, it seems very unlikely. I love Creation Club (it got an unfair reception, IMO) and I almost exclusively use Bethesda.net mods instead of Nexusmods but yeah, if Bethesda released Skyrim and/or Fallout 4 on GOG, it'd need to be stripped down and made optional (via Galaxy) because Galaxy would be required to play them otherwise and that's something I definitely don't support on GOG. I'm all for having the option to use CC/BethNet mods via Galaxy but the base game and its DLCs need to be available without the client if it's released here and I'm afraid Bethesda, especially now that they're owned by Microtrash, would probably not spend the effort to release it that way.
Post edited January 14, 2022 by JakobFel
would newer mods work with LE these days?
Post edited January 14, 2022 by de__vito
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de__vito: would newer mods work with LE these days?
it depends on what version of the visual basic interpreter they package with it... the old LE version or the new "update" both need a specific SKSE and both have different script calls... its been a nightmare for the modding community to handle anything that needs SKSE to work.

Which do you support, spend time to dev both mods on each executable and script hooks. On the bright side each version of Skyrim will work 100% without DRM so its all on Bethesda to just release it!
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Time4Tea: Well said. Frankly, anyone who has bought Skyrim on Steam is paying to make it less likely it will ever be released DRM-free, whilst also supporting the continuing assault on modders and free/open modding of games. Such a game cannot/should not be supported.
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nightcraw1er.488: It’s already a big issue here. Check out review 5 on hat in time for instance. One user complaining the vast majority of mods is only on workshop, and why would anyone use nexus when you have to do it yourself. Says it all really. If Skyrim came here the steam lot would want a one button mod installer.
Holy hell is that depressing or what. Meanwhile I'm over here thinking they should love Nexus...mandatory account, mandatory login to download, a client to download (fortunately optional), a client that's a mod manager. All of that isn't "Scheme-like" enough for their conveeenience?

I sympathize with those of you who are big into using mods in your games because Scheme has essentially ruined it for everyone for years now; Creation Club is just a cherry on top. I am glad I am not as into modding and can still access the few mods I do want on moddb and Nexus...for the time being at least.
I wiil like to see it here on Gog for sure,
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nightcraw1er.488: It’s already a big issue here. Check out review 5 on hat in time for instance. One user complaining the vast majority of mods is only on workshop, and why would anyone use nexus when you have to do it yourself. Says it all really. If Skyrim came here the steam lot would want a one button mod installer.
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rjbuffchix: Holy hell is that depressing or what. Meanwhile I'm over here thinking they should love Nexus...mandatory account, mandatory login to download, a client to download (fortunately optional), a client that's a mod manager. All of that isn't "Scheme-like" enough for their conveeenience?

I sympathize with those of you who are big into using mods in your games because Scheme has essentially ruined it for everyone for years now; Creation Club is just a cherry on top. I am glad I am not as into modding and can still access the few mods I do want on moddb and Nexus...for the time being at least.
Yes nexus is login to download, and pay if you want full speed downloads. TBH I don’t mind paying for a month if I need to get a whole mod list. Other than that I don’t use nexus that much. I prefer moddb, but a lot of what you see on moddb now doesn’t offer the mods, it’s just advertising for something on steam workshop. I haven’t used vortex (nexus mod manger) but I did use the previous version. It can be used as a fully offline mod manager with no need to use the download functionality. Didn’t really like it though, would prefer mod manger.
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Dray2k: No, LE is bad.
LE is good. Especially if you're using integrated graphics. :P
CryptoMiners have spoiled the electronics market, so it's unlikely we will see gaming videocards for 150$, for example.