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The DRM-Free Revolution Continues with Big Pre-Orders and Launch Day Releases!

Good news! GOG.com is going to bring you more fantastic launch day releases, preorders, and other exciting new content from some of our favorite developers. We've lined up 3 big titles that we will be bringing to GOG.com in the next couple of months for sale or preorder that we think will be hits with all of our gamers; and we have more equally exciting games coming up soon.

If you've been a member of the site for a long time, you may recall that when we launched sales of The Witcher 2 on GOG.com, we had to add in regional pricing. The game cost different amounts in in the US, the UK, the European Union, and Australia. We're doing something like that once again in order to bring you new titles from fantastic bigger studios. Since we don't accept currencies other than USD on GOG.com right now, we'll be charging the equivalent of the local price in USD for these titles. We wish that we could offer these games at flat prices everywhere in the world, but the decision on pricing is always in our partners' hands, and regional pricing is becoming the standard around the globe. We're doing this because we believe that there's no better way to accomplish our overall goals for DRM-Free gaming and GOG.com. We need more games, devs, and publishers on board to make DRM-Free gaming something that's standard for all of the gaming world!

That brings with it more good news, though! As mentioned, we have three games we're launching soon with regional pricing--two RPGs and a strategy game--and while we can't tell you what they are yet because breaking an NDA has more severe penalties than just getting a noogie, we're confident that you'll be as excited about these games as we are. For a limited time, we will be offering anyone who pre-orders or buys one of them a free game from a selection as a gift from GOG.com, just like we did for The Witcher 2.

If you have any questions, hit us up in the comments below and we'll be happy to answer (to the best of our ability).

EDIT: Since we've answered a lot of the common questions already here (and lest you think that we've ignored you), it may be handy for you to check out the forum thread about this and search for staff answers by clicking this link here. (hat tip to user Eli who reminded us that the feature even exists. :)
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Future_Suture: Who is GOG to to think it knows better with regard to what its customers want than its customers themselves? That's what the community wishlist is for. GOG, use it! How about getting System Shock and Grim Fandango instead of some "AAA" titles whose publishers force you to adhere to their needs alone?
Because maybe publishers like DIsneyLucasarts prevent to give the rights (damn, even on steam Star Wars games aren´t less discounted since Lucas was purchased : \)
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coffeecup: I am really sure that all Daedalic games will be regionally priced very soon.

There were always discussions about the fact why a German game developer does not release its games (or with a very long delay) with the original German audio on GOG. This always ended with the excuse that they were forced by their publisher in order not to cripple the physical releases. So, Deponia 3 and Memoria has been released which were self-funded and ... no German audio for GOG though other digital releases DO have it.

I think their games now will get their German audio here at last, but also they will one of the first affected with regional pricing.

Expect full regional pricing creeping until Christmas 2014 at least.
Damn love your avatar, need to say that *_* (and if you found it over internet,please,link please xD)
Post edited February 22, 2014 by Drerhu
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hedwards: And how precisely do they prevent the secondary market from developing in gift arbitrage? That's sort of the point, that between VPNs and gifts, there's no way of enforcing that at the storefront. If Gog is serious about regional pricing, there's going to have to be some form of enforcement here. And why should any of us pay anything other than the lowest price?
I don't work for GOG, so I have no idea what they plan to do about that. Hopefully the bare minimum they can get away with...
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hedwards: And how precisely do they prevent the secondary market from developing in gift arbitrage? That's sort of the point, that between VPNs and gifts, there's no way of enforcing that at the storefront. If Gog is serious about regional pricing, there's going to have to be some form of enforcement here. And why should any of us pay anything other than the lowest price?
People are stupid, they will buy games for the price they see, most of them will not even know that they are being billed higher price. Some people will be able to get around it, but if it comes to that they can just pirate it...
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GaminggUy45: What if regional pricing was something that was keeping Grim Fandango from coming here?
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Drerhu: That´s what I think, since sadly...DisneyLucasrats are even greedier than Lucasarts at its own u_u
Lucasrats? Hey, I haven't heard that one before. Good one, but outdated since all of their assets belong to Di$ney now.,
Post edited February 22, 2014 by jorlin
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DeweyDTruman: There's a very simple fix to this and it's to not sell games by publishers who require regional pricing. I'm sure GOG gets by just fine on sales of their, well, good old games. Refusing to buy them, if nothing else then on GOG, is the closest thing to a real message that can be sent.
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adamhm: GOG *could* just continue to refuse games that can't be sold with worldwide pricing, but this would mean they could never sell AAA titles at release - or at least not for a very long time (until physical retail is mostly dead).

And if anyone's going to refuse to buy a game on GOG due to regional pricing then I hope they will also refuse to buy that game elsewhere. To do otherwise would be hypocritical and counterproductive - basically sending the message to publishers that they are OK with both regional pricing *and* DRM.

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Pheace: The problem here is that the exact same argument can be applied to DRM. There's really nothing at all differentiating them, other than GOG keeping their foot down on the matter. They could've done the exact same thing with fair pricing, but they didn't.

Most people here realize that the only thing keeping DRM being here is them sticking to their core values. So seeing one of the other core values get dropped like this makes them nervous. Because really, it could have been DRM just the same.
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adamhm: Yes, the same argument could have been applied to DRM.

So let's say GOG had announced they'd be allowing DRM but keeping worldwide pricing - what would that have accomplished? It certainly wouldn't pave the way to bring big AAA games here - the various agreements that the major publishers have with distributors/retailers mandating regional pricing is the main thing preventing that, so that wouldn't change. Nor would it it potentially herald any real shift in how the industry does business and treats its customers - most indies that self-publish already use worldwide pricing (or close enough). The only change would be that GOG could become yet another Steam key reseller; literally nothing good would come from it.

Dropping worldwide pricing in order to offer AAA titles from the major publishers DRM-free however is potentially a huge shift in how such games are sold. The big publishers have until recently been extremely reluctant to offer their games without some form of DRM - with many games being permanently locked into Steam, and the likes of Ubisoft and EA even developing their own much-hated DRM schemes - and so convincing them otherwise would be a very big deal.

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hedwards: I don't really think they're separate issues. Without DRM it's largely meaningless, how would GOG prevent people from buying in whatever the cheapest region is and selling gifts to people that would have to pay more? So, yeah, technically they are separate issues, but some method of enforcement is required, otherwise there's no point in buying games in the more expensive regions.
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adamhm: They are very different issues... regional pricing is enforced by the storefront checking your location and presenting you with the prices for the region you're in, whereas DRM is basically crapware attached to the software you buy that's designed to restrict your use of said software.

As to the specifics of how GOG will be handling regional pricing... I have no idea. I expect GOG's solution will be similar to what they did with The Witcher 2 though.
How did they exactly handle the situation with The Witcher 2?
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
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GaminggUy45: I wish i worked in a casino. Also i said they were pretty cool i didn't say they weren't exploitive.
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hedwards: That's certainly a fair point, though usually cool implies that something isn't evil.

I just wish they'd can all this bullshit about rapid growth and focus on providing a better experience. I personally think that it's incredibly foolish of them to ditch what's left of their integrity for new AAA games, but then again, I've been opposed to most of these bullshit moves in the first place and I don't get a say.
Well GOG is a business and i can't blame them for wanting to grow and expand. I would rather have that then them grow stagnant and less relevant in the eyes of publishers as time goes on especially ones they haven't signed yet.
Post edited February 22, 2014 by GaminggUy45
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adamhm: They are very different issues... regional pricing is enforced by the storefront checking your location and presenting you with the prices for the region you're in, whereas DRM is basically crapware attached to the software you buy that's designed to restrict your use of said software.

As to the specifics of how GOG will be handling regional pricing... I have no idea. I expect GOG's solution will be similar to what they did with The Witcher 2 though.
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hedwards: And how precisely do they prevent the secondary market from developing in gift arbitrage? That's sort of the point, that between VPNs and gifts, there's no way of enforcing that at the storefront. If Gog is serious about regional pricing, there's going to have to be some form of enforcement here. And why should any of us pay anything other than the lowest price?
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Drerhu: First nope, I´m just a postdegree unemployed guy. But since I´m not OBLIGATED to purchase everything on sight, I think it´s really cool to see what games are more purchased for people.

In the other hand, Steam daily flash (over a entire week, giving sales on midnight it´s a worse thing, because why people should keep awaken for a fucking week to no miss it´s favorite game?

At least Gog annouced years and what gamse could be in, or sales aren´t so time-consuming, IMHO.
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hedwards: Sigh, you do realize that the sales exploit the same ones that casinos use to encourage people to gamble and spend more than they should, right? Yes people aren't obligated to, but that's not the same thing as the reality that people were spending money that they likely wouldn't normally have spent due to the way the sale was structured.
Well..I never understand so much how people could love to risk their money : \ ( I have spent some money playing poker, etc...but nothing else)

What I think it´s bad about sales, it´s the common (nowdays at least) feeling about "I purchased a game,it was cheap..I never play it"

Yeah, sales help to make people purchase a game wanting or not, but nobody is really "forcing " you.

But this has sideffect in my opinion,and it´s people doesn´t care about purchasing a game when its released ; "why spent 14 bucks if I have so many games,and it will be for much less in the future?"

I think that´s damaging the firstday selling,so...sales are the only thing that allow companies make some profit.

And the cycle starts again...
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Hampster: (...)
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
Actually the games published by Ubisoft which can be bought here on GOG are all DRM free.
Sure, they are not the newest games, but still...
high rated
Has anybody else noticed that GOG made the regional pricing video from 2012 private?
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Hampster: How did they exactly handle the situation with The Witcher 2?
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
Well originally it just used the location you set in your profile... which is what led to the lawsuit. After that they were forced to use geo-ip to determine each buyer's location.

As for Ubisoft... well, it's not unheard of for them to try releasing new games DRM-free (Call of Juarez: Bound in Blood, Prince of Persia 2008 and Rayman Origins were all DRM-free at release), and they're already signed up with GOG. So it's definitely possible that they could be persuaded to release some new games here DRM-free.
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adamhm: GOG *could* just continue to refuse games that can't be sold with worldwide pricing, but this would mean they could never sell AAA titles at release - or at least not for a very long time (until physical retail is mostly dead).

And if anyone's going to refuse to buy a game on GOG due to regional pricing then I hope they will also refuse to buy that game elsewhere. To do otherwise would be hypocritical and counterproductive - basically sending the message to publishers that they are OK with both regional pricing *and* DRM.

Yes, the same argument could have been applied to DRM.

So let's say GOG had announced they'd be allowing DRM but keeping worldwide pricing - what would that have accomplished? It certainly wouldn't pave the way to bring big AAA games here - the various agreements that the major publishers have with distributors/retailers mandating regional pricing is the main thing preventing that, so that wouldn't change. Nor would it it potentially herald any real shift in how the industry does business and treats its customers - most indies that self-publish already use worldwide pricing (or close enough). The only change would be that GOG could become yet another Steam key reseller; literally nothing good would come from it.

Dropping worldwide pricing in order to offer AAA titles from the major publishers DRM-free however is potentially a huge shift in how such games are sold. The big publishers have until recently been extremely reluctant to offer their games without some form of DRM - with many games being permanently locked into Steam, and the likes of Ubisoft and EA even developing their own much-hated DRM schemes - and so convincing them otherwise would be a very big deal.

They are very different issues... regional pricing is enforced by the storefront checking your location and presenting you with the prices for the region you're in, whereas DRM is basically crapware attached to the software you buy that's designed to restrict your use of said software.

As to the specifics of how GOG will be handling regional pricing... I have no idea. I expect GOG's solution will be similar to what they did with The Witcher 2 though.
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Hampster: How did they exactly handle the situation with The Witcher 2?
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
Thought the same about Ubi, but look Heroes Might Magic series, Assassins creed, Rayman etc in Gog´s catalogue.

But since they are having issues with the region price (in steam,people are purchasing games from Russian market) I won´t belive they will let a drmfree version even cheaper than steam locked region.

It´s bad for us,I know...but makes some sense why would probably be one of the companies who restrict its catalogue to gog.
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Hampster: (...)
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
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jorlin: Actually the games published by Ubisoft which can be bought here on GOG are all DRM free.
Sure, they are not the newest games, but still...
Meaning before their choice to apply DRM to their games.
At least to my knowledge that is.
high rated
Has anyone noticed that GOG is currently being rotated on a spit over a fire?
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Darvond: Has anyone noticed that GOG is currently being rotated on a spit over a fire?
I do wonder why that is. GOG has done nothing wrong after all!
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Hampster: How did they exactly handle the situation with The Witcher 2?
Also, it's hard to believe Ubisoft would give up on their DRM. I mean, they're Ubisoft. It's kind of their thing. :/
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adamhm: Well originally it just used the location you set in your profile... which is what led to the lawsuit. After that they were forced to use geo-ip to determine each buyer's location.

As for Ubisoft... well, it's not unheard of for them to try releasing new games DRM-free (Call of Juarez: Bound in Blood, Prince of Persia 2008 and Rayman Origins were all DRM-free at release), and they're already signed up with GOG. So it's definitely possible that they could be persuaded to release some new games here DRM-free.
Good point regarding Ubi.