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There's a Mind challenge I hit during the abominable snow man quest which reads:

`[IF:SKILL==187|OR|SKILL==128=>HERO1]"Git out the way!" a rooftop dwarf yells ....`
I'm in week 8 or so of my tavern and am suddenly encountering a very bad bug that happens almost every time I play:

The game crashes at the tavern loading screen when the button "new day" is clicked after doing quests. The loading bar will fill to max, then the loading screen (the one that is showing the map) will just be there for the rest of eterinity--until the game is forced to quit. I can hear tavern music in the background, as if it's supposed to be there, but it isn't. The only thing I can do is hit "escape", which gives the menu that allows you to quit, but I can't interact with the menu, so have to force-kill the game. It happened more rarely at first, but now seems to be every time.

The first time I experienced it I tabbed out of the game several times trying to figure out how to fix it, and I broke it so badly that I couldn't even force the game to quit: I had to force restart the computer. The next time I loaded the game I clicked on the tavern to reload the saved game, but it was stuck at the loading screen again. Repairing/verifying files fixed it. I've tried repairing/verifying a few more times but the bug is still happening when transistioning from the quest screen to the tavern.

I usually have 2 quests going at once if that matters. I also thought it might be related to tabbing out of the game to look at a browser, or what-not, but the last time I played I didn't do that, and it still crashed.

I'm on Windows 10, playing through GOG with the most recent build (925).
....
ETA: I played some more rounds and this time made sure I had no other programs running in the background (I usually like to listen to music while playing, but had that turned off). It hasn't crashed yet, but it is taking longer than it used to to load the tavern, and the CPU fan goes crazy during the loading screen. It quiets down once the tavern is loaded, so perhaps it is a memory/CPU useage problem during that phase (I have a desktop that is perfectly capable of handling more complex games than this). I can copy/paste the DxDiag file if you'd find it useful (this system only allows us to attach images).
Post edited December 30, 2018 by shepherdmoon
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elihoreph: Build Version: 0.925

Description - Multiple UI bugs:
1) When I first started the game, the tutorial tells you to build the cellar. After constructing the cellar, I could not close the popup. The tutorial didn't say to click the X button and the X button did not work. Two (2) game restarts later, the tutorial pointed at the X when I built the cellar. The game continued as normal from there.
2) When I have party members with minor injuries, the debuff is not always removed after they've recovered in the infirmary.
3) I started two (2) quests on the same day. "The Curse of Blackheart Manor" and the one where you hide an assassin from the guards "A Desperate Plea". The first day of the haunted house quest completes and I click the "Next Quest" button. The assassin aiding quest load screen appears, but there is no button to star the quest and no key I press or spot on the UI I click continues the game. Also, if I start "A Desperate Plea" first, the party is not represented as full, and quest progression does not take place. Therefore, I am now stuck and cannot progess at all.

Steps to reproduce -
1) I may have clicked other buttons instead of ONLY the ones the tutorial said to click (because I like to investigate and read up on things). Perhaps that was why the 3rd attempt got me through it?
2) I'm not sure, but the infirmary may not be curing characters with Minor Injuries that already have full HP?
3) This happens every time I load and I cannot progress. I'd guess that starting these two quests at the same day is the cause?

Reproducibility -
1) happened twice in a row
2) happened many times, but not always
3) I can't get past it. Happens every time.

System Information -
Alienware with Windows 10 64 Bit Home v. 1809 OS Build 17763.195
Intel Core i7-7700 @ 3.6GHz
NVIDIA GeForce GTX 1080
16 GB RAM
2560x1440 display

I've tried to attach a screenshot of the UI when I start "A Desperate Plea" first (Screen shot 2) and when I do Haunted house first (Screenshot 4). The forum file attachtment is acting strange, so not sure if both got uploaded. I'll do another post if with attachment if necessary

Here's Screenshot 2 which should have been attached to my prior post.

Even the new post doesn't seem to attach screenshot 2....

I was able to get past issue 3 by having them abandon the quest. This marked them both as failure though :-(
Hey, @elihoreph! Thank you for all the information! QA is looking into this issue and will update you on the progress.
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elihoreph: There's a Mind challenge I hit during the abominable snow man quest which reads:

`[IF:SKILL==187|OR|SKILL==128=>HERO1]"Git out the way!" a rooftop dwarf yells ....`
This has been adjusted and will show as fixed in the next update :)
avatar
shepherdmoon: I'm in week 8 or so of my tavern and am suddenly encountering a very bad bug that happens almost every time I play:

The game crashes at the tavern loading screen when the button "new day" is clicked after doing quests. The loading bar will fill to max, then the loading screen (the one that is showing the map) will just be there for the rest of eterinity--until the game is forced to quit. I can hear tavern music in the background, as if it's supposed to be there, but it isn't. The only thing I can do is hit "escape", which gives the menu that allows you to quit, but I can't interact with the menu, so have to force-kill the game. It happened more rarely at first, but now seems to be every time.

The first time I experienced it I tabbed out of the game several times trying to figure out how to fix it, and I broke it so badly that I couldn't even force the game to quit: I had to force restart the computer. The next time I loaded the game I clicked on the tavern to reload the saved game, but it was stuck at the loading screen again. Repairing/verifying files fixed it. I've tried repairing/verifying a few more times but the bug is still happening when transistioning from the quest screen to the tavern.

I usually have 2 quests going at once if that matters. I also thought it might be related to tabbing out of the game to look at a browser, or what-not, but the last time I played I didn't do that, and it still crashed.

I'm on Windows 10, playing through GOG with the most recent build (925).
....
ETA: I played some more rounds and this time made sure I had no other programs running in the background (I usually like to listen to music while playing, but had that turned off). It hasn't crashed yet, but it is taking longer than it used to to load the tavern, and the CPU fan goes crazy during the loading screen. It quiets down once the tavern is loaded, so perhaps it is a memory/CPU useage problem during that phase (I have a desktop that is perfectly capable of handling more complex games than this). I can copy/paste the DxDiag file if you'd find it useful (this system only allows us to attach images).
Hey, @shepherdmoon! That is definitely a bothersome bug you have there. I know that Unity has a known bug that doesn't like alt+tabbing, but it's not a consistent bug that happens on every system. You should be able to play Epic Tavern and have music running, though. What are your computer's graphic specs?
Post edited January 02, 2019 by rawglambition
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Firevulture: - Build Version 0.831

- Description: Same bug as in post 2 happens for me too, so after loading a game no patron demands food/drinks or wants to talk, but I have full action poiunts. If I make the last call early and let the day pass the problem doesn't appear again on the next day.

- Reproducability: Happens every time after loading the savegame, if I didn't press the "Okay" Button at the beginning of the day before leaving the game. I let the game continue for a few days and everything was working fine again, but as soon as I leave the game before pressing the "Okay" button in the menu on the beginning of the day it appears again.

- Systeminformation(Information is all in German, but I think it should still be readable):

Betriebsystemname Microsoft Windows 10 Pro
Version 10.0.17134 Build 17134
Weitere Betriebsystembeschreibung Nicht verfügbar
Betriebsystemhersteller Microsoft Corporation
Systemname SAFT
Systemhersteller To Be Filled By O.E.M.
Systemmodell To Be Filled By O.E.M.
Systemtyp x64-basierter PC
System-SKU To Be Filled By O.E.M.
Prozessor Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 4001 MHz, 4 Kern(e), 8 logische(r) Prozessor(en)
BIOS-Version/-Datum American Megatrends Inc. P2.50, 13.05.2016
SMBIOS-Version 2.8
Version des eingebetteten Controllers 255.255
BIOS-Modus Vorgängerversion
Hauptplatinenhersteller ASRock
Hauptplatinenmodell Nicht verfügbar
Hauptplatinenname Hauptplatine
Plattformrolle Desktop
Sicherer Startzustand Nicht unterstützt
PCR7-Konfiguration Bindung nicht möglich
Windows-Verzeichnis C:\WINDOWS
Systemverzeichnis C:\WINDOWS\system32
Startgerät \Device\HarddiskVolume4
Gebietsschema Deutschland
Hardwareabstraktionsebene Version = "10.0.17134.1"
Benutzername Saft\TTTT
Zeitzone Mitteleuropäische Sommerzeit
Installierter physischer Speicher (RAM) 16,0 GB
Gesamter physischer Speicher 16,0 GB
Verfügbarer physischer Speicher 7,86 GB
Gesamter virtueller Speicher 32,0 GB
Verfügbarer virtueller Speicher 19,2 GB
Größe der Auslagerungsdatei 16,0 GB
Auslagerungsdatei C:\pagefile.sys
Kernel-DMA-Schutz Aus
Virtualisierungsbasierte Sicherheit Nicht aktiviert
Unterstützung der Geräteverschlüsselung Ursachen dafür, dass die automatische Geräteverschlüsselung nicht erfolgreich war: Das TPM ist nicht verwendbar., Die PCR7-Bindung wird nicht unterstützt., Fehler bei der Schnittstelle für Hardwaresicherheitstests. Das Gerät unterstützt kein InstantGo., Unzulässige DMA-fähige Busse/Geräte erkannt, Gemäß Richtlinien deaktiviert, Das TPM ist nicht verwendbar.
Hyper-V - VM-Monitormoduserweiterungen Ja
Hyper-V - SLAT-Erweiterungen (Second Level Address Translation) Ja
Hyper-V - Virtualisierung in Firmware aktiviert Ja
Hyper-V - Datenausführungsverhinderung Ja
Hey, @Firevulture! Are you still experiencing this bug in the newest version EA Build 925? Let me know! Thank you!
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rawglambition: Hi Taverngoers,

Although we have worked hard to deliver a quality, bug-free experience, a game of Epic Tavern's magnitude will have bugs, from time to time. Although we try to find those bugs internally, we are bound to miss the ones that you, our audience, will encounter while playing the game. To that end, we have set up these sub-forums to that you have share these bugs with our QA team, who will then share them with the development team. I few key pointers when writing bugs:

Be as descriptive as possible - The more information you provide, the easier it will be for us to track down issues!

Attach logs where applicable - Log files help provide additional information, especially for crashes or progression blockers!

Without further ado, here is the general template that we prefer:

- Build version - You can find this information in the upper left-hand corner of the main menu.
- Description - A general summary of the bug.
- Steps to Reproduce - What did you do to get the bug? Provide any steps here to make it easier for us to validate the bug internally!
- Reproducability - How often did you encounter the bug?
- System information - WHat kind of machine are you running? We are working hard to ensure that the game is compatible with a low of min/max spec systems, but it would be great to know if your specific hardware is the cause! To find system specs, follow these steps: In Windows, use the Windows+R combo to bring up the Run prompt, Type in "msinfo32", Go to "File", Select "Export", Attach the exported .txt file to your bug.
- Screenshots and Videos - These are important for art issues, but screenshots and videos are always helpful in visually communicating specific issues!

That seems to cover our general guideline and tips for bugs. As always, feel free to let us know if you have any questions, comments, or concerns!

From everyone here at the Tavern,

CHEERS!
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MisspelledName: - Build Version: 0.831
- Description: I resumed a saved game, and none of the patrons in the tavern had any drink or food orders or even the ability to talk to them available. Portions of the UI also appear to be missing. I had full Action points.
- Steps to reproduce: I used the log off command at the beginning of a day after first getting into the tavern screen. I then quit the game from the main menu and selected "Resume" the next day in real life.
- Reproducability: So far, I have only encountered this issue once, as I have not continued the game beyond taking a screenshot.
- System Information: I am running the game on a Dell Inspiron laptop with Windows 10 64-bit as the operating system. I don't see an option on GOG for attaching a .txt file, and I suspect copying and pasting it would exceed the character limit.
- Screenshots and Videos: There is an attached screenshot showing my tavern as I loaded it this morning.
Hey, @MisspelledName! Are you still experiencing this bug in the newest version EA Build 925? Thank you!
Post edited January 08, 2019 by rawglambition
Hey!

First of all, this game is awesome, I love it!
Start playing few days ago and sometimes I just check the time and omg 4 hours gone :D
In the past, I played some paper and board role playing games with my friends, so this game style is one of my favourite and because you guys made it for pc, I really appreciate it!
After some pro now comes the con :(, that is why I post into bug reports.

- Build version - however in gog galaxy show the build as 925, in game upper left corner show 919

- Description -

1. I did a lot of achievement requirements, but my gog galaxy account still show as uncompleted
2. when I change my heroes equipments, the items going duplicated and my character have many bonus, like they have the previous item equipped too
3. many times during quest random encounters after my 4 character rolled and have much more power vs difficulty, still the encounter result will be failure (because this annoying bug, one of my level 8 fire mage died :((( after a survival encounter failure)
4. and last but not least, I encounter some weird sentences during quests like this: [IF:TEMPLATEID==9970=>HERO1]"You killed my father!"........to help her out.[ENDIF]

- Steps to Reproduce - in the description step

- Reproducability -

1. achievement problem (I attached a picture, what only show as completed)
2. equipment bug happening many times like 3 out of 5 times
3. power calculating failure happening not much, but sometimes like once out of 5 times
4. weird sentences bug found only 2 or 3 times and I did about 30-35 quest

- System information - sorry, but txt have 734kb file size and this forum attach images allow only 500kb...so my laptop spec in short version in my language (hungarian)

A rendszerinformációs jelentés írása ekkor történt: 01/09/19 19:45:55
Rendszer neve: LAPTOP-QOH6QIMB
[Rendszer összegzése]

Elem Érték
Operációs rendszer neve Microsoft Windows 10 Home
Verziószám 10.0.17134 build 17134
Egyéb op. rendszer leírás Nem érhető el
Operációs rendszer gyártója Microsoft Corporation
Rendszer neve LAPTOP-QOH6QIMB
Rendszer gyártója LENOVO
Rendszer modellje 80ST
Rendszer típusa x64-based PC
Rendszerváltozat LENOVO_MT_80ST_BU_idea_FM_Lenovo ideapad 310-15ABR
Processzor AMD A10-9600P RADEON R5, 10 COMPUTE CORES 4C+6G, 2400 Mhz, 4 mag, 4 logikai processzor
BIOS-verzió/-dátum LENOVO 1LCN32WW, 2016. 09. 05.
SMBIOS verziója 2.8
Beágyazott vezérlő verziója 1.32
BIOS-mód UEFI
Alaplap gyártója LENOVO
Alaplap típusa Nem érhető el
Alaplap neve Alaplap
Platformszerepkör Mobileszköz
Biztonságos rendszerindítás állapota Be
PCR7-konfiguráció A megtekintéshez emelt jogosultsági szint szükséges
Windows könyvtár C:\WINDOWS
Rendszerkönyvtár C:\WINDOWS\system32
Rendszerindító eszköz \Device\HarddiskVolume1
Területi beállítások Egyesült Államok
Hardverabsztrakciós réteg verziószám = "10.0.17134.471"
Felhasználónév LAPTOP-QOH6QIMB\konyakpeti
Időzóna GMT téli idő
Telepített fizikai memória (RAM) 8,00 GB
Teljes fizikai memória 7,39 GB
Szabad fizikai memória 4,50 GB
Teljes virtuális memória 13,3 GB
Szabad virtuális memória 9,72 GB

- Screenshots and Videos - I captured only the achievements, because I don't know how capture in-game problems :(
Attachments:
ach.jpg (167 Kb)
Post edited January 11, 2019 by konyakpeti
Hey everyone! I added the location on where to find your Output logs - this text document also helps us see where the bugs might have occurred in your game :) Here is the location:

This PC > Local Disk > Users > (Your ID) > Taskbar, View > Make sure 'Hidden Items' is checked > AppData > LocalLow > Hyperkinetic Studios > Epic Tavern > output_log

Please feel free to add this onto your bug reports if you can! Thank you!
First I want to say I am really enjoying the game. second i have hit a minor bug and three crashes.

the minor bug is that i noticed that if i quit during an adventure and then reload the game it starts back at the tavern which is fine and it seems to have correctly given my last days rep and everything but it also gives me another +2 rep every restart every time I restart from an adventure and click end day.

steps to reproduce:
1. start adventure
2. go forth to an encounter
3. hit 'escape' and quit game
4. start game and load file
5. will start in tavern with no ap so click last call ( end day)
6. it will act as if you just ended the day normally but say mood is 0 service is passable and rep +2
8. hit okay and get free rep


the three crashes - 2 while starting the game and 1 while adventuring ( just completed an encounter with success and gained the "move silently" skill during the millston bug quest)

this is a link to the crashes https: //drive .google . com /file/d/1kgulCyRyWYSe5tfP6yA4KijA5H4ic7tf/view?usp=sharing because I can't seem to upload anything except images through the post and it wont let me post links either so just remove the spaces from the link. or maybe it's just me because I don't post messages often.
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konyakpeti: Hey!

First of all, this game is awesome, I love it!
Start playing few days ago and sometimes I just check the time and omg 4 hours gone :D
In the past, I played some paper and board role playing games with my friends, so this game style is one of my favourite and because you guys made it for pc, I really appreciate it!
After some pro now comes the con :(, that is why I post into bug reports.

- Build version - however in gog galaxy show the build as 925, in game upper left corner show 919

- Description -

1. I did a lot of achievement requirements, but my gog galaxy account still show as uncompleted
2. when I change my heroes equipments, the items going duplicated and my character have many bonus, like they have the previous item equipped too
3. many times during quest random encounters after my 4 character rolled and have much more power vs difficulty, still the encounter result will be failure (because this annoying bug, one of my level 8 fire mage died :((( after a survival encounter failure)
4. and last but not least, I encounter some weird sentences during quests like this: [IF:TEMPLATEID==9970=>HERO1]"You killed my father!"........to help her out.[ENDIF]

- Steps to Reproduce - in the description step

- Reproducability -

1. achievement problem (I attached a picture, what only show as completed)
2. equipment bug happening many times like 3 out of 5 times
3. power calculating failure happening not much, but sometimes like once out of 5 times
4. weird sentences bug found only 2 or 3 times and I did about 30-35 quest

- System information - sorry, but txt have 734kb file size and this forum attach images allow only 500kb...so my laptop spec in short version in my language (hungarian)

A rendszerinformációs jelentés írása ekkor történt: 01/09/19 19:45:55
Rendszer neve: LAPTOP-QOH6QIMB
[Rendszer összegzése]

Elem Érték
Operációs rendszer neve Microsoft Windows 10 Home
Verziószám 10.0.17134 build 17134
Egyéb op. rendszer leírás Nem érhető el
Operációs rendszer gyártója Microsoft Corporation
Rendszer neve LAPTOP-QOH6QIMB
Rendszer gyártója LENOVO
Rendszer modellje 80ST
Rendszer típusa x64-based PC
Rendszerváltozat LENOVO_MT_80ST_BU_idea_FM_Lenovo ideapad 310-15ABR
Processzor AMD A10-9600P RADEON R5, 10 COMPUTE CORES 4C+6G, 2400 Mhz, 4 mag, 4 logikai processzor
BIOS-verzió/-dátum LENOVO 1LCN32WW, 2016. 09. 05.
SMBIOS verziója 2.8
Beágyazott vezérlő verziója 1.32
BIOS-mód UEFI
Alaplap gyártója LENOVO
Alaplap típusa Nem érhető el
Alaplap neve Alaplap
Platformszerepkör Mobileszköz
Biztonságos rendszerindítás állapota Be
PCR7-konfiguráció A megtekintéshez emelt jogosultsági szint szükséges
Windows könyvtár C:\WINDOWS
Rendszerkönyvtár C:\WINDOWS\system32
Rendszerindító eszköz \Device\HarddiskVolume1
Területi beállítások Egyesült Államok
Hardverabsztrakciós réteg verziószám = "10.0.17134.471"
Felhasználónév LAPTOP-QOH6QIMB\konyakpeti
Időzóna GMT téli idő
Telepített fizikai memória (RAM) 8,00 GB
Teljes fizikai memória 7,39 GB
Szabad fizikai memória 4,50 GB
Teljes virtuális memória 13,3 GB
Szabad virtuális memória 9,72 GB

- Screenshots and Videos - I captured only the achievements, because I don't know how capture in-game problems :(
Hi there @konyakpeti! Thanks for the kind words, we really appreciate you taking the time to share your feedback! We're so happy to hear that this kind of game style is your favorite.

Since build 925, we've had several updates, and are currently on 975! Thanks to the repro steps you provided, we were able to take an in-depth look at the code and really address the points you mentioned, so let us know if you're still running into these issues.

As for the achievements, at this time, they are implemented but have other game related bugs that are preventing them from fully working.

Take care!
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MisspelledName: I had the same bug happen again. I made a backup of my save and just went ahead with last call for the day since I couldn't interact with any of the patrons. I made it another couple of days before I saved and quit again. When I loaded back in, the patrons couldn't be interacted with again. I don't know why this is happening, because it doesn't seem like something that should be possible.
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Firevulture: - Build Version 0.831

- Description: Same bug as in post 2 happens for me too, so after loading a game no patron demands food/drinks or wants to talk, but I have full action poiunts. If I make the last call early and let the day pass the problem doesn't appear again on the next day.

- Reproducability: Happens every time after loading the savegame, if I didn't press the "Okay" Button at the beginning of the day before leaving the game. I let the game continue for a few days and everything was working fine again, but as soon as I leave the game before pressing the "Okay" button in the menu on the beginning of the day it appears again.
Hey there @MisspelledName & @Firevulture! We've had a number of patch updates since we last spoke, so I was wondering if either of you were still experiencing these bugs?
I purchased this game a few days ago and really have been enjoying it. I have about 15 hours logged and have ran across a few bugs, but nothing that really bothered me until now.

One interesting one had it where two characters leveled up and could level up infinitely. One was level 1 and the other was level 7. It kept allowing me in the tavern to level one, then the other, and repeat. I stopped at level 21 and 15. The level 21 did not take, but the level 15 kind of did. It had all of the stats and said at the top of his portrait that he was level 15, but the description of his character class still showed it at level 1. Interestingly enough the game killed him off in a random accident about three quests later.

Now I have a real issue where the game is permanently stuck on a quest. Level 8 The Tinker's Be Damned. This is the Social Quest "Now You're Talking". I have successfully completed the 7 quest prior and chose to save and re-home the hammer. I was offered gear from the Winterflame Workshop and chose the social gear option. Assembling my party I set out and they ended the day just north of Orthisalis. The next day, they began moved forward one step only and ended the day again. They began the next day back where they started the previous day, and again moved forward one step and again rested for the day again. This has repeated about a half dozen times with no change. I have ran other quests at the same time with other adventurers, and have tried running no other quests. It seems my four best adventurers are stuck in an infinite loop. Please help.
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jetemple25: I purchased this game a few days ago and really have been enjoying it. I have about 15 hours logged and have ran across a few bugs, but nothing that really bothered me until now.

One interesting one had it where two characters leveled up and could level up infinitely. One was level 1 and the other was level 7. It kept allowing me in the tavern to level one, then the other, and repeat. I stopped at level 21 and 15. The level 21 did not take, but the level 15 kind of did. It had all of the stats and said at the top of his portrait that he was level 15, but the description of his character class still showed it at level 1. Interestingly enough the game killed him off in a random accident about three quests later.

Now I have a real issue where the game is permanently stuck on a quest. Level 8 The Tinker's Be Damned. This is the Social Quest "Now You're Talking". I have successfully completed the 7 quest prior and chose to save and re-home the hammer. I was offered gear from the Winterflame Workshop and chose the social gear option. Assembling my party I set out and they ended the day just north of Orthisalis. The next day, they began moved forward one step only and ended the day again. They began the next day back where they started the previous day, and again moved forward one step and again rested for the day again. This has repeated about a half dozen times with no change. I have ran other quests at the same time with other adventurers, and have tried running no other quests. It seems my four best adventurers are stuck in an infinite loop. Please help.
Hi there @jetemple25, we're happy to hear you are enjoying it!

Hmm, this level up bug sounds interesting, if you don't mind, could you please send us your save file? I'd like to take a look at some of the tavern and roster details, and have another developer look at the code. It would really help to figure out what's going on with this infinite loop bug, as well.

Here's a video I recorded demonstrating how and where to send that zipped data to! (info@epictaverngame.com)

https://www.youtube.com/watch?v=cPRow4OJ3B4

Thank you!
Okay I sent the file, thanks! I hope you "unstick" it soon as I have stopped playing with my main party in limbo. I will probably just start a new game this weekend.

For the level bug, the one who I got to level 21 was Barbarian Grunson Wolfspawn, but again that didn't stick. As soon as we went to adventure he was back at his original level with all stats. The low level guy who I got to pseudo level 15 before he died I do not remember what his name was, and I don't see anywhere to look him up.

I know this isn't the right place for enhancement suggestions, but two things come to mind directly because of this. I think it makes it more realistic and I like that you can't save and reload whenever you want. However, while bugs are being worked out perhaps adding the ability temporarily to have multiple saves or autosaves going back say 3 to 5 days? Take it back out on go live or something.

Another thing I think would be cool is to add a plaque or memorial or something in the tavern one can click on to see fallen heroes. Xcom and other party based games did something like this, even to the extent in some games where they would show their "rank" or level or abilities and what mission they died on.

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laryssa.flac: Hi there @jetemple25, we're happy to hear you are enjoying it!

Hmm, this level up bug sounds interesting, if you don't mind, could you please send us your save file? I'd like to take a look at some of the tavern and roster details, and have another developer look at the code. It would really help to figure out what's going on with this infinite loop bug, as well.

Here's a video I recorded demonstrating how and where to send that zipped data to! (info@epictaverngame.com)

https://www.youtube.com/watch?v=cPRow4OJ3B4

Thank you!
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jetemple25: Okay I sent the file, thanks! I hope you "unstick" it soon as I have stopped playing with my main party in limbo. I will probably just start a new game this weekend.

For the level bug, the one who I got to level 21 was Barbarian Grunson Wolfspawn, but again that didn't stick. As soon as we went to adventure he was back at his original level with all stats. The low level guy who I got to pseudo level 15 before he died I do not remember what his name was, and I don't see anywhere to look him up.

I know this isn't the right place for enhancement suggestions, but two things come to mind directly because of this. I think it makes it more realistic and I like that you can't save and reload whenever you want. However, while bugs are being worked out perhaps adding the ability temporarily to have multiple saves or autosaves going back say 3 to 5 days? Take it back out on go live or something.

Another thing I think would be cool is to add a plaque or memorial or something in the tavern one can click on to see fallen heroes. Xcom and other party based games did something like this, even to the extent in some games where they would show their "rank" or level or abilities and what mission they died on.
Hmm, I opened up your file, but I'm unable to play it because of version conflict. What number does your game say at the top left corner on the start screen?

Ah Grunson, ok. Thank you for clarifying. That behavior is unexpected, I'll try to repro it on my end and find the cause!

Our QA team would love this solution, multi saves and whatnot. At this time, what we do (and recommend our players try) is to simply zip up the entire game file every couple of 'in-game days', and stash those away just in case. Moving forward though, I'd also like to see that kind of save system as well!

Commemorating adventurers with this sort of idea has been in discussion internally as well! I'll definitely relay your suggestions to the team, as those sort of details really round out the whole player experience and connection with their adventurers.
Post edited March 27, 2019 by laryssa.flac
I found an interesting bug during quest It's Hammer Time (lv. 8). I'm playing on a somewhat older machine and I've noticed certain things can sometimes happen out of order. Usually crash/reboot solves the problem but in this case, my heroes keep reliving the last encounter before they camped and then camping again in an endless loop, never making it back to the tavern. Output log is attached for your convenience. Really enjoy the game, look forward to all the improvements. Thanks!

Note: I couldn't upload the zipped version so I just uploaded the .txt file.


edit: upon reading up this appears to be the same bug user jetemple25 experienced. same quest chain.
Post edited March 30, 2019 by dkornfilt
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laryssa.flac: Hmm, I opened up your file, but I'm unable to play it because of version conflict. What number does your game say at the top left corner on the start screen?
EA Build 976. I have started a new game, although keeping the old one, and will let you know if I hit this issue again. I will try periodic backup zips as you suggested.