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johncrystal00: Hey Dusty u got an update for us?
Not me, sorry I've been kinda busy with work.
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johncrystal00: Hey Dusty u got an update for us?
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DustyStyx: Not me, sorry I've been kinda busy with work.
That's cool I was just checking. I haven't heard from anybody either except for Corbin who's still looking. I'm being patient though.
How does one load a custom map? I put it in a Custom folder and it appears in the Custom Level list in game, but nothing happens when I press Enter other than a short Please Wait.


It's hard to imagine anybody successfully modding for Blood 2. This thing is trickier than a woman's feelings. It's completely unlike how you do it for Quake, and not in a good way.
Post edited January 10, 2015 by PikaCommando
Blood2 reads .dat files for maps. .ed files have to be compiled first.
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zZaRDoZz: Blood2 reads .dat files for maps. .ed files have to be compiled first.
Exactly, and nothing happened when I try to play the level in game.
Post edited January 10, 2015 by PikaCommando
so you've turned them into dat files, could you see geometry in dedit?
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zZaRDoZz: so you've turned them into dat files, could you see geometry in dedit?
Yeah, I can move around in it in DEDIT.

By the way, can you take a look at Blood 2: Revelations?
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zZaRDoZz: so you've turned them into dat files, could you see geometry in dedit?
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PikaCommando: Yeah, I can move around in it in DEDIT.

By the way, can you take a look at Blood 2: Revelations?
Right now I'm too busy drooling over b2revelations. Try renaming your dat file with the BB_ prefix and see if it loads as a multiplayer map.
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PikaCommando: Yeah, I can move around in it in DEDIT.

By the way, can you take a look at Blood 2: Revelations?
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zZaRDoZz: Right now I'm too busy drooling over b2revelations. Try renaming your dat file with the BB_ prefix and see if it loads as a multiplayer map.
I'm trying to make the Blood 2: Revelations maps to work in game, but no success so far.
Post edited January 10, 2015 by PikaCommando
Have you looked at the B2K5 mod? I think ILA renamed the maps after their sp counterparts, kinda like it was done in the old school Doom days, so something like: SUBWAY_A or whatever they're called in b2, placed in a rez with the correct directory structure, etc.

I am sorry windebeast, wherever you are. Hope this fixes it.
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zZaRDoZz: Right now I'm too busy drooling over b2revelations. Try renaming your dat file with the BB_ prefix and see if it loads as a multiplayer map.
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PikaCommando: I'm trying to make the Blood 2: Revelations maps to work in game, but no success so far.
Of course. Its never easy with this game. When I can get this new set of maps I'll give it a try too. Anybody talk to Joe yet?
Got a pm out to him an hour go.
Is there a way to remove the damn face huggers from the game? There have been too many soiled pants and spilled drinks.
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TheCowSaysMoo: Is there a way to remove the damn face huggers from the game? There have been too many soiled pants and spilled drinks.
If they're causing those kinds of problems then they got to stay in the game. LOL

But yeah I could get rid of them from all maps.
Why not tone them down, give them just 1 hit point, have them release with a single space bar press, etc.?