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List of mods and mod related stuff for Blood 2 here:
TOOLS:
Source Code:
http://www.moddb.com/members/sajber/downloads/blood-2-source-code
Mod Tools:
http://www.moddb.com/members/sajber/downloads/blood-2-modding-tools
MODS:
Blood 2 Resurrection (In development)
http://www.moddb.com/mods/blood-2-resurrection
(Mods please make sticky if popular)
Requesting sticky for your own thread in the original post sounds a bit much when all you've given is common knowledge.
Since when the source code is released?
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l2theking: Since when the source code is released?

It's not full, just partial source for creating your own weapons, enemies and the like. The tools for modding, in essence.
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l2theking: Since when the source code is released?
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Daedolon: It's not full, just partial source for creating your own weapons, enemies and the like. The tools for modding, in essence.

I see!!! So there's no way to fix all those unstability issues! :(
Not all, but you can still tackle quite a few errors. See Kurt's Resurrection, he has done some nifty little things.
Alot can be fixed with the released source code, even though it's not a full release. Not many have tried in the past because the game did not receive much fanfare when it was released.
There are some great MODS that have not been mentioned that you can play right now, rather than wait for something that may never come.
Like:
The Darkact Project (by Guzz)
A Fantastic B2 multiplayer and singleplayer mod. Adds new sounds, more stable internet play, droppable weapons in single and multiplayer. Also adds a great Multiplayer MOD called Bloodfued, which adds co-op or singleplayer bot play to B2. Just look at the feature list.
Limbloss
Summon The Chosen
Zombie SoulDrudge
Akimbo-Alt Fire
Alternate-Hand Firing (Now with Toggle Key)
Improved Hit Location
Enhanced AI
DeathSkins
Shikari ChestBurster
Send Orders and receive messages via the CommLink
New BloodBath Options
New TeamPlay Options
New Multiplayer Game: BloodFeud
Disarm Cabal Members
*Fixed Player Animations
*Fixed AI sounds
*Player sounds in Multiplayer games
No Bullet-Gibs
More Directional Damage
More Gibs & Bloodsplats
Chosen-specific Gibs
*All Gibs in the original source now used
*Severed-Limb Gibs
Blood, Gibs, Debris, Corpses
and Bullet Cases Fade-Out
Bleeding Players
Fixed Player Speech
No Item or Ammo Glowing
Ammo Usage Indicator
New Orb-Cam Colour
New Eyeball-Cam Colour
Akimbo Assault Rifles
Drop your Knife
New Death-Cam position
Weapon Damage Changes
Weapon Model Changes
Enemy Behaviour Changes
Improved AI Scripting
Fixed Projectiles passing through doors
Bounce Pads
Stronger Suicide level enemies
Secret MAIM effects
More NightGoggles Time
New NightGoggles Colour
Improved Flashlight
Better Mid-Air physics
All Extra Keys now definable
Client/Server version checks
Anti-cheat reload timer check
Single Player Cheats disabled
You can get more information here (apologize in advance, the site is an archive and is no longer hosted) http://web.archive.org/web/20000831045945/planetblood.com/darkact/darkdone.shtm
Another great MOD is called The Festival of Blood (by Arjan)
Another great singleplayer and multiplayer MOD for Blood 2. Adds authentic Blood sounds, new skins and gameplay to B2. Feature list includes:
Napalmcannon(new model!)=> Increased projectile speed, Decreased damage Effects sprite has been changed, original Blood 1 sound.
Flaregun=> Increased damage, original Blood 1 sound!
Voodoo Doll=> Original Blood 1 sound!
Lifeleach=> Effects sprite has been changed, original Blood 1 sound!
Shotgun=> Hugely increased firerate! Increased damage, orignal Blood 1 sound!
Telsa Cannon=> Original Blood 1 sound! New rusted skin, alt fire slowed down.
Howitzer=> Increased damage, increased alt fire rate.
Singularity Cannon=> Firerate slowed down.
Sniper Rifle=> Increased fire rate
Assault Rifle=> Increased alt fire rate, Blood 1 machinegun sound!
Deathray=> Increased alt fire rate, different sound.
Get more info here: (another archive) http://web.archive.org/web/20070902131207/www.planetblood.com/fob/info.htm
BastardCTF(by ZeRein)
A well done Capture The Flag MOB for B2. Adds new server frontend and many new CTF features including:
01* PLAYER FOV CHANGED FROM 90 TO 95
*02* CHANGED VARIOUS AMMO PICKUP AND WEAPON DAMAGE INFO TO BALANCE MP
*03* ADDED UBER GROTESQUE CHARACTER GIBS & NEW SINISTER BLOODSPATS
*04* ADDED THE ANPRALL "IMPACT" C4 BOMB INVENTORY WEAPON
*05* ADDED PLAYABLE FANATIC CHARACTER WITH ALL INFO IN MP
*06* ADDED FORCED WEAPON SELECTION FOR SELECTED CTF MAPS
*07* ADDED REVAMPED LAUNCH GUI AND MP SETUP DIALOGS
*08* ADDED REVAMPED FRAGBAR AND FRAGTABLE WITH 30+ NEW FRAGPICS (CTF & BB)
*09* ADDED DYNAMIC AMMO ICON SWITCHING WITHIN THE STATUS HUD
*10* ADDED RADICAL WEAPON PICKUPS AND WEAPON DROPS IN MP
*11* INITIALIZED FULLY FUNCTIONAL COMBAT SHOTGUN WEAPON IN CTF
*12* ADDED BASTARD 02 BODY ARMOR PICKUP OBJECT
*13* ADDED BASTARD 50 BODY ARMOR PICKUP OBJECT
*14* ADDED BASTARD 02 LIFE HEALTH PICKUP OBJECT
*15* ADDED BASTARD 10 LIFE HEALTH PICKUP OBJECT
*16* ADDED BASTARD 25 LIFE HEALTH PICKUP OBJECT
*17* ALL HEALTH PICKUP OBJECTS NOW AUTO GLOW
*18* ALL AMMUNITION PICKUP OBJECTS NOW AUTO GLOW
*19* ALL INVENTORY PICKUP OBJECTS AUTO GLOW
*20* ADDED FULLY RE-BUILT MCKINLEY REVIVAL MAP OF QUAKE2 CTF FAME
*21* ADDED SUPERIOR HUD WITH NEW ICONS AND INFO POSITIONS
*22* ADDED 30+ CHARACTERS FOR MP (IN ESSENCE)
*23* ADDED THE FEATURE TO MIX & MATCH ANY FILES FOR THE OBJECT PICKUPS
*24* NOW ALL "TECHS" LAST NEARLY TWICE AS LONG
*25* NEW CTF + SKULL EDITION SKINS FOR ALL CHARACTERS IN MP
*26* NEW CTF HUD LOGOS & SCREEN LAYOUT
*27* NEW CONSOLE IMAGE BACKGROUND
*28* NEW SOUNDS + MUSIC FOR THE MAIN MENUS
*29* NEW CHARACTER SELECTION PICS FOR ALL CHARACTERS
*30* ADDED ABILITY FOR GRAVITY TO CONTROL ALL PLAYER OBJECTS
*31* NOW THE DEFUALT MP PLAYER WEAPON IS THE MAC-10 SUBMACHINEGUN
*32* NEW UNABLE TO CONNECT & PLAYER MESSAGE OUTPUT SOUNDS
*33* NEW MUZZLE SMOKE EFFECTS FOR GUNS THAT USE BULLETS & SHELLS
*34* NEW WEAPON PV POSITIONS FOR NEARLY ALL WEAPONS
*35* NOW VARIOUS WEAPONS HAVE NEW FIRING SOUNDS
*36* THE ORB WEAPON NOW GRINDS IN THE "GROIN" AREA INSTEAD OF THE HEAD
*37* FIXED THE HOWITZER'S ALT-FIRE ANIMATION
*38* UPDATED LEVEL TEXTURES & AMBIENT EFFECTS
*39* NOW "THE EYE" PICKUP HAS A CLEAR COLOR WHEN IN USE INSTEAD OF PURPLE
*40* NEW COLOR-DESIGNATION MARQUEES FOR AVAILABLE SKIN TYPES
*41* FIXED THE AKIMBO SHOTGUN MODEL ERROR
*42* NEW FLAG DROP, RESPAWN AND STEAL SOUNDS
Info here: http://web.archive.org/web/20010917050706/www.fileplanet.com/index.asp?section=298&file=59548
Outz CTF Maps(by Outz)
A collection of CTF maps for B2, great for use on it's own or with BastardCTF.
List of maps include:
CTF_BLOODARENA
CTF_BLOODKEEP
CTF_BODIES
CTF_BROWNSTAR
CTF_CRYPT
CTF_POWER.
I've uploaded these MODS so everyone can enjoy, they should be available to download in 48 hours of this post:(sorry, ModDB admins need to approve)
http://www.moddb.com/games/blood-2-the-chosen/downloads
If you cant wait, send me a message and I will send them to you personally.
Just an update: The files have been approved and are ready to download for anyone interested. http://www.moddb.com/games/blood-2-the-chosen/downloads
Post edited May 10, 2010 by ILiveAGAIN
How to install modding tools? All the files can't be opened.
I installed them on an old win 98 PC and then copied the folders to my main PC. There's no other way.

Since my Blood 2 Extra Crispy mod was not listed above I'll post the link here. The features list is huge.

http://www.moddb.com/mods/blood-2-the-chosen-extra-crispy
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johncrystal00: I installed them on an old win 98 PC and then copied the folders to my main PC. There's no other way.

Since my Blood 2 Extra Crispy mod was not listed above I'll post the link here. The features list is huge.

http://www.moddb.com/mods/blood-2-the-chosen-extra-crispy
Can you upload the folder featuring the installed tools? That would be much appreciated.


Oh yeah, how do I open the .ABC and .DTX files?
Post edited October 28, 2014 by PikaCommando
Threw this together in a few hours. It's a little jumbled, hopefully you'll find it useful.

http://www.filefactory.com/file/20j092um1h7h/LITHT00Lz_UltrA.7z
Post edited October 29, 2014 by zZaRDoZz
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zZaRDoZz: Threw this together in a few hours. It's a little jumbled, hopefully you'll find it useful.

http://www.filefactory.com/file/20j092um1h7h/LITHT00Lz_UltrA.7z
Wow nice, thanks!


By the way, I can't load textures in KPCModelEdit. Know anything about it?
Can't be done. Don't expect the use of any of these tools to be easy. Its all crap. If I were u I'd leave the lithtech 1 and 2 engine modding to crack heads like me. Its a complete nightmare to get acquainted with. Been at it for several years now and I still don't get it most of the time. Not something to mess with unless your ready to get down and make something seriously. Worst game engine to play with. Unless your messing with the later engines of course. If u have zero modding experience turn around and run to another game engine. I'm not joking.
Kiss psycho circus dedit can only read dtx textures for kpc and related games. The 1st thing you'll pick up on is that all lithtech games use their own version of the dtx format, even games that use the same engine such as blood2 and shogo require texture conversions to use each other's resources.

None of the 3rd party apps in that archive I posted can read kpc formats, that particular game is the most difficult to view in fact.
Heck, even dtx viewer by monolith can't open them and to my knowledge only dedit for kpc can deal with kiss textures.
Is there no possible way to convert .DTX to another format, like .tga or .png?