Demo version of Zoria: Age of Shattering is available for download here
Looking for more? Check out the standalone prologue for Zoria: Age of Shattering, available here
Zoria: Age of Shattering is a classic tactical RPG with fluid turn-based combat, outpost, and followers management....
Windows 10 (64-bit) or newer, Intel Core i5 / AMD Ryzen 3 or better, 8 GB RAM, Nvidia GTX 1050 / AMD...
DLC
Zoria: Age of Shattering Soundtrack, Zoria: Age of Shattering - Wild Walker Class, Zoria: Age of Sha...
介绍
Demo version of Zoria: Age of Shattering is available for download here
Looking for more? Check out the standalone prologue for Zoria: Age of Shattering, available here
Zoria: Age of Shattering is a classic tactical RPG with fluid turn-based combat, outpost, and followers management.
You will lead a diverse team through the various lands of a Uram continent and against challenges countless groups of monsters and bosses.
Zoria has now fallen prey to the sheer brutality of the hellspawn that roams its land. Its lush forests, mysterious caves, and majestic buildings have transformed into haunting and dreadful locations. Take your time and explore unknown areas, as each holds a mystery.
Combat is bread and butter, and you will engage in it easily. Use the unique skills of all of your party members:
Attack from close range or distance with different attack patterns and directions,
Heal or shield allies with various spells and commands,
Inflict status aliments like damage over time, stun, immobilize, and other elemental effects,
Use your surroundings to use to your advantage or create new ones to separate you from the enemies
Keep a keen eye on your equipment and vitality as they both deteriorate over time. A bonfire in Zoria's provides a safe spot to restock your resources and prepare for the next battle.
Take care of each of your warriors' skill development, and it will repay you on the battlefield. Remember that having an individual with the right skills can get you into previously inaccessible places and quests. It may turn out that interacting with a specific character with various objects in the world of Zoria may lead you to discover hidden treasures or make your travel easier.
You have to be wise in and out of the battle. You cannot win the game without making progress - this also counts toward your outpost. You may regularly update the base by unlocking new wings to the buildings, and by doing so, you will be rewarded with either resources, quests, or items. Different buildings will have different numbers of available upgrades.
In your outpost, you can plan and assign tasks to your companions. Send selected party members on an autonomic mission, in which you won't participate but will receive what they find along the way. You will also get some of the experience they gain. Never forget that their lives are in your hands!
Only played the Demo.
Feels like turnbased diablo. Overwhelming amount of loot.
Runs very snappy/responsive even on old hardware. The graphics actually looks much better than the screenshots/videos.
First off, the final straw was a game destroying bug, I found the explaination for the thing that finally made me rip this off my harddrive on the forum of that other game selling site,
Untill then I had clunky controlls that I haven't seen in a long time (20 years, give or take a month), endless running around, some dragon that appears on the map every now and then and kills your party if you aren't running out of his path of firebreath fast enough, which means you reload. One time he appeared right next to a quest-NPC, unreleated to him btw. I even killed the dragon as aprt of a quest, he keeps flying anyway.
You have 4 slots in your group, but often enough you need to switch them out since a dungeon needs you to have a certain class of the 10 classes in your group, an you can only switch at your homebase.
You can upgrade the buildings at your homebase, but be careful, on of the upgrades will block one of your exists, no problem, you have three other, but it's gives you a picture of what you are getting into.
I really tried, but in between managing 1000 different ressources, trying to get the equipment transfered to the many characters you could play and searching for something useful in the pile, that bug I mentioned finally made me quit.
Everything here has been done a million times and overwhelmingly better everywhere else. There are so many good RPGs to play wasting your time with this is a sin. Almost no story (it's so generic and obligatory it might as well be missing), characters have no personality, crafting is useless and doesn't do anything, animations have 2 frames and it's incredibly buggy and annoying to boot.
All the characters just spout subpar LOTR fanfic at you constantly. There's no reason to care about what's going on It looks and plays like a game made in 2011 by students which judging this is the studio's first release anyone has heard of it is.
The super hyped outpost system is literally the Mafia facebook game from 2008 where you send heroes out on missions. This was clearly just a publisher desperate to fill their slate with some generic fantasy RPG to capitalize on BG3.