A classic in every sense of the word
Seriously, who wouldn't at least be intrigued by a game with a title like this?
This isn't the original; it has far more sophisticated graphics, a few lines of dialog and the opening cutscene have been altered a little, and most heartbreaking of all, Zak's rendition of "Pop Goes The Weasel" on the kazoo has been replaced by the first four notes of the Indiana Jones theme song for some reason. Only one alteration is really an issue: the inventory item hotkeys only work for the top three items in the list, as the original list only had three. Since you can use the mouse, however, this is perfectly workable. And thankfully, they've got rid of that Exit Visa Code copy protection!
However, it is 99.9% identical to the 80s classic. The puzzles are tough and the story is unique, there's a good dash of humor sprinkled liberally throughout and one thing this version has that the original lacked is ambient sounds. This means that when you're in Zak's apartment in San Francisco, you hear the sounds of traffic outside.
Unlike later LucasArts adventure games, it is possible to die in this one, but not easy. That is to say, the game will always give you a chance to correct what you're doing; you have three screens of falling to open a parachute, several chances and warnings NOT to go back into the lair of the Sphinx Guardian...you get the idea. The most common death - running out of air on Mars - is easily avoided by pressurizing the hostel and later finding a way to adjust the atmosphere, which means that you can abandon anyone there without worrying about the oxygen levels ;)
If you only buy one classic game this year, make it this one. You won't be sorry.
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