Posted on: October 13, 2017

SlavaKosmina
验证所有者游戏: 319 评论: 50
Retarded line of sight
Save for a couple of small defects, this game does *everything* right ..... EXCEPT the most important thing - combat. This is the most stupid line of sight (LOS) implementation I've seen in *any* game. The manual says that the game is not using 3D for LOS (it draws some zigzag on the ground to show the bullet's flight path) and that the player will see some strange behavior. Well, it is not strange. It is idiotic. The developers KNEW the LOS was horrible but did nothing to fix it. They could have simply reduced the object clutter (such as trash cans, small boulders, etc.) but I am getting ahead of myself. See below. I am talking performance of top rank max stats soldiers who are alive only thanks to Quick Save/Load. - a soldier standing next to a waist-high barrier cannot toss a grenade over it (the barrier has a 45% chance to block) and half the time he drops the grenade under his feet; he can't reliably roll a grenade into a room while standing in the doorway; grenades in this game (no 3D remember?) fly straight, not on a ballistic trajectory, so every tiny thing on the ground is an obstacle to your grenade; when your strongest soldier has an 81% chance to hit with a grenade, half the time it will fly sideways, not toward the target; the same applies to firing RPGs and firearms; - tanks have about 20% chance to hit; and when the tank is towering over a 2-foot tall boulder (or an object like a highway divider), half the time the shell will *hit boulder*, explode and BLOW UP YOUR TANK; - firearms are no better; when an 7-foot tall alien is *standing* behind a boulder that barely reaches its knees, the boulder reduces your chance to hit by 45%; if there's a trash can to the side of the bullet's flight path your chance to hit is reduced further; And so on and so forth. I bought it for 6 bucks and I regret it. It is an exercise in frustration because you spend 80% of the time in combat which does not work.
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