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Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in tur...
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.
Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!
Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
包含内容
手册
quick start guide
壁纸
原声音乐(MP3)
头像
系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
If you liked the old X-COM you are at the right spot here. The game removes many annoyances one has with the old interface, adds key bindings and so on. The code is not buggy as up to now and the feeling is good, though I would have liked some new ideas and as with all clones fire and smoke is not very well embedded in the gaming concept. Else it is a solid remake of the original first part of the XCOM: ENEMY UNKNOWN.
On a sale or not, it's a fun and good experience and honestly appealed to me more than XCOM2 did.
If you enjoy these types of games it's worth yer time. If you're not sure and come from the newer XCOM reboots then buy it on a sale, since this harkens back to the old ones.
If you like new xcom (EW/EU/2), this will feel comfortable still; but the TU system versus rigid one shot per turn adds so much flexibility and rewards positioning so heavily that I don't miss the lack of special unit abilities or explicit overwatch. This is to xcom what the imperial guard is to space marines; if I had one gripe, it would be that vision cones are tough to determine.
Throw flares. Throw more flares. Another flare. Do it. More.