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Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in tur...
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.
Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!
Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
包含内容
手册
quick start guide
壁纸
原声音乐(MP3)
头像
系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
...it crashes often for me (more than a couple of years ago) and then I get asked to rate the game until I do. I can't recommend ironman because you can't autosave and then you lose everything in a crash. Five stars+ if it starts crashing less.
I have this game on Steam and sank hundreds of hours into it. If you loved the original X-Com and thought the sequels were a garish on-rails mess of hand-holding then this is the game for you. Ignore all the other bug-ridden attempts at a spiritual successor, this is it. It even gets the spirit of the original aesthetic right, which, coincidentally, is something the "true" sequels could not manage. You actually feel as if you're against impossible odds, and as if you have total control over the X-Com (or in this case Xenonauts) project.
This is the X-Com-like to buy. Ignore all else.
The game definitely pays homage to X-COM and has the same technical underpinnings. However, there is little else beyond that. The resolution is higher than the original game but lacks the original's style and presentation. There are sequences of music and acceptable sound effects, but the atmosphere of the game as a whole is very dry. There's not really even any sort of intro to get your juices flowing (unless you read the accompanying novella), you're just dropped right into the geoscape. Other than minor attempts at humor in the text (and there's a lot of text), it comes off as less game and more simulation. To be fair, it does bill itself as a simulation. Unfortunately, unless that's your thing, it's about as fun to play as an accounting game. I'm afraid this is one of those few GOG impulse buys that I am regretting. Supporting a kickstarter developer at a value price is one thing, but I probably should have just saved up for XCOM 2 at full price to get the kind of strategic alien combat entertainment with all the bells and whistles a modern-day gamer expects.