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Xenonauts

已在库内

4/5

( 176 Reviews )

4

176 Reviews

English
24.9924.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Xenonauts
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in tur...
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评论
63 %
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PC Gamer
85/100
IGN
7.8/10
Eurogamer
7/10
用户评论

4/5

( 176 Reviews )

4

176 Reviews

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产品详细信息
2014, Goldhawk Interactive, ...
系统要求
Windows 7, Intel 2 GHz, 1 GB RAM, Integrated Graphics, 3 GB HD space, Sound:Integrated, Monitor:1280...
Time to beat
33 hMain
52.5 h Main + Sides
94 h Completionist
46 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!
  • Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
  • Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
  • Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
包含内容
手册 quick start guide 壁纸 原声音乐(MP3) 头像
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
33 hMain
52.5 h Main + Sides
94 h Completionist
46 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2014-06-16T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.5 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: October 27, 2014

Odbod

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游戏: 评论: 1

Small but significant changes

By and large a faithful re-make of the original, and the biggest criticism I would make is that not much was added. However, having played the original, I can say that is does play differently - or, at least, that the subtle mechanical differences meant that I played it differently. This is probably best illustrated with an example: in the original, you shot down UFOs so that you could capture the wreckage and use it to make plasma cannons or whatever - which I then usually sold for money. As such, once I had my production lines set up I really didn't mind how much I got from my backing countries. In Xenonauts, selling manufactured goods is always at a loss, so you are entirely reliant on funding and UFO salvage. This meant that in Xenonauts, I shot down UFOs so that they didn't upset anyone - and I would usually airstrike the crash sites, as it brought in almost as much money as (or sometimes even more than) sending in ground troops. So, at least for my style of play, Xenonauts was more focused on shooting down as many UFOs as possible before they did too much damage, with ground missions done on an as-needed basis, whereas the in the original as long as I shot down one UFO I was happy. As such, I found Xenonauts much more tense, and the little notifications that 'HMAS Victoria strafed - 27 dead' really meant something. Reading some other reviews, I must say that apart from a few bugs (you can sometimes see inside UFOs from the outside) I didn't have any trouble with line-of-sight - when stood next to a corner a soldier can usually see around it quite well, and there were none of the 'Can he shoot from there? No? Why not?' problems that I had with the Firaxis game (sometimes they shot through walls, and other times they wouldn't shoot something that they could actually see - still a good game, though, if not quite my taste.)


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Posted on: December 9, 2014

gandalfbjk

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游戏: 470 评论: 1

A great X-COM style game

When I first saw this game, which a friend recommended to me because I really love X-COM, I was slightly dubious about purchasing it. There was a GOG sale and the price had come down to something I couldn't refuse. After playing for a few hours it reminded me of X-COM Terror From The Deep (in a good way). Pros (against the current X-COM game) You have the ability to build multiple bases. You're able to build more than one different type of aeroplane to intercept the enemy as well as different troop carriers. If you choose to you can actually control the fights between your aircraft against the alien UFO and instead of only sending one aircraft you can send up to a squadron of 3. Much more research available and more weapons available for manufacture. A lot more alien occurrences and the ability to air strike downed UFOs if you have a troop shortage. Although there isn't many tracks the music fits in nicely with the game. Cons The graphics aren't as polished as the current X-COM game but it's still playable. You're not able to rotate the camera so trying to move someone to a particular part of the map that you can't really see (beside a wall for example) can be a pain. Overall I would recommend this if you're an X-COM fan and/or like turn based strategy games. The management of bases isn't complex at all and the game is far from being linear.


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Posted on: August 10, 2015

ZMacZ

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游戏: 1209 评论: 9

Tiny improvement, but less...

Simply put, compared to the orignal UFO - Enemy unknown (MIcroprose 1994), it does NOT weigh up.. Yes..I know, it's mostly the same on the ground, except: - stuff gets obscured that shouldn't, never a problem with that in the 1994 version.. - LOS is practically nothing, while you CAN shoot further..so not good.. - the right click function oughta be move only..other actions selecteable by GUI icon... (i opened so many doors that oughta be closed, and closed too many that oughta have stayed open..) - the weapon drops are not for keeps ?..wth ?!?..the whole income stuff is goners..,I used to pick up everything I could get my hands on..now for a complete intact UFO..no engines, no navigation, no nada..handfull of alloys ? - the traps you can make in the original are not plausible here..(setting up shop with full squad outside the UFO, the first one to stick his nose out would get blasted..but no go here..) - the base defense layout is almost to cry for...I used to put all the elements with surface access on one side, with only one corridor (bottleneck), usually the elevator itself, so a nice big fat ambush would clean out any incoming attacks..I never needed base defenses (in fact I always welcomed their base assaults with fireworks..heh..) One tiny improvement is the aerial combat system...I like the russian method (carrot and big stick)..works great.. (but still..there's room for improvement there too...and yes..I have suggestions there..) In all, it does NOT compare to the 1994 version.(maybe it'll come here one day I HOPE SO !) BUT !!! If you can't play the old one (which is why bought this one YOU WILL be entertained !!! (and when you played it for some time, maybe when the old one comes, you'll see past the somewhat blockiness, and buy that one too, and subsequently enjoy the UFO experience even more..) Note that I did NOT pay full price..it was on sale..so when on sale, still money well spent..


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Posted on: June 13, 2018

ProudCitizen

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游戏: 35 评论: 1

Playable but not great

For fans of the old X-COM games Xenonauts is engaging enough but quite frankly I'm glad I got if for free. Obviously a lot of work has gone into the game's splendid art but that time and expense would have been better spent on the gameplay. The way that angles and cover work is often maddeningly frustrating. When I cannot lob a grenade over a cot-bed something is wrong. When I have a soldier with an accuracy of 75 standing right next to an alien and they still only have a 65% chance of hitting them then something is wrong. When my soldier cannot hit an alien at a distance because something is 100% blocking me but the same alien can shoot my soldier without moving then something is wrong. If you have a mind to play it I would wait for the price to drop to $10 or less. Not worth it at the current price.


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Posted on: June 21, 2018

Cain_hu

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游戏: 280 评论: 1

Repetitive game

+ It has some nice ideas, and has a nostalgic vibe. + inventory system - Extremely repetitive - No tutorial - Feels outdated and non-engaging It feels almost 0 upgrade from the 1990s, when game design improved in the last 30 year. Just look at what the original developer of UFO working on now. (Phoenix Point)


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