This is an isometric Action-Adventure with a great deal of potential. Combat is fairly simple; it's basically A Link to the Past, but with a dodge-roll and fewer gadgets. It has a little bite, but the challenge isn't super high overall. The visuals are neat; you may or may not like the character models, but the environments are cool, and unique enough. The story's really good with a lot of solid development and messages; I didn't like the main character at first, but she grew on me pretty quickly, and what she goes through is pretty gutsy for the writers. The music isn't what I'd call outstanding, but it's very pleasant, and adds a nice backdrop to your adventures.
I would've loved to rate this higher, but it REALLY needs more time in the oven. Sound is nice, yes, but I had to crank it up to 60 just to hear it most of the time, because the master volume is too soft even at max. The bigger problem is how buggy the thing is. I can't even count the number of times I got softlocked because I clipped through something only to be unable to clip back, and since you often can't see your character behind the scenery, this will probably happen to you a lot, too. I had event triggers from the beginning of the game happen again and again, which wasn't game-breaking, but an area loading on top of me, causing me to be stuck underneath the walkway I'm supposed to be using definitely is. There was another part near the end where I'd go through a door, the area would load, and then I'd be unable to move; had to alt-F4 out of the game. This also happened if I'd upgrade all of my items; when there were no more upgrades left in the shop menu, I'd just get stuck. This game has been out almost a year, and none of this has been fixed. Oh, but look: they managed to put out some DLC! Fantastic...
I can't recommend this in good faith unless this gets fixed, but if it does, it'll be a great game. If you decide to brave these wilds, SAVE OFTEN.