This sets the standard for all turn-based strategy games. Its greatly enhanced by 'war of the chosen' also consider using 'long war 2' addon for significantly enhanced and longer campaign.
I also used a mod called 'Remove Weapon Upgrades' to be able to reuse weapon mods without worrying about getting a continent bonus. This is especially useful early on in the geame with limited weapon upgrades and resources.
Highly recommended
No way is it cool to force a ton of bs about data collection and not being allowed to use vm or vpn... I could understand a no cheating online rule but this is too far
I have played the game through twice so far. Enjoy the upgrading of soldiers and equipment, and the variety in the different soldier types. I like that you get the psi operative later on, so right when you are starting to get a little bored with the same type of attacks over and over, you get the psi operative with a whole new set of abilities.
Don't want any spoilers so will not get into any details, but I felt the end of the game was very fulfilling.
I love games that have turn-based combat so that made the game all the better.
I will probably wait a few months then play the game a third time at a higher difficulty and see how that goes.
As I enjoyed game for the most part, I have to call it a 1 step forward and 2 step in compare to last one. Graphics are pretty, physics are cool and play a noticable role in beating enemies and finally you can choose what role your solders will have, but for some reason mistakes from older game was replicated, like artificial increasing dificulty by various limitations like 1 granade per soldier or completly un-tactical approach to end turn with move left after shot.
Whats bad, some new issues were added: some mission force you to push your troops in "human wave" right in front of superior enemy, because you have extremly limited time to fulfill main objective; if anyone took a damage in amount equal to bonus hp provided by armor then they are wounded (even gravely) anyway; story is completly laughable and has no logic, game even dont bother to tell you in cutscene what happen between xcom and xcom2; concealment could be great feature but its less useable than it could be; aliens receive extra movement when noticed but if they arent spotted, they just sit in place, even when they are dying in cloud of poisonous gas and so on.
While play itself could be satisfying, its good to have really calm mind for run, because emotions from doing "fast paced gun-in-and-out quick-response assault team" action will be pale in compare to game overall annoyingness.
The XCOM 2 base game is very solid, it has some minor bugs but in my 40 hours of playing, I haven't had a single game breaking one. the turned based tactical battles and base building are so engaging that you'll probably completely forget about the time and end up playing for hours in a single session.
I also recommend War of the Chosen since that expansion is in my opinion the definitive XCOM 2 experience.