Posted on: June 27, 2024

Laurreth
游戏: 293 评论: 6
Is this a joke?
This feels like EvE, but worse. It's another case of a game that wants to be everything and fails at everything too. Flying a spaceship feels like you're manoeuvring around a plastic toy, the sounds are completely lacking any coherence and atmosphere. The first bit of combat outside the tutorial was against some kind of four-sided dice that just shoot lasers that always hit, make an annoying sound, and it's simply about who can soak more damage. There's apparently also a "walking around" experience that might have been a good experience in 2005, and you get to meet plastic-looking aliens with some of the absolute worst garbage "AI"-generated voices I've heard in a decade. New players do not gek any kind of "flow", you're thrown into a mess of a game; I was trying to follow the meagre choice of missions and ended up owning a huge base that can do nothing, with instructions to build stuff. How do I build stuff? Where do I get the parts for it? Map filters aren't helping. The base building process is apparently so convoluted that you need to refer to a shoddily written wiki thing on Egosoft's website. Hardware management beyond keyboard, mouse, and maybe a gamepad is technically there but also a bit of a broken and confusing mess. All of that is wrapped in a broken UI that's trying---and true to form failing---to wrap around a mess of features, the map has some weirdly broken overlays that manage to always be in the way. I should just accept that "the space genre" is dead. All that's coming out is drowning in incompetent project management, a lack of a coherent vision, and absolutely no grasp on what a studio could reasonably accomplish. Aim for the sky, fall on your face. I just want to fly a damn spaceship and shoot stuff! Is that SO HARD? Get the basics right, and THEN MAYBE tack on an extra mechanic or two.
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