Enjoying it but I prefer Flatouts career racing and the bonus events are just that. Bonus events. Excellent graphics and the car handling is also pretty good (although I do like a bit more drift when cornering. Too much grip.) The big way in which Bugbear let themselves down is the rubber band effect. Halfway through the first lap I have the lead and start getting away from opponents. Start of the last lap I'm 2 or 3 corners ahead. With only 3 or 4 corners to go I get overtaken by 4 or 5 cars. This didn't happen in Bugbears 3 Flatout games and I wasn't expecting it here either. Very disappointed so it loses a star for that. If you can find a way to overcome the rubber band then I do still recommend it to Flatout and racing game fans
This is really fun - but it isn't all smashing into things. the driving is precise and well implemented. The crashes are not overdone and the is nothing silly like limited restarts.
A great game, well worth it.
I really enjoyed Flatout 1 and 2 in the past - and Wreckfest is more realistic approach and continuation of their spirit. Really a great game - definitely would recommend.
Wreckfest is one of the best demolition racers I have ever played. Heck, it's probably one of the best RACING games I've ever played hands down. The driving mechanics are absolutely delicious, with every car feeling like they've been meticulously mapped out by the developers and translated into digital form. The tracks have a huge amount of variety and there's probably something for everyone here, from road races, rallycross all the way to 100% gravel mudslinging matches, not to mention demolition derby as well.
Having beaten the campaign I can say it's a very good starter for you getting ready to play against other players online. You'll want to play through it to amass credits which you can upgrade your cars with. A lot of the races are really fun set pieces like the motorised couch figure 8 race, as one example. All these races teach you not only what cars are good for what type of races, but what TUNING is important to maximise your performance. Tuning is a real boon in this game, with a simple tweak of a few sliders you can massively alter how you car drives. I highly recommend playing the entire game in manual (I could never figure out the clutch system though, sadly).
As for multiplayer I'm amazed at how long the server list is, and how populated most servers are with players. This game has a really dedicated fanbase, and for good reason. I think the only downside to multiplayer is the way certain information is displayed to you. For example, in the campaign you will always get a heads up on the road composition of a track - in multiplayer this is not visible for some reason, which can make tuning a bit more difficult than it needs to be. I routinely play from AU -> NA-W servers with very little ping or latency issues.
In general, aside from a couple of tiny flaws or changes I would make to further smooth the experience, I can't recommend this game enough. As for the DLC I can't speak but the base game is more than enough for most car enthusiasts.