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It's time for a new generation of pilots to take the helm!
After the Border Worlds conflict of Wing Commander 4, the galaxy breathes a sigh of relief for peace has come at last. The hero of the Confederation, Colonel Chris Blair, decides to transfer to...
It's time for a new generation of pilots to take the helm!
After the Border Worlds conflict of Wing Commander 4, the galaxy breathes a sigh of relief for peace has come at last. The hero of the Confederation, Colonel Chris Blair, decides to transfer to the Naval Forces. The Confederation decides its time to retire some of the old guard to make room for new hotshot pilots. Lance Casey and his best friend Max Garrett are fresh-from-the-Academy rookies looking to make their mark on the TCS Midway. Just as they are getting comfortable, a distress call from their former enemy, the Kilrathi, makes what would seem a routine mission into something else entirely...
Wing Commander 5: Prophecy is the last in a long line of classic space combat simulators. You'll take on the role of Lance Casey as he performs dangerous missions for the Confederacy while on assignment on the TCS Midway. Engage in conversation via glorious late 90s FMV with your fellow crew mates. Match your wits and skill in space combat against an all-new alien threat whose coming was foretold by an ancient Kilrathi prophecy of the end of the universe. Arm yourself with a vast variety of death-dealing weaponry and fight back the enemy!
As a lot people out there, I had played this after previous 4 Wing Commanders. And althought Chris Robert was not involved in doing this one, it still terrific. It's actually became more strategic, and you get to see epic battles, instead of usual small scirmishes WC-style. So now it is more akin to Tie-Fighter and Freespace. The plot is not as thrilling and dramatic as in previous games, but the acting is still good and engaging.
Couple of advices for new ones:
1. Don't forget , that you can switch targets in map mode, while the game is paused. Immensively helps in this pesky escort mission we all "love" so much.
2. Grab the fan patches for this one, wcnews have a lot of them. I don't think this release already have them, but DVD movies patch and OpenGL patch are a must!
This is the last installment of the series and well, it looks good but some problems typical of the series as a whole tend to show in force plus a couple of new ones.
The story is simple, with a few nice touches reminiscent of what was in Wing Commander IV even though they don't influence the overall plot much (which is more or less the first Freespace without the lovecraftian dread but with a b-movie vibe, alien invaders come through portal and shoot everybody and so on), the FMVs are good quality, the production values are similar to WCIV, and it's nice to see Mark Hamill playing a wise mentor guy twenty years before the new Star Wars movies.
The graphics are nice and colorful with early 3D accelleration support, very nice to look at even now in its simplicity thanks to the ability to up the resolution on modern machines.
The game has throttle and rudder support, though only on one device (which can be remedied nowadays with plenty of utilities either first or third party).
While there are a few interesting innovations (like an interceptor with a booster for emergency interception and cluster missiles) the gameplay is VERY repetitive, it doesn't help that the enemy fighters are very hard to kill (they take a lot of hits even from the most poweful weapons), liberally abuse the afterburner and come literally in droves which is a problem since in these games afterburner fuel is limited and it's easy to run out of it. In general the game feels very padded: many missions have you go to a series of navpoints and destroy wave after wave of fighters before moving on, I came out of many missions positively tired, it felt even more repetitive than WCIII which was already really repetitive. There is also a personal pet peeve of mine: if you want to regulate shields, weapons and engine energy you have to use a weird triangle icon that monopolizes your stick, rendering almost impossible to use it in combat.
It's a good game overall but it's no Freespace or Tie Fighter.
I truly love Prophecy, it was one of the first games i had played with my Diamond Monster 3D card and boy, it was a miracle back in the day - technical wise. What i really like about the game is the vibe of the space opera and bad-ass like style. Audio is great, all the characters like Casey, Zero, Stiletto and others are greatly voiced actored and there is quite a lot of chat during the fights and i like that. Dogfights are great, just pure fun and you can even taunt your enemies ( very cool ). The new enemy in the Prophecy is called like Nephillim or something like that and it seems that felines from previous installment might have been more interesting. They are just bugs, insect like race, not really scary or particularly interesting. You will also see Kilrathi in few missions here and there, which is great, because like i said, no previous experience. One of the best sims, Conflict Freespace 1/2 are objectively better games all around, but this is the next best thing.
The game flows nicely. Nice seeing Mark Hamil. The game is still as fun as the original... Only negative- and its a big one....GOG Version does not support hardware acceleration and the game does not look good. The ships look choppy and pixelated. Get it fixed GOG!
If you're playing this on Windows 11 like me, you might have a large, additional mouse cursor fixed in the centre of the screen while playing. Pretty annoying right?
If you search online how to remove this, you'll see instructions which require you to download additional tools, but you don't need to download anything.
Just follow these steps:
- Open the folder where the game is installed
... if you're not sure how to find this, select the game in your GOG library, then at the top of the screen click the "More" icon, then "Manage Installation" and then "Show Folder".
- In this folder find something called "nglide_config.exe"
- Double click it. This should open an options window on your desktop.
- From here, change "Video backend" to "Vulkan" using the drop down menu.
- While you're here you can also change things like framerate and resolution.
NOTE: Wing Commander Prophecy was made in 4:3 aspect ratio. To avoid stretching the graphics and causing artifacts in the live-action cutscenes, choose a 4:3 resolution such as 1600 x 1200.
- Now launch the game and that immovable cursor should be gone :)
Review:
Great game for it's time. The fact they filmed live-action cut scenes makes the characters so much more fun and memorable. Some great actors in this game too but I won't spoil anything.
The music is cool as well, it's just a shame that gameplay and graphics are a bit limited / repetitive by today's standards. But the game runs well and I still find myself coming back to this title every few years. Thanks GOG :)