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In addition to the above goodies, the Digital Deluxe Edition includes: GOG.com codes for Wasteland 1: The Original Classic and The Bard's Tale.
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic c...
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Director's Cut New Features:
Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies. Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks. Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off. Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.
One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
A true sequel to the original Wasteland. A return to the classic RPG gameplay of the original Fallout. This game has so many side missions and secrets that it is easily repayable. The story and characters are very engaging. You will want to prevent any of your companions from dying. The only cons I can think of is that some outcomes are unavoidable when they shouldn't be. But all the pros outweigh the cons. I recommend this game to any RPG fan who loved the original Fallout.
First up, I'm gonna say that if you like CRPGs, and/or you like post-apocalyptica, you it's worth the money. I picked it up for $20 on sale and maybe even that is a bit much, but its worth a buy.
The visuals are good. It's surprisingly colourful for a post-apocalyptic wasteland and things pop up and are well defined. That and the art direction is coherent and cool looking, even with the dated graphics that doesn't give you the detail you might be used to if you play current day PC games.
There's alot of good writing. There's gobs of characterizations and narratives that will make you feel very well immersed. Its all well written and I never felt like the story or the characters were uninteresting.
The combat is a bit mixed. The core mechanic is solid and polished. UI, animations and sounds are all well-streamlined and punchy. It feels like there's alot of lost opportunity for variety in the combat however, and the combat does get old after a while. It would be nice to have had a good stealth mechanic to setup more intricate ambushes, or maybe even avoid some combats all together. Whats lacking in the combat feels like its a result of poor level design as well. Most combat boils down to taking the first shot and then gunning the enemy down as fast as possible before they get too close. Cover isn't a huge consideration and there aren't alot of options for it most of the time. Having some special abilities tied to non-combat skills might also spice up the combat a little bit - like using the brute force skill to break down enemy cover or knock them prone.
My biggest complaint is non combat skills. They feel useless except for looting containers with junk and they're frustrating with their binary failures. I hate to sound trite, but there's a reason modern RPGs are contextualizing non-combat skills into minigames.
Overall though, I hope the devs continue the franchise and improve upon it. They have great ideas and there's alot of room to improve.
I had fun with it until i reach Arizona... there a lot of teeth grinding bugs before that... but after reaching that point the game basically broke apart.
The directors cut suffers from being a game rebuilt for consoles and ported back to pc. lots of glaring balance issues haven't been addressed (heavy weapons?) and of course more bugs were introduced in the process.
I would honestly wait for a sale and/or a GOTY DC or just skip this entirely if you aren't a HUGE fan of games like this.
As a kickstarter backer of the original title I'm really disappointed how this all turned out in the end.
The German translation is straight out garbage.
It seems like it was crowd-translated, but damn, did kids from the elementary school do this?
It really breaks the experience for me, and I wished it had mod support on steam, so that you could easily get a better translation there.