Posted on: October 12, 2014

Aikahu
验证所有者游戏: 评论: 5
post-apoc oldschool goodness
I'd like to give this 4.5 stars, if there was a bit more rating granularity. If you are after loot explosions and mindless clickfests, or are allergic to reading, this won't be your cup of tea. If on the other hand you want a gritty, dark (but with understated touches of humor) post-apocalyptic RPG that rewards tactics and resource management, this might be just your game. I am about 30% through my first play through, on "Ranger" difficulty (one notch below the hardest). The game is nicely resource constrained on the higher difficulties, particularly if you don't cheat by reloading. That means there are locks you will break permanently, doors you won't open, resources you'll never acquire. You end up finishing fights thinking, "Have I found enough rounds of 5.56mm to make up for what I expended killing those mutants?" You might even want a backup weapon skill for those times you've run out of ammo for your main weapon and all you can find is a few rounds for that old 38cal pistol you've been lugging around. The post-apoc atmosphere is top notch. The are radio broadcasts from other squads "out there" in the wasteland, interesting characters to talk to, and an intriguing story to explore. It's a gritty world of burnt out trucks, rusted out abandoned buildings, sawed off shotguns, and choices that save or destroy communities. The native Linux version works great on Kubuntu 14.04; No crashes, only very minor bugs. On the negative side, random encounters are a good dynamic but feel repetitive. Unlike the primary exploration, the random encounters use a few "canned" maps, so feel a bit samey. Also, not all the dialog is voice acted, and some fights are too easy even on the 2nd hardest difficulty. Overall, it's imperfect, but still the best squad based tactical rpg in years. It was clearly made by folks who value the genre, not by a soulless EA-type company. More than worth buying, IMHO.
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