Fresh gameplay with nordic lore
Did you ever wonder how it would be, if you play a tabletop game and your figures would be alife and real fight instead of just imagine it? Or chess pieces who really knock-out the enemies pieces? Well, Wartile is a fresh tabletop conversion that is based on this idea, or at least it feels that way for me.
Positive:
- Fresh attempt of a tabletop conversion.
- Each hero has a unique set of equipment (armor, weapons, upgrade tokens), abilities, strenghts and weaknesses.
- Fluent gameplay mechanics, the key to success is to find/ built a party for a battlefield, that combines those strenghts and weaknesses of each hero and move/place you heroes strategically.
- Good and fitting soundscape.
- 3 difficulty levels for each battlefield with unique rewards.
- Good price/content relationship, especially on sale.
Negative:
- Linear storytelling, no real turning points, you get told what to do next and thats it.
- You unlock new heroes while playing, but their background and personal story is not explained or part of the story. You just get about 5 lines of "background info", kinda wasted potential.
- Some heroes are definitly more useful than others and using some felt like a "handycap".
All in all it is a fun game experience that I enjoyed to play and I would like to get an expansion or Wartile 2. I can second most of the points mentioned in the other review below, tho I had no lootchests that I couldn't reach. Also there are 3 difficulty levels for each battle and while it is correct that you do not need to do it for finishing the campaign, you will need to do it if you -want- to beat all the battles on higher difficulty.