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Wartales

已在库内

4.2/5

( 151 Reviews )

4.2

151 Reviews

中文(简体), English & 7 更多
34.9934.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Wartales
介绍
战斗、生存、活到最后书写传奇。 自多兰帝国(Edoran Empire)灭亡于一场席卷全国的史无前例的瘟疫已经过去一个世纪。如今,这片土地上充斥着雇佣兵、强盗和小偷,荣誉几乎成为一种被遗忘的美德。 如今,你将需要在一个巨大的开放世界中领导一群不择手段的人物,战斗、死亡以及对财富的渴望将会成为日常生活中随处可见之物。你不是这则故事的英雄,注定要迎来一个新的和平时代。你的目标仅仅只是要在这个严酷而充满敌意的世界中生存和发展,不择手段…… 只有最勇敢和最有雄心壮志的人,才有希望看到自己的故事被写进《战争传说》! 壮大雇佣兵团队。 在被贫穷和贪婪蹂...
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用户评论

4.2/5

( 151 Reviews )

4.2

151 Reviews

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产品详细信息
2023, Shiro Games, ...
系统要求
Windows 10 64bit, Intel Core i5 2.5 GHz / AMD Ryzen 5, 8 GB RAM, NVidia GTX 1050 / AMD RX550, Versio...
DLC
Wartales - Contract: The Fief, Wartales - Contract: The Tavern Opens!, Wartales - Contract: The Pits...
Time to beat
42 hMain
69.5 h Main + Sides
146.5 h Completionist
79 h All Styles
介绍
战斗、生存、活到最后书写传奇。


自多兰帝国(Edoran Empire)灭亡于一场席卷全国的史无前例的瘟疫已经过去一个世纪。如今,这片土地上充斥着雇佣兵、强盗和小偷,荣誉几乎成为一种被遗忘的美德。

如今,你将需要在一个巨大的开放世界中领导一群不择手段的人物,战斗、死亡以及对财富的渴望将会成为日常生活中随处可见之物。你不是这则故事的英雄,注定要迎来一个新的和平时代。你的目标仅仅只是要在这个严酷而充满敌意的世界中生存和发展,不择手段……

只有最勇敢和最有雄心壮志的人,才有希望看到自己的故事被写进《战争传说》!

壮大雇佣兵团队。


在被贫穷和贪婪蹂躏的中世纪时代里,玩家将带领一群雇佣兵进行求富求名的危险任务,招募具有许多独特的专长、技能组合、武器偏好和个性的新同伴。

通过直观的RPG进程和制作系统以自定义团队的技能、设备和外观,同时用奢侈品、工具和设备来升级营地,使团队从每天带来的艰难任务中舒缓并恢复。


探索存在变数和神秘的世界。


游历这个广阔的开放世界,寻求名声、财富和认可,让自己沉浸在有活力的村庄和过去时代的遗迹中。在拼凑这个严酷世界的历史的同时,探索废弃的矿井、坟墓和营地。

书写自己的辉煌故事。


收集赏金和承接合同。从保护无辜者免受小贼的侵害,到击败这片土地上最臭名昭著的人物,只要能获得利益哪种任务不能做呢?

通过基于战术的回合制战斗系统战胜敌人,奖励你的精心策划和战略思维,选择角色、装备和战术的最佳组合,在每场独特的战斗中取得胜利吧。

4人玩家合作。


组建最多由4名玩家组成的小队穿越在广阔的《战争传说》开放世界,在面对游荡在这些神秘土地上的许多敌对居民的时候,先计划战术和制定战略,并团结队伍合力击败他们。

平分金钱、战利品和资源,并与你忠诚的伙伴们在熊熊的篝火旁以美味的晚餐结束一天的任务,建立友情,锻造牢不可破的纽带,这将帮助你克服任何障碍。

©2021 Shiro Unlimited SAS under License from Shiro Games. All rights reserved.

The Wartales name and logo are trademarks of Shiro Unlimited and Shiro Games and may be registered trademarks in certain countries. All rights reserved.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
42 hMain
69.5 h Main + Sides
146.5 h Completionist
79 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2023-04-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
16.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
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文本
polski
音频
文本
Português do Brasil
音频
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русский
音频
文本
한국어
音频
文本
DLC
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用户评论

Posted on: December 30, 2024

Arlenbriar

游戏: 175 评论: 1

An Example of Failure to Deliver

I owned this game on steam within 2-4 months of its initial release into early access out there. As appreciative of the game I was at the time, I was excited to see a reasonably well made game be fleshed out, balanced, grow, and flourish. It has not. Balance on almost all aspects of this game has both an unfortunate level of scripting similar to what the new series of X:COM games have coded in, i.e., forced instances of losing characters, taking damage, or overwhelmingly negative attributes to any number of scenarios. Weapon balancing in this game was never well addressed, whereas most of your forged weapons are acceptable tools/income, and 70% of all of the remaining items live in a degree of obsolescence. Combat encounters are horribly lopsided still, as they were in the beginning, and continue to be. Regardless of the number of people you have in your party, even playing on region locked, enemy troop sizes match yours consistently, and unerringly, for little to no change in income, whilst things with the challenge rating hard leave you outnumbered, facing enemies with numerically superior damage and health. Worse yet, despite whatever number of enemies you fight, the developers chose instead to opt to provide you a pool of items, meaning that even if you fought an enemy with interesting gear or tools, there was a high chance you weren't going to get it. Finally, most embarassingly, in early updates and iterations of the game, it was set to boast more regions than it does now, with more intrigue and variety. As of the full release now, I believe it boasts 6, as compared to its originally touted 9 or 11. At least half the DLC's were supposed to be added content, with the most egregious examples being the tavern opens, where you are allowed to establish a base. This was one of the core mechanics they wanted. It was implemented directly into your save files on steam. pre-downloaded, yet to have access you paid. It's cool, it's pretty they failed to keep promises


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Posted on: January 4, 2024

unketknyte

验证所有者

游戏: 301 评论: 4

Had a pretty fun time on the first map

But then everything became more and more irksome and just simply annoying. I'll probably never finish this game. The annoying things are deep. Leveling doesn't feel fun or cool. You never get to feel good. No explanation why my angler couldn't fish. Maybe because of the last fight gave him an injury. I will give the game some slack. Didn't play it for a while so I forgot a lot. I just didn't want to start from the beginning. Probably will be a game like so many other by this developer, that will be abandoned. I saw they've released a DLC for the same price as the base game. Yeah, not going to buy that.


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Posted on: April 15, 2025

DawnViper

验证所有者

游戏: 199 评论: 1

COOP broken as of now (March/April 2025)

A bit tedious in solo, but a very nice co-op game - IF it works. Currently it does not (since the March patches).


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Posted on: May 16, 2023

andy_ver

游戏: 1 评论: 1

Decent game with huge potential

PROS 1) Interesting, variable and unique missions, especially in tombs 2) Huge map with lots of POS 3) Turn-based battles 4) Survival system is logical and not annoying 5) Decent variaty of companions, skill set and fighting styles, nice idea of having occupations for each member 6) Unlike some others I liked the absence of magic and stuff like that CONS mostly minor like bugs and so on, there's only one worth mentioning: 1) It's maybe kind of my fail, but I missed one 7 lvl-ish area to upgrade my team to 8th level and went straight to 8-9 ish area where I got totally jammed, so I had to use a trainer to add some 3K HP to keep up. If the landscape had more info about areas around I would have been more consistent in development and didn't feel upset afterwards when I finally found this 7 level area being 8-9. Maybe if I chose another type of gameplay in the beginning (adaptive vs areas with different level of enemies), this would not have happened. So more info about neighborhoods would be great, like having a whole map revealed with fog of war and without POS where you can navigate from the beginning. Game is really fascinating, I will come back in about a year and play it again when it's polished


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Posted on: December 6, 2024

seelenernter

验证所有者

游戏: 218 评论: 8

atmo/design yay, gameplay nay

What can I say... the art style and atmosphere of the game are simply awesome! There are a lot of games I wish had this type of both immersive and yet slightly fantasy inspired design. Also the management aspect of the group with the small camp building is an interesting touch yet a bit finicky. One can be divided about the "arena-like" battlefields... but omg... when it comes to interface/menu and the class/combat gameplay. Menus are as inconvenient as possible, and abilities way to limited to be of use for any real interesting gameplay. Don't expect any Xcom like tactics or real RPG goodness. Goes on with classes. Animals (except for carry ponys) are pretty useless, as they add way too much party slots for their minor benefit. Makes beastmaster classes horribly bad. They should change animals to a DnD like System, making them a part of the beastmaster instead of full partymembers. For me that creates a love-hate relationship with the game. At least they added drop in/out MP.


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