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Warpips

已在库内

4/5

( 15 Reviews )

4

15 Reviews

中文(简体), English & 10 更多
16.9916.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Warpips
介绍
如果《星核战争》、《部落冲突:皇室战争》和《命令与征服》有一个由坦克和凝固汽油弹打造的孩子,那就是《小兵大战》。快速精简的战斗专注大局,没有复杂的微操 每回合持续时间为10-20分钟 上手简单,精通需要本事诚实收费购买即获得完整游戏 不含微交易 不含付费即赢随机战斗随机生成的战斗 每次游玩都不同 可重玩性极高深度战略选择互补的单位协同作用 无限的战略组合 可完全解锁的升级树紧张的战斗生成步兵、车辆、飞机和直升机 呼叫空袭、导弹攻击和炮击 各单位采取掩护,并针对自身情况作出智能反应 一切都会爆炸!
类型:
用户评论

4/5

( 15 Reviews )

4

15 Reviews

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产品详细信息
2022, Skirmish Mode Games, ...
系统要求
Windows 8.1/10, Intel Core 2 Duo E4600 @ 2.4ghz or AMD Athlon 64 X2 6400 @ 2.4ghz, 4 GB RAM, NVIDIA...
Time to beat
7 hMain
11.5 h Main + Sides
15.5 h Completionist
7.5 h All Styles
介绍
如果《星核战争》、《部落冲突:皇室战争》和《命令与征服》有一个由坦克和凝固汽油弹打造的孩子,那就是《小兵大战》。

快速精简的战斗

  • 专注大局,没有复杂的微操
  • 每回合持续时间为10-20分钟
  • 上手简单,精通需要本事

诚实收费

  • 购买即获得完整游戏
  • 不含微交易
  • 不含付费即赢

随机战斗

  • 随机生成的战斗
  • 每次游玩都不同
  • 可重玩性极高

深度战略

  • 选择互补的单位协同作用
  • 无限的战略组合
  • 可完全解锁的升级树

紧张的战斗

  • 生成步兵、车辆、飞机和直升机
  • 呼叫空袭、导弹攻击和炮击
  • 各单位采取掩护,并针对自身情况作出智能反应
  • 一切都会爆炸!

© 2021 Daedalic Entertainment GmbH. Daedalic and the Daedalic logo are trademarks of Daedalic Entertainment GmbH, Germany.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
11.5 h Main + Sides
15.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (8, 10, 11)
发行时间:
{{'2022-04-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
449 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
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Deutsch
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español
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français
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polski
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português
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Türkçe
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русский
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中文(繁體)
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日本語
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한국어
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最有用的评论

Posted on: May 7, 2022

PeterGlushkov

验证所有者

游戏: 501 评论: 14

Perfect for a quick break

No micro-management, no direct control over units, no base-building. Very fast-paced combat, great balance between need for tactics and arcade skills, small amount of upgrades while each of them matters. Not a game that requires diving deep into its perils, but a very enjoyable way to waste 30-40 mins after lunch.


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Posted on: May 13, 2022

SpyHunter7

验证所有者

游戏: 1209 评论: 26

Exciting although a bit chaotic

Warpips reminds me a bit of Tooth and Tail - tehcnically they are both strategy games but extremely streamlined - no resource gathering and no production chains - you just need to summon the units which are best for the mission depending on the enemy types. In Warpips it is also important to select the right time to summon the units. The whole battle has a "timeline" where periods when the enemy is spawning a lot of units are follwed by periods of less enemy resistance and the basic strategy is to "hold the line" during enemy onslaught with cheap units and stationary turrets and save money and then a bit before the enemy eases off their attack to spawn the more expensive and effective units and push to the enemy base and destroy it before the next enemy onslaught beings. This not always works and it is possible to advance to the enemy base even while they are attacking with full force but that's what makes the game exciting. You cannot use one strategy all the time. The game also reminds me of Into the Breach because you can conquer as much sectors on the campaign map as you like and collect the rewards but after a certain number of conquered sectors the enemy becomes stronger, which is similar to the islands in Into the Breach. At first the battles look chaotic and random in part because you cannot directly control your units, but after a short while it starts to make some sense and you can strategize which for me is the fun part. I've probably spent more time in the loadout selection screen and on the campaign map choosing my pathing than actually battling.


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Posted on: May 11, 2022

creature40

验证所有者

游戏: 56 评论: 1

Worth to buy

A great example of contemporary game development. Met this game at my friends home pc, and decided to buy it for my self after a few rounds. Fancy graphics, easy to play, fast to learn, no need long sessions a lot of replayability. This would be awesome if multiplayer could be added for at least two people.


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Posted on: December 7, 2023

Simple and perfect game.

If you like fast-paced battles with a bit of tactics, great music and humor, you'll be right at home here. You send units from left to right, but you cannot directly control them (soldiers, tanks, helicopters), you gain levels during the battle for destroyed enemies, and you exchange them for experience for units, money or army size. Great concept and execution, even on easy difficulty sometimes hard. A nice respite and a reference to some older games like "Tanya". I applaud.


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Posted on: June 28, 2023

SlySylQc

验证所有者

游戏: 258 评论: 13

Great simple concept, need more variety.

Gotta say, when I saw the trailer at first I thought *well this look like a mobile game * but the game looked great and had some fine music so it slept in the whislist for awhile. Now that I put around 15hours into the game, Id say I was half right. The gameplay is indeed simple to the point Im a bit surprised it doesnt seem available on any mobile device. Not that its not fun or boring. You start on the left , the enemy base on the right, send troops with passive money you get every few seconds ( along with special abilities or *buildings* ) and wait til your army break the base. Thats it. The special abilities like missile strikes ,drone strikes , sandbags or deploy transport units help give you more agency on the field. You can also use buildings to generate more passive money ( they can be destroyed by the enemy ) or use oil barrel for instant cash. The main mode of the game is called Conquest. This is probably where you will spend most of your time playing. You start with basic units on a map with territories to conquer. Each territory is a mission, you can choose what you want to bring with you every single time and you lose every units/abilities/building you use on that mission. This is where another big part of strategy comes in. Every mission you win, the others get harder. Every mission can give you *cards* to renew your deck. So lets say you wanna use 1 Soldier , 1 Sniper and 1 Tank , you will lose them but maybe the mission will give you 2 Solider and 1 Helicopter when you beat it. Its not just about winning a single mission but finishing the map and keeping an eye on your ressources. There is also a small shop to buy troop and a very small talent tree to upgrade your army as you go. If you lose ( or win ) , everything restart like a roguelike. The Endless mode is what you expect and is fun after you finished the main mode. Overall great game, Music is top notch. All this need is more units and terrains ( desert get old ) ...and music ;) !!


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