Posted on: September 19, 2025

Axladas
验证所有者游戏: 205 评论: 4
its 2am.....
Skipped sleep after I don't even remember when. Good, seems repetitve but good.
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Warhammer 40,000: Mechanicus © Copyright Games Workshop Limited 2018. Mechanicus, the Mechanicus logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners.









Game length provided by HowLongToBeat
Posted on: September 19, 2025

Axladas
验证所有者游戏: 205 评论: 4
its 2am.....
Skipped sleep after I don't even remember when. Good, seems repetitve but good.
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Posted on: October 6, 2025

Stealan
验证所有者游戏: 47 评论: 1
Omnissiah's will at hand
Blessed atmosphere and sacred exploration
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Posted on: October 10, 2025

nimdan007
验证所有者游戏: 34 评论: 1
Game met my expectations
having a blast it was worth the money
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Posted on: October 11, 2025

communistdwarf
验证所有者游戏: 33 评论: 1
40k strategy goodness
Love this game and its fantastic music. The combat is incredibly fine tuneable to your tastes and I look forward to the sequel, hoping that it maintains this high standard of quality.
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Posted on: February 29, 2020

MrSisterShotgun
验证所有者游戏: 400 评论: 3
Praise the Omnissiah. It's good.
Warhammer 40k: Mechanicus is a turn-based tactical that sees you in command of the Adeptus Mechanicus (basically a cyborg cult who are also privately militarized Research & Development for the Imperium of Man's government). Mechanicus sees you exploring a tomb world, augmenting your Tech-Priests and fighting undead space killbots called Necrons. It's part CYOA, part XCOM and really fun... But it's not perfect, the game has shortcomings (attacks not working as intended, graphically it's there. As a huge fan of 40k I can look at a unit in-game and immediately recognize it's tabletop counterpart, but it's by no means a "stunning" game especially when you look at the competition like XCOM 2, Phoenix Point and other similar games, this isn't helped by the game's nonadjustable Depth of Field... However, good 40k games are seemingly hard to come by these days, so let me talk about what makes this game special. The sound design is phenomenal everything from the cyborg Simlish the AdMech speak during story moments, to the way the guns sell a brutal and Grimdark setting, and the music is perhaps some of the best used for a 40k game, it's space church music and it works perfectly with this game. The story itself is astounding, with each of the dehumanized Tech-Priests/Magi bickering among each other about the task at hand as you explore the Necron Tomb World. The plot is that you're an exploration force who is tasked with finding out as much about Necrons or just blowing them up. It's your call, you just have to make the decisions, you do this in the CYOA segments before fighting in battle (it's a dungeon crawler first, then a turn-based tactics game). Everything you're doing feels like it holds some kind of weight to the grand scheme of things. The combat is refreshingly simple, if you're in range you can hit the enemy, none of those frustrating 98% chances "to hit", and good enemy variety. What you've got here is a game by fans for fans: I really hope they make a sequel.
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