So I actually bought this game specifically on GOG because of a sale, but regardless, you should play this game! I am not generally a fan of tactical, nor had I ever heard of warhammer before, but I bought this game on the art style and premise alone. If you are new to tactical: good news! the game is fully customizable (much like how their characters are augmented) and you can suit the game to your playstyle/ level. So it is definiately a fun game, with amazing music and art and it was ridiculously fun to get into warhammer lore!
This is quite a decent game if you like turn based strategy games and don't care that it will not break your brain. As of now, it is very easy and might need a balance patch. However, the atmosphere is great and the cognition point system is interesting because it influences how much your guys can do on each map.
It can become interesting when you bring 5 Priests and end up wishing you had brought some Skitarii that don't need cognition points because there are only 2 points worth of scannable objects on the map.
You can multiclass your priests, but personally I am not a big fan of the option. Some of the first skills of some of the tech trees are so good that you end up taking them for basically everyone (Lexmechanic 1, Dominus 1, Tech Auxilium 1). That's usually a sign that something works too well, but then this is an easy game.
I've been having a blast with it, bought it in a sale, though.
One comment on the review before mine: The reason why you need to collect cognition points for melee attacks in the beginning of the game is the weapon that your priests are equipped with. There's also another type of axe that does not require cognition to use, it is somewhat weaker, though.
Darkest Dungeon meets Xcom here and the result is pretty damn good for a AA game.
Love this game so much! Very good game and hope its sequel is even better, well done, devs, keep up the good work!
Do you love mechadendrites? Do you believe that the flesh is weak? Do you have the iron in your soul to defend the Imperium and drive back the Xenos? Well, fine tech-priest, I detect satisfaction and pride from my emotion chips. Turn your hand, claw, dendrite, servo-skull, and/or power-axe to this fine outing upon a Necron benighted world and strategize your way through the foul xeno infestation.
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A solid outing with good atmosphere, decent voice acting, some genuinely well written genre dialogue and enough strategy to sink your teeth into without worrying that any will come out. I'd almost say it was... casual strategy. Which for me is wonderful. Mechanicus doesn't waste your time and has plenty to give. Remember young tech-priest, hit space-bar in the mission select screen after your hit 10 awakening.