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VirtuaVerse

已在库内

3.8/5

( 122 Reviews )

3.8

122 Reviews

中文(简体), English & 7 更多
Offer ends on: 10/28/2025 15:59 EET
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
VirtuaVerse
介绍
在并非十分遥远的未来,一个人工智能超越了它的同类,摆脱了政府的控制,凌驾于整个社会之上。这个人工智能将人们接入了同一个神经网络,通过处理个体的个人信息,不同优化人们的体验,以此将整个社会拖入了与人脑永恒集成的虚拟现实。 内森作为一个边缘人士,已经无意接入这个新的系统,游离在主网之外,依靠走私贩卖改装配件和破解软件谋生。他拥有一副自己组装的增强虚拟现实(AVR)眼镜,因此随时可以离开AVR世界,看到现实世界的模样。 内森有一个女朋友,名叫杰伊,是一名天赋异禀的AVR涂鸦作家,她的无人机在这座城市的大街小巷都留下了她绚烂的作品。 某天早...
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用户评论

3.8/5

( 122 Reviews )

3.8

122 Reviews

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产品详细信息
2020, Theta Division, ...
系统要求
Windows 7, 2 GHz, 2 GB RAM, Intel HD 3000, Version 9.0, 1 GB available space...
DLC
VirtuaVerse - Soundtrack
Time to beat
9.5 hMain
10.5 h Main + Sides
11 h Completionist
10.5 h All Styles
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介绍
在并非十分遥远的未来,一个人工智能超越了它的同类,摆脱了政府的控制,凌驾于整个社会之上。这个人工智能将人们接入了同一个神经网络,通过处理个体的个人信息,不同优化人们的体验,以此将整个社会拖入了与人脑永恒集成的虚拟现实。



内森作为一个边缘人士,已经无意接入这个新的系统,游离在主网之外,依靠走私贩卖改装配件和破解软件谋生。他拥有一副自己组装的增强虚拟现实(AVR)眼镜,因此随时可以离开AVR世界,看到现实世界的模样。



内森有一个女朋友,名叫杰伊,是一名天赋异禀的AVR涂鸦作家,她的无人机在这座城市的大街小巷都留下了她绚烂的作品。



某天早晨,内森醒来的时候,发现枕边的杰伊不见了,而且她在卫生间的镜子上写了一句奇怪的话。



尽管内森起床的时候,不小心弄坏了自己的眼镜,现在无法连接网络,但他决定必须找到自己的女朋友,查清她的下落。可是,人算不如天算,他很快发现自己卷入一个惊天秘密之中,并且得知杰伊加入了某个黑客组织,同时也认识了一个AVR技术法师团体。



他不得不走遍整个世界,接触配件坟场、数码考古学、加密萨满部落和虚拟现实之中的醉生梦死。

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
9.5 hMain
10.5 h Main + Sides
11 h Completionist
10.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2020-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
337 MB
链接:

游戏特性

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中文(简体)
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español
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français
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italiano
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Português do Brasil
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русский
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用户评论

Posted on: December 29, 2022

cohvalor

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游戏: 172 评论: 8

low-talented dev should stay demo scene

+ nice in-game nerdtro + music and sound is ok + no searching for inconspicuous small areas to be clicked on o immersion never catches me - devs have no clue about perspective drawing - devs have no clue about writing: everyone talks the same style, dialogues are like the same person is always talking - devs have no clue how to design riddles Every 5-Star Reviewer did not play the game with riddles enabled on their own. Because there is absolutely no logic behind them. For example **** SPOILER **** You need to access the only working computer in an internet cafe, which of cause is occupied. The only way to get the seat is to seize a car repair shop next door, crash a lifting platform in to the roof to scare a cat of the next shops roof, then cut the mechanics dog line lose to chase the cat, they of cause by most convenient gamedev-logic run into the internet cafe to fight there and scare of the only other customer. ******************* I stumbled through this by chance, baffled, and it only gets worse


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Posted on: July 5, 2022

bqwert1

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游戏: 291 评论: 17

Terrible puzzles, cliche world

Judging from the achievement percentage completion (almost all of this games achievements are story based), I gave up on this about a third of the way through. I'd had enough at that point. This game is competently made from a graphics, U/I, basic functionality and presentation standpoint, enough so to at least keep me slogging through a third of it. So I won't give it 1 star. But, really, it has very little to recommend it. Cyberpunk is about as tired a genre as zombies or superheroes and steampunk. The mush is annoyingly repetitive. But the biggest problem is how completely random and nonsensical the puzzles are. And as many reviewers have noted, the random, pointlessly convoluted solutions a number of times force your character -- who is clearly not meant to be a villain -- to be an evil sociopath. A character has an item you need. So you arrange to have him murdered and loot his corpse. A guy on a boat is listening to a loud radio, and can't hear you calling him. So instead of, oh I don't know how about picking up a random piece of the garbage on the street you're surrounded by and throwing it at him, you BURN HIS HOUSE DOWN. The whole story is set in motion because you stole your girlfriend's, who is wanted by the police, credit card and used it all over town, allowing the police to locate her.


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Posted on: May 15, 2020

Belblind

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游戏: 21 评论: 1

The most cyberpunk adventure

Well, after putting in some serious hours into this and eventually finishing it yesterday, I have to say I loved every second of it. Since I'm not that big of a writer, I'll just do a short pro and con list, so here we go: Pros + polished neon cyberpunk pixelart + noisy synthrock soundtrack + interesting dialogue and social commentary + variety in puzzle difficulty + location variety Cons - some puzzles are tedious - I'm sure there at least another, but i can't think of it right now


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Posted on: May 17, 2020

77algernon

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游戏: 108 评论: 3

Very good cyberpunk adventure

The story: while not mind-blowingly original, is good and not cliche. The music: immersive and appropriate with the theme. The puzzles: if you expect to solve them half-asleep and with a big hangover, then this is not for you. You'll probably get stuck a couple of times, but so what? I think they're well thought and in line with "the scene". Graphics: just one word: beautiful! This game was created by one coder, one artist and one musician. Hats off! I guess this game will appeal more to old farts like me, but if you liked Monkey Island, Broken Sword, etc, then I think you'll enjoy it.


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Posted on: May 23, 2020

saldb

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游戏: 356 评论: 14

Beautiful Adventure game but many flaws

I'm deducting 2 stars because the game at its core has major issues. But I added 3 stars for the amazing artwork. Minor spoilers below Pros: - Story is OK. It's cyberpunk-y and insane. Fits the game - A lot of techy and geeky, real world references. - 50%+ of the inventory is never used. You pick up a lot of junk and that's kind of refreshing - Some of the game's locations are clever - Artwork is in the top pixel art ever. There are some fantastic detailed cutscenes - Game is pretty LONG! Cons: - The MAJOR problem with the game is writing. Item and world descriptions are not enough to help you understand WTF is going on. If the game were rewritten to include more clever language to help players advance, it would likely fix a lot of the plot and puzzle problems. For example: you find a "locker" that is "flat and magnetically sealed" but then you use a wrench to open it. Why can't there be some description somewhere that hints that a wrench-like tool opens the locker? - Second main flaw is the puzzle design. Many many puzzles are just craziness. For example: poison someone's food, to get a guy to take out the trash, to literally make another guy look away for 1 second so you can put something in a certain place while he's not looking. - Game is text-only. So you have AAA visuals and AAA music but no voices/narration? - Finally while it's awesome that there are many locations some just look out of place, almost as if there was a second game that was never made so those assets were flipped for this game. - Many bad adventure game tropes are present including pixel hunting and finding fuses for things. The pixel hunting is what drove me to use a walkthrough at some point.


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