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Vaporum: Lockdown

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4.1/5

( 15 Reviews )

4.1

15 Reviews

中文(简体), English & 6 更多
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Vaporum: Lockdown
介绍
《Vaporum: Lockdown》是备受赞誉的蒸汽朋克风地牢探索游戏Vaporum的前传。本作是一款基于网格的单人单角色游戏,采用第一人称视角。游戏的背景设定在一个原创的蒸汽朋克世界,灵感源自许多经典老游戏,比如《地牢大师》1和2、《魔眼杀机》系列以及后来的《魔岩山传说》1和2等。 《Vaporum: Lockdown》的主人公是一位名叫艾利·特勒的科学家,她参与了一个位于大海中央的神秘研究项目。在发生一系列灾难性事件后,她必须挣扎求生并逃出实验基地高塔。主要特色 第一人称视角实时战斗 独特的时间停止模式 各式谜题以及遍布关卡的任务 以装置为基础的RPG系统 充满无限可...
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69 %
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4.1/5

( 15 Reviews )

4.1

15 Reviews

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产品详细信息
2020, Fatbot Games, s. r. o. , ...
系统要求
Windows: 7 / 8 / 10, 2.5 Ghz Intel® Core™2 Duo Processor or AMD equivalent, 4 GB RAM, NVIDIA GeForc...
Time to beat
13 hMain
18.5 h Main + Sides
23 h Completionist
15 h All Styles
介绍
《Vaporum: Lockdown》是备受赞誉的蒸汽朋克风地牢探索游戏Vaporum的前传。本作是一款基于网格的单人单角色游戏,采用第一人称视角。游戏的背景设定在一个原创的蒸汽朋克世界,灵感源自许多经典老游戏,比如《地牢大师》1和2、《魔眼杀机》系列以及后来的《魔岩山传说》1和2等。

《Vaporum: Lockdown》的主人公是一位名叫艾利·特勒的科学家,她参与了一个位于大海中央的神秘研究项目。在发生一系列灾难性事件后,她必须挣扎求生并逃出实验基地高塔。

主要特色


  • 第一人称视角实时战斗
  • 独特的时间停止模式
  • 各式谜题以及遍布关卡的任务
  • 以装置为基础的RPG系统
  • 充满无限可能的探索、道具收集和角色定制
  • 充满迷幻色彩的神秘故事情节
  • 主要角色全部真人配音
  • 身临其境的蒸汽朋克世界

你将遇到许多难缠的对手。每个敌人都有自己的优势和攻击模式。你必须活用各式武器、装置、升级以及巧妙的战术才能克敌制胜。

幸运的是,这里有无数强力道具供你任意游玩。武器类型多种多样,每一种都有特定的用途。各护甲部位之间可以协同强化,有些装置还能让你在战场上招来听话的小喽啰。此外还有各类强化道具,创意层出不穷。

考验你智慧和反应能力的时候到了,准备好利用各类可交互元素来应对多种谜题和灾难吧。在体验故事情节的同时,你会将分散在各个关卡中的线索组合起来,最终获得解决主要障碍的方法。通过真人配音的对话、录音以及手写笔记,你将逐步深入了解这个世界以及其中的住民。
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
13 hMain
18.5 h Main + Sides
23 h Completionist
15 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2020-09-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.5 GB
链接:

游戏特性

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English
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español
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polski
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русский
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评论
73
平均
69 %
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最有用的评论

Posted on: November 17, 2020

RestartGame

验证所有者

游戏: 279 评论: 14

I don't think Vaporum1 was a puzzle game

This is still a good game but i have a stupid yet serious complaint: I know this might sound like a stupid complaint but i remembered Vaporum for being like a more combat-oriented version Legend of Grimrock. And it did work fine as that as there were many enemies with many different attacks allowing for some frenetic arenas. This time i feel i did not whack nearly as many enemies as i did in the first. Every unexplored room i get into i lose the feeling of adventure because of course it's puzzles. EVERY ROOM is a puzzle about squares. Rarely you get an enemy and it's often just a stress toy while you think of the puzzles you have left behind. Many enemies are used once or twice in total. Exploration and RPG elements are inferior to LOG2. Even the puzzles don't hold a candle to Grimrock 2's approach to open world persistent puzzles so i don't know why they insisted on them so much. It's just squares and boxes and buttons and pits over and over where my character matters absolutely nothing. In the end, I found it quite disappointing and I feel i had a worse time than with the first. Still, the world needs more games like these, and I need them too. I have to thank the devs for making this and i hope they will find the perfect balance of things in the future. I'm still a fan.


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Posted on: October 11, 2020

monere

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游戏: 18 评论: 1

Extremely Difficult

As the title says, this is an extremely difficult game. As someone who had finished the story of the 1st Vaporum game 20+ times on brutal difficulty without watching any walkthrough / playthroughs, and without reading any guides on how to play the game I can tell you first-hand that this prequel to the first Vaporum game is ultra difficult. Just take my word for it, seriously! I mean, at almost every floor of the game I had to watch youtubers play the game to see how they solved some of the - story-related mind you - puzzles to progress into the story. Don't get me wrong, puzzles in a game like Vaporum are an absolute must and the more, and the harder, the better, but dear god! Some of them are just brutal. You have to be very clever to solve them, and cleverness is not enough, either. You also need to plan things well and also to really study your surroundings well. Some of the puzzles spread over more than one level, too, and on top of that you also need to remember clues and patterns, too. And I'm not even mentioning the secrets which, after thoroughly inspecting every inch of every floor TWICE start to finish I was still able to find only 1/3rd of those secrets. By the end of floor 4 I should have discovered 11 secrets in total but I only found 4. So, yeah... Anyway, overall the game is pretty good, despite of the intense focus on puzzle solving to the detriment of combat. You will get many more hours of gameplay than in the first Vaporum, but that's because of the puzzles rather than the combat which is pretty rare and easy in general. I mean, if you can square dance properly and can use your brain instead of your muscles most of the enemy won't even touch you, even on brutal difficulty like I played.


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Posted on: July 17, 2023

spastic.plastik

验证所有者

游戏: 195 评论: 5

Good game - other reviews are a bit off

If you liked the 1st Vaporum, you'll probably like this. I think the hardest combats are as hard as in the first Vaporum, and there are a similar quantity, too. A few of the puzzles are perhaps harder than puzzles in the first game, and there is a tendency towards more 'thinky' puzzles rather than timing (these do exist) or memorization puzzles. You might be more used to Grimrock, if you've tried this genre. The fights are harder and more creative (builds are better, too), you play a single character, and the puzzles are much harder, but don't require a unintuitive logic leaps - are just challenging. This and the first Vaporum are worth a try!


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Posted on: September 25, 2020

foxdove

验证所有者

游戏: 74 评论: 1

A wonderful continuation of the series

I picked up the first game, Vaporum, on a whim and fell in love fast. I haven't found another game that is quite like it. So I was excited to hear of a prequel being released. I do not regret buying this at launch since I've been enjoying it so much! Compared to the first game, Lockdown is far less linear. You have one main overarching goal to complete, and subtasks that will lead you into the various zones within the game. You will likely end up traveling back and forth between several zones, or going to a different area to complete tasks somewhere else. The various weapon/gadget/circuit systems remain familiar with the addition of a new weapon type. The exo rigs are the same as before, so if you had a playstyle you preferred in Vaporum, you'll be able to recreate in Lockdown. The puzzles are challenging as ever, though completely doable without any sort of guide. You just have to be observant and think of other solutions! My paranoia is as high as it's ever been and I can't wait to get to the end!


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Posted on: September 23, 2020

nikpap

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游戏: 评论: 4

An excellent game with fiendish puzzles

I played this game at Casual to enjoy its Lore, design and puzzles. I was not disappoined. The combat was still challenging enough to provide a challenge. But once the enemies were out of the way, the puzzles were, for lack of a better word ...fiendish! Not impossible, not without sense, just challenging enough to require at times the help of the internet community. "Throwing is you friend" was a hint given by a helpful buddy. Talking about thinking outside the box! I found no bugs or other external troubles to the running of this game. Overall a great game that I thoroughly enjoyed. Well done!


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