Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord.
Your unholy showdown begins in med...
Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord.
Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality.
A storyline that begins in Middle Ages and ends in the present
A well-known universe as the game’s setting: World of Darkness
Your decisions during both gameplay and conversations will determine the final outcome of the story
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)
Applied GOG DirectX wrapper to fix issues with lighting and the brightness slider.
Added a Graphics Configurator for enhanced display settings customization.
The brightness controls do not work in this game, so the first dungeon is too dark to progress. The movement in this game is very poor, requiring clicking on precise areas, so without being able to see, it is impossible to progress.
I really dislike this game, above all for Masquerade setting adaptation.
For an example, during game you will meet a Toreador woman (clan of art-loving, gentle vampires) and she'll join your party. Are you looking forward to some dialogues and stuff? You can forget about that, just don't forget to buy her a shotgun ammo, because she will be eager to help you kill some enemy bastards!
I mean it - take an interesting and very attractive setting, strip down whole RPG idea to some combat skills, replace dialogues by boring and never-ending dungeons, add bad controls and you get Redemption.
And comparison with Bloodlines - are you kidding me?
I can't review the game because the silver mines(beginning) are completely black and I can see nothing. This is after turning the brightness up. No options, nothing in inventory or disciplines, so no light source. Since I have yet to even become a vampire I must recommend not buying this game due to not having any playable content.
This game held a lot of promise, and I really looked forward to playing. BUT the first, the very first dungeon is a combination of dull and incredibly frustrating as you literally can't see where you're going, even with a torch in your hand. I banged into walls, shuffled along ledges (I think), and generally walked around in circles for an hour before ditching the game. Unfortunately, because of this huge stumbling block I wasn't prepared to drag myself over, I can't speak to the rest of the game. What on earth were the writers thinking?
Unless you can endure a couple of hours of sheer frustration to complete the first quest, don't waste your time and money like I did.
I had high hopes for this game, but only got a few hours into it. I knew going in that a lot of it would be hack&slay, which I don't care for, so I cheated up my physical stats and tried to play the game for the story. Well, first of all the cheating doesn't really make the fights less annoying since every random monster can block your path and you have to fight it anyway. And then they're not even one-hits since Christof, your protag, will miss. A lot. The useless companions will miss even more. And then they will die since they, for some reason, can't bite anyone and replenish their blood. And then you need to raise them. Again. So the cheats make the fights a little shorter, but they don't make a big difference.
But the game isn't good apart from the fights either. I'm sorry, it's supposed to have good storytelling? I don't think so. The characters talk like in a bad romance novel and nothing makes any sense. The romance between Christof and Anezka is stereotypical and corny, she has no personality beyond "caring and loves him". The other characters live by simplistic black-and-white morality, which is curious for vampires. The sidequests are all fetchquests without creativity.
Also, the environments are ugly. I know it's an old game, but come on. Neverwinter Nights came out just three years later and had a bustling city that felt alive. Thief 2 came out the same year and its medieval-inspired levels looked beautiful and intricate. This game's Prague looks sterile, the textures are made without any attention to detail and there are hardly any NPCs around. I got lost in the town a few times simply because everything looks exactly the same. It doesn't feel like a town when there are 5 NPCs in a quarter and you can't talk to any of them. In the Jewish quarter there was exactly 1 NPC outside.
I can't comment on the "modern" part of the game since I decided life is too short to continue playing. In conclusion, skip this one and replay "Bloodlines" instead.