Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord.
Your unholy showdown begins in med...
Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord.
Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality.
A storyline that begins in Middle Ages and ends in the present
A well-known universe as the game’s setting: World of Darkness
Your decisions during both gameplay and conversations will determine the final outcome of the story
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)
Applied GOG DirectX wrapper to fix issues with lighting and the brightness slider.
Added a Graphics Configurator for enhanced display settings customization.
I've played this a few years ago, and overall I really enjoyed it. However, it was very buggy! Most of the bugs are easy to ignore.
The game does get a bit boring towards the end, though.
Redemption is a very polarizing title. At one hand it is not mentioned on the same level with the great classics (Baldur's Gate, Torment, Ultimas) and a lot of people has negative memories with it, on the other hand the game still has a cult following and mods are still recently made for it.
It's a love or hate game, but why it's just not simply great?
Well the game has absolutely phenomenal non-gameplay elements. The story is intriguing and interesting, the characters are well written, and have their own personality, and the writing is excellent. The writing is the strongest aspect of the game, and literally one of the best I have experienced in a video game in general. The setting is also spot on. I felt it more desperate and vampiery than Bloodlines.
So where the game went wrong? Sadly the gameplay is pure garbage. It plays like Diablo basically. The game is linear, no side quests, very limited npc interaction, no choices, no optional non lethal paths. Every objective is dungeon based. You go down into a 3-4 level dungeon, kill the boss and the story moves forward.
Yes it is as bad as it sounds especially if you don't like Diablo style games.
At the end of the day the game falls flat on its face yet I give 4 stars because the story and the writing is one of the best you can get in this genre. If the gameplay is more similar to KOTOR with side quests, exploration, choices and not just combat related quests, Redemption would be considered a timeless classic on par with Planescape Torment. Sadly it is not the case yet I had fun with the game and if you are into story in video games I suggest you to give it a try.
The title of my review is because I'd like to point out one of the glaring bugs that this game had: some of the worst hit detection I had ever seen. I almost eschewed any long range weapons, merely because of the fear of running out of ammo before my enemies would be dead. Even melee combat took far longer than it should have, just because the game was saying "you arn't hitting that target standing right next to you". I played the game once un-patched, then replayed with a patch that fixed the hit detection and other things such as the abysmal follower NPC AI. The game took about half the time it had before, all because enemies were dying quicker since they were actually being hit.
The story is decent if not predictable, the atmosphere and feeling of being damned kind of lessen once you get to the modern era, and the characterization is not that strong. Being unable to play as any of the clans in story mode was kind of an annoyance, as it stuck you with powers that you may or may not be happy with.
The online aspect was ok, it's very hard to get the same feeling you have of playing a pen and paper RPG, though the designers did their best with what they had. 4/10 before the patch, 6/10 after the patch. I recommend this to the fans of VtM (with the patching of course), but to most gamers and those who don't know the WoD (World of Darkness), I wouldn't really bother.
Just started playing but having too many bugs to even play it. It's not letting me save over already saved slots which appears to be limited in number; kinda have to really give up when then also cutscenes want to bug it out to the point that the battle never starts because the foes have dissappeared and are not even there (along with the entire "action bar" or whatever it's called on the bottom). Wanted to play it though so giving it two stars instead of one.