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Valfaris

已在库内

4.2/5

( 44 Reviews )

4.2

44 Reviews

中文(简体), English & 13 更多
24.9924.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Valfaris
介绍
最近更新 - 全金属模式 Valfaris承接的升级新游戏玩法。在保有整个武器库和所有升级内容的情况下重新启动游戏。对抗更难对付的敌人,以及升级属性后的大怪遭遇战,并寻找全新破坏者级别武器! Valfaris要塞从星图上神秘消失后,突然在一颗垂死恒星的轨道上再次出现。这座宏伟的要塞曾是一座自给自足的天堂,现在却称了一股不断蔓延的黑暗势力肆虐的地方。 自豪无畏的Therion回到故乡Valfaris,打算揭开其不幸命运的真相,并挑战位于其核心处的神秘邪恶力量。 关键特色 太空骷髅!太空暴力!太空金属! 用一系列残酷的武器无情地将敌人轰杀至渣 深入Va...
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用户评论

4.2/5

( 44 Reviews )

4.2

44 Reviews

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产品详细信息
2019, Steel Mantis, ...
系统要求
Windows 7/8/10, 1.5 Ghz or faster, 1 GB RAM, 500 MB available space...
DLC
Valfaris - 数字画册, Valfaris - 数字原声配乐:
Time to beat
7 hMain
9 h Main + Sides
16 h Completionist
8 h All Styles
介绍

最近更新 - 全金属模式
Valfaris承接的升级新游戏玩法。在保有整个武器库和所有升级内容的情况下重新启动游戏。对抗更难对付的敌人,以及升级属性后的大怪遭遇战,并寻找全新破坏者级别武器!



Valfaris要塞从星图上神秘消失后,突然在一颗垂死恒星的轨道上再次出现。这座宏伟的要塞曾是一座自给自足的天堂,现在却称了一股不断蔓延的黑暗势力肆虐的地方。

自豪无畏的Therion回到故乡Valfaris,打算揭开其不幸命运的真相,并挑战位于其核心处的神秘邪恶力量。

关键特色
  • 太空骷髅!太空暴力!太空金属!
  • 用一系列残酷的武器无情地将敌人轰杀至渣
  • 深入Valfaris的黑暗世界,探索风格迥异的污垢之境。
  • 歼灭成群奇形怪状的可怕敌人和首领
  • 由Andrew Gilmour手工打造的绝美像素画面将令你大饱眼福
  • 感受重金属原声音乐震撼人心的力量,演奏者是在Celtic Frost乐队当过吉他手的Curt Victor Bryant
  • 本游戏由制作了知名游戏《Slain: Back From Hell》的团队一手打造

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
OST (MP3)
Artbook
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
9 h Main + Sides
16 h Completionist
8 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2019-10-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
503 MB
链接:

游戏特性

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Português do Brasil
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Suomi
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русский
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中文(繁體)
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한국어
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用户评论

Posted on: April 10, 2023

Ferenc_Fekete30

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游戏: 220 评论: 6

TF is this game? And the music? 11/10

I love pixel art and this game has the best one i have ever seen. Beautifully animated gore and madness, i love it. The music and the weapon upgrade headbanging is the cherry on top of the cake. All the boss fights are brutal but incredibly satisfying thanks to the constant feeling of METAL


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Posted on: November 14, 2019

tomguin5000

验证所有者

游戏: 132 评论: 2

Sweet little game

Very metal, adolescent and brutal. It's not the hardest game I've ever played, but the challenge is definitely there. It is short; I took around 10 hours to beat it with over 300 deaths, but the checkpoints put you right back in the action quickly. The art is great, I love the music, and the action is tight and arcadey. Worth the price in my opinion.


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Posted on: June 10, 2025

Skoteinoulis

验证所有者

游戏: 180 评论: 23

Heavy metal brutality!

Good gameplay, bit difficult but its alright Fantastic aesthetics, mix of heavy metal, gothic and mecha Lastly but not least. badass protagonist


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Posted on: August 30, 2025

Gewalthaufen

验证所有者

游戏: 365 评论: 35

A step up from Slain

..we might reach groundlevel with the next one. Still good pixelart, still sluggish and sloppy controls. Even worse when you are in a mech, Still awful hitboxes. The worst part by far is the music, tho. 5s of the most generic metal looping over an over gets really grating, and really fast.


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Posted on: May 5, 2024

Fun game, visceral and cathartic.

In the arcades on Metal Slug on Contra for the NES, a player may be expected to practise to overcome whole levels or large segments at once. Valfaris takes this concept but modernises it considerably, offering upgradable weapons, the ability to increase the players stats, checkpoints, and a more expansive level design. Whilst playing like the aforementioned, the maps are more akin to Metroid or Castlevania, linear but sprawling with some platforming rather than a simple run and gun. More so, though the game is nominally split into levels and the player cannot back-track but the entire campaign takes place on a single interconnected map. This and the absence of loading screens really helps the game flow. Off the critical path, small side challenges are offered to reward the player with health or weapon upgrade tokens. The player here must make a decision, which allows for difficulty to scale with player skill. A less skilled player can spend health tokens on checkpoints, but a more skilled one may retain them for increased maximum health or trade them for weapon tokens at the expense for having to play through more of the level without dying. This also may encourage players to scavenge for more hidden tokens or try to better themselves by skipping certain checkpoints. The controls being limited to mimic an 8-way dpad further cements its old school style. But some weapons overcome this limitation, and many enemies are restricted in the same way. Also, the level design is solid and fair; there are no nasty surprises and the player is fairly taught about upcoming hazards, and then challenged. All of the above generate an experience that is very fun to play even when failing. Simply put, if the player is good enough or knows the level well enough, he wins. If a player is lacking, he will fail. I estimate the base challenge as reasonable; I'm not the most skilled, but overcame it without feeling crushed by the difficulty. For the daring there is the new game plus.


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