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UnderRail

已在库内

4.2/5

( 280 Reviews )

4.2

280 Reviews

English
Offer ends on: 10/24/2025 09:59 EEST
Offer ends in: d h m s
14.994.49
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DRM FREE. 无需激活或联网验证即可开始游玩。
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UnderRail
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it...
用户评论

4.2/5

( 280 Reviews )

4.2

280 Reviews

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产品详细信息
2015, Stygian Software, ...
系统要求
Windows 7 / 8 / 10, 1.6Ghz, 2 GB RAM, GPU that supports Shader Model 2.0 or higher, 3 GB, UnderRail...
DLC
UnderRail: Expedition, UnderRail: Heavy Duty
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.

The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught midst the conflicting factions of Underrail as they violently struggle to survive in the harsh underground environment.
  • Turn-based combat
  • Open-world exploration
  • Extensive character customization
所有成就
包含内容
原声音乐(MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2015-12-18T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
3.5 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: December 9, 2020

Interrogator10

游戏: 26 评论: 1

A very painful trip

I own this game in steam with around 120 hours of gameplay, the story is pretty decent and combat is unforgiving and a bit RNG like. The character creator is not very new player friendly, but once you get to know it well, the game will seem so much easier for you.


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Posted on: December 10, 2020

darkelf2

验证所有者

游戏: 528 评论: 7

One of the best Post-Apocalyptic games

Interesting plot and lore (especially lore), many weapons/items and psi abilities, and, of course, huge world with much places to explore makes it one of the best Post-Apocalyptic games. Other ones probably Fallout and Dark Earth.


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Posted on: January 7, 2016

panurgy

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游戏: 290 评论: 4

Tactical RPG of the Decade

It's brutally hard at the start and it takes a while to learn the rules because the system is deep. But after the early slump, Underrail is fantastic. Some of the best TB combat ever, a great setting, and a big world. There are at least 2 ways to solve most problems, and the storylnie branches several times (as if this should even need to be said about an RPG). The weakest link is the writing, which isn't bad but won't win any awards. If you like classic RPGs, buy it. If you like tactical combat, buy it. It can be frustrating at times, but it's a huge bundle of RPG joy.


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Posted on: December 25, 2018

Gsom900

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游戏: 183 评论: 22

A great mix of SS, arcanum and fallout..

...that brings something new itself. I wanted to give this a 4 star review, but it deserves 5 because the mechanics, the music and atmosphere in this game is incredible. If you missed the sense of rediscovering old world facilities that withold various dark secrets (like Mariposa base and Clan caves) then this game will scratch the itch like nothing else. Not even stalker and metro stood this close. The gameplay is solid, the enemies and situations are vary and interesting to interact with, rpg elementh is there both in dialogues and your character building. You play a a single character with occasional teamups with allied npcs, but 99% of the time its you alone. Game follows the kill-or-steal-or-talk-or-sneak way and suits every char you might want to build, but be ware that combat characters are better suited for surviving the underrail horrors (you cant talk your way out of some monsters mouth) and stealth is THE skill you dont wanna miss unless you like it very hard. I hesitated with 4 stars at first because despite coming addon and various fixes and patches, the game still feels incomplete near the end. It leaves you with many unanswered questions and really cheap and lazy dialogue lines like "i will not explain this plot thing to you because you wouldnt understand anyway" ot "this guy did something horrible but i wont tell what because it doesnt matter" or LITERALLY "you have to do this unavoidable thing because i dont know why but feel so". The game really works once you understand the intentions of the developer, but at the same time it visibly cracks near the end because of the same reason. Still, its worth the full price and many hours of your time.


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Posted on: January 2, 2021

Good BUT

I won't comment much over the game aspects. Great post-apocalyptic lore a la Fallout, set in underground caves. Many cities, many factions, lots to explore. But I wouldn't recommend it to people who aren't very intimate and enjoy this style of game. Even for those who like classic CRPGs, the game is held down by design decisions outside the actual gameplay, what is called "the metagame". It's designed so that your character is useless unless you spend 12 hours memorizing the wiki and planning things in Microsoft Excel. So beware. I enjoy hardcore difficult RPGs, what I don't enjoy is artificial difficulty from poor interface and build mechanics. You shouldn't just follow a build guide like everyone recommends. The people writing guides already put hundreds of hours in the game, and are writing them for other veterans, not for you. So they often don't bother with silly things like "trap detection" and "constitution" because they memorized the location of every trap, know which battles are coming up, and know how to play glass cannons who never get hit. This is a game where you can ruin an entire build because you put 5 points into a stat instead of 6. There is no respec. My advice, unless you're willing to waste a hundred hours doing trial and error and reading the wiki/forums until you can make a successful meta build, is to empower yourself to do your own build in a normal game, using CheatEngine to grant yourself more skill points. It won't change anything in practice, it doesn't matter that you have 80 points invested in a skill you don't use, or 0. All this does is give you breathing room and remove hours of planning from the requirements to win the game. I realize this goes counter to how RPGs are usually played, especially as character planning and selling lot is usually a fun and addictive part of RPGs. But not in Underrail. Hopefully they greatly improve this for the sequel.


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