Posted on: January 2, 2024

ArtMANro
验证所有者游戏: 302 评论: 3
More like a bad interactibe movie.
Both A Thief's End and The Lost Legacy are a huge disapointment for me after all that hype around the Uncharted game series. At least 50% of the games consists of cutscenes, the rest being an overlylinear interaction What's even worse, all of the in-game confrontations with the main antagonists have a scripted outcome in which you are meant to lose, but to make things worse the player is forced to interact at the beginning even if most of the time he can't hit back, only to dodge if he's allowed to dodge. Speaking of gameplay, it's heavily inspired by the Tomb Raidergame series but it's way below them For instance, in Uncharted 4 around halfway through the games, you have to use a piton for climbing using the craggy walls feature inspired by Lare's Croft climbing axe But in TR you can climb naturally and easily on those walls whilst in Uncharted you can stick in that piton just once, and if you weren't lucky enough to do it next to a stone handle, you have to reload the last checkpoint. Even worse, there are sequences where you are jumping with speed towards those craggy walls, and due to the impact you are sliding down with a high probability of having to reload the last checkpoint because where you made wall contact there's no stone handle in your reach. Of course, there are good sides to those games, the story catches enough on the players to go further on, and the visuals are also eye-pleasing, but that is all the good of it. Speaking about the puzzles, some are spectacularwhile others (fortunately very few)are feeling more like a chore rather than like a game. Those two games would better be full movies rather than those movies-games hybrid.
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