不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
The year is 2054. Fifty years ago, something terrible happened, resulting in the Earth's surface becoming uninhabitable. The remnants of humankind escaped to an immense flying island, the Laputa. However a revolt against increasingly rigid and corrupt h...
The year is 2054. Fifty years ago, something terrible happened, resulting in the Earth's surface becoming uninhabitable. The remnants of humankind escaped to an immense flying island, the Laputa. However a revolt against increasingly rigid and corrupt human leadership of the island escalated into a conflict that eventually destroyed it. The survivors of the survivors flee once again. Can they reclaim the Earth from the unknown forces now holding her in their grasp?
A unique combination of real-time and turn-based combat
More control over tactical combat and global strategy
More types of enemies and a more complex storyline
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
I like the class system and the combat is similar to fallout tactics, when the proper uses of firing lines and ambush will win you the day. Unfortunately there are too many bugs and crashed, especially i didn't manage to get the final mission event (mycera something) so i got stuck on a neverending "your base are under attacks by starghosts" loop.
UFO Aftershock is the sequel to UFO Aftermath, however it lacks a good portion of it's predecessor's "dark feel". While the game plays better then Aftermath in some respects it severely lacks the atmosphere of the original game.
Basically this game is fun for about one play-through and after that you'll want to move on to other games.
So I just spent a good while troubleshooting why the game is giving me an error before loading even the first intro logo, and then crashing.
Tried all versions and regions of patches, and after scouring the limited information available, since the game is pretty old now, I found out the reason.
Basically, if you wanna play this on a laptop that has an integrated Intel UHD graphics card.... you won't.
Simple as that. No going around it.
Seeing as Intel is the biggest supplier of integrated graphics cards on the market, and seeing as the majority of gamers that don't really need to own a '360 Noscope Pro Gamer Razer Gaming Rig 9000' are on laptops, I would very much like GOG to at least properly test the games they put on their store to check if the product is more than a virtual paperweight, since, oh you know... PEOPLE ARE SPENDING MONEY ON IT...
At least add a warning to the store page or something.
I've played this Trilogy before, I come back to it once in a blue moon to binge through the storyline which I think is quite interesting.
Like I said, if you can put up with the bugs, crashes, hangs etc. Then it has it's charms.
Works as you would any XCOM style game, only difference is movement is a timer-based system; you click your player on battle map, move him on a grid-based battle map, press play and they move.. Bare in Mind that your opponent is moving it's units too.
Following up the War with the Reticulans in UFO: Aftermath, you return to Earth, encounter 3 Factions, Humans (All-Rounders, can wear armour Light/Heavy), the Cyborgs (Heavy-based Units that can be upgraded with Cyborg implants) and the Psionics (Weak against most attacks but can use Psychic attacks to stun your enemies).
You go from region to region, either helping the locals that they agree to join you, or taking regions where only Mutants (Transgenants)/Retarded Reticulans reside.
2 sorts of regions, Resource regions (Earth Tech/Nucleur Tech/Psionic Tech) or a Base to build factories/research facilities to better your weapons and armour.
Sadly, the game is badly balanced, Cultist Cyborgs and Wargots are Bullet Sponges with Tank weapons, early game!!
Even with AP Ammo and Adv. Projectiles. Found myself constantly save scumming as your units fall like ragdolls (NEVER CLUMP YOUR UNITS!!!).
Plus stealth is a joke! King Kong could tip toe past your soldiers without alerting them. It spoils the immersion when you move your trumpsd then "Boom" All dead cause a Wargot mortared your position and you never saw it coming.
Plus it hasn't been given any polish, crashes all the time even with 2005 graphics it can hang.
All in all, this is Nostalgia lane for me, not something to play for Ironman purposes, it's unbalanced and too unpredictable, stick to Firaxis X-Com remakes.