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Aziraal, the god of fire, has fallen and the Dark Lord Gandohar is scheming as to how to disrupt the balance between the elements. Five long years have passed since the events of the first game and you, the hero, begin your adventure trapped in Gandohar...
Aziraal, the god of fire, has fallen and the Dark Lord Gandohar is scheming as to how to disrupt the balance between the elements. Five long years have passed since the events of the first game and you, the hero, begin your adventure trapped in Gandohar’s prison. Now you must forge an alliance with your most hated enemy: the Orcs. You’ll have to put old enmities aside, reclaim your freedom. and save your sister in Two Worlds II.
In Two Worlds II: Pirates of the Flying Fortress, a band of fame-hungry pirates led by the legendary Captain Ed Teal, have become trapped in a cursed archipelago when their ship ran aground, where they will be damned to remain forever until aided by a hero with a strong back(that’s you) and a (somewhat) loyal disposition. Trust, after all, is no short sale in these cursed islands, especially not for a man tasked with finding the Treasure - an immaterial wealth said to manifest the beholder's wildest dreams.
The war has come home! While the bloody battle between Gandohar’s troops and the armies of the Orcs is raging in front of the gates of Oswaroth, the emperor waits in the depths of his palace on the outcome of the struggle for power. However, he does not know that an elite troop of Orcs, led by Rogdor, is making its way through secret paths into the fortress and is now close to the portals of the throne room.Two Worlds II: Castle Defense gives you the opportunity to slip into the role of the Emperor Gandohar and his henchman Sordahon! These villains from the "Two Worlds" universe are now playable for the first time ever in this strategy game, thus opening an entirely new perspective into the vast world of Antaloor. Using foresight and skill, you must defend abandoned ruins, dark forests, and winding catacombs against the onrushing Orcs. Ward off each attack with clever tactics and weaponry, defending Gandohar's throne in the Oswaroth fortress!
Multiplayer notice: In order to access the multiplayer portion of the game, you must first enter your unique cd-key. This CD key can be found in your account page.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
- Controls are super awkward and clunky
- Character design is really weird. Wrong proportions (for example, too thin arms towards the wrists)
- Voice is average to bad
- Really bad English. It's called a portal, not a teleport
There are much better RPG out there. Play something else that doesn't have so many flaws.
Well this one felt like a downgrade from the first one.
Story was ok but not as good as first one.
Combat is still very simple.
The world is not as good as in the first one.
Even if it wasn't as good as the first one and has its issues I still had an ok time playing through it and its DLCs.
Game seems enjoyable enough but if you plan on buying it to play co-op like i did then be warned. You are only given 1 serial key for online play and will have to purchase another key for the second person, This game is NOT DRM free for online play. False advertising really.
It is one of the best RPG ever and yet so poorly rated. The game is carefully polished from all sides. I finished the game for five times from the time of its original release. At first - play as a mage and be really sure you understand how the magic works. At second - it si necessary to design a character which you would visually like. You will see him in dialogs during the whole game, hence if he looks unfitting to the role, it will significantly affects storytelling a can ruin the game.
From the technical pov, the music, as well as the graphic is really beautiful, even in 2017. The design here gets from the technology maximum, the game is very atmospheric at most of its places (at savannah feels really hot, one almost feels the scent of sweat at an infirmary, villages near the sea...). From the gameplay side, the action (mage) is fun and a whole game mechanics is suffciently complex and well scaled for at least 40 hours game. Spells and equipement is are constantly changing (improving), but you are not loosing rare effects of items. Gameplay feels very solid and thorough.
The best part, which is surprisingly criticized, is the storytelling. Its strongest advantage is that the fiction world is mature, rough and beliveable. I am quite sensitive for childish (Shadowrun games), teenage (DA:Origins), sterile (TES) or just unprofessional (PoE, Tyranny) writing. Here, it slightly remindinds The Witcher series. There is enough lore about the world and it feels living, but the storytelling is concentrated, the world is not filled with "large amount" of needless information (PoE). Dialogs are one of the best in the genre. The main character reacts in an intelligent and mature way, sometimes with for me very close sense of humor. Even the most of the books are fun to read, e.g. the history of the ruined villages is a nice short novel.
I am not native speaker, by for me, the main voice actor is great. I particularly love the parts when you are lying/manipulating someone.
The point is, that in general quality of a story is never determined just by "a set of events", it not good/bad because "you kill dragon, or find out that your mate is a throne heir". Epicness of an event is irrelevant if for example all characters have mental age 15. Here, there are not so many epic events, but it is beliveable. Infiltrating criminal underground will leave you feeling that you really doing so, the university has its specific haughty and morally corrupt atmosphere and so on.
It remains to note that the expansion PoFF has a different atmosphere (it is more light, but also great in another way) and regretfully a different voice actor.
From by others criticized things. Controls is a little bit unusual, but once you get used to it, it provides better maneuverability than the classic one. Concerning the horse, anyone, who has ever ride a horse would agree,
that just pressing one button like in other RPGs is not exactly the experience. In fact, riding here is IMHO the best among the all RPG. It is not hard, but requires some extra concentration which gives much more impression that you really riding a horse.
I personally think that criticism is mainly based on not understanding to mechanics of the game, expecting a different one.