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Aziraal, the god of fire, has fallen and the Dark Lord Gandohar is scheming as to how to disrupt the balance between the elements. Five long years have passed since the events of the first game and you, the hero, begin your adventure trapped in Gandohar...
Aziraal, the god of fire, has fallen and the Dark Lord Gandohar is scheming as to how to disrupt the balance between the elements. Five long years have passed since the events of the first game and you, the hero, begin your adventure trapped in Gandohar’s prison. Now you must forge an alliance with your most hated enemy: the Orcs. You’ll have to put old enmities aside, reclaim your freedom. and save your sister in Two Worlds II.
In Two Worlds II: Pirates of the Flying Fortress, a band of fame-hungry pirates led by the legendary Captain Ed Teal, have become trapped in a cursed archipelago when their ship ran aground, where they will be damned to remain forever until aided by a hero with a strong back(that’s you) and a (somewhat) loyal disposition. Trust, after all, is no short sale in these cursed islands, especially not for a man tasked with finding the Treasure - an immaterial wealth said to manifest the beholder's wildest dreams.
The war has come home! While the bloody battle between Gandohar’s troops and the armies of the Orcs is raging in front of the gates of Oswaroth, the emperor waits in the depths of his palace on the outcome of the struggle for power. However, he does not know that an elite troop of Orcs, led by Rogdor, is making its way through secret paths into the fortress and is now close to the portals of the throne room.Two Worlds II: Castle Defense gives you the opportunity to slip into the role of the Emperor Gandohar and his henchman Sordahon! These villains from the "Two Worlds" universe are now playable for the first time ever in this strategy game, thus opening an entirely new perspective into the vast world of Antaloor. Using foresight and skill, you must defend abandoned ruins, dark forests, and winding catacombs against the onrushing Orcs. Ward off each attack with clever tactics and weaponry, defending Gandohar's throne in the Oswaroth fortress!
Multiplayer notice: In order to access the multiplayer portion of the game, you must first enter your unique cd-key. This CD key can be found in your account page.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
First of all: I appreciate very much, that in 2Worlds2 you can give your hero different appearences - including a certain change of his skin colour! So no Whitening in this game - wonderfull! :)
The most interesting part of 2W2 is by all means the special magical learning and doing. It costs you some time of trying and (often funny) error, but in the end you have a sorcery consisting of a variety of possibilities, so that you are able to create own, personally arranged spells (e.g. a swarm of giant wasps). The close combat reveales also as a very well working one due to the sum of special moves you can skill and perform with each weapon.
As a contra in 2W2 I mentioned however the dialogues. They are often not well balenced in loudness and more important: the subtitles sometimes just break up in the middle of the sentence. :(
Overall 2W2 is still an entertaining, refreshingly open Open World Game with much freedom and many different, funny and sometimes ironic quests.
I'll admit, I enjoyed the first Two Worlds game a whole lot. It was cheesy and some of the mechanics were odd, but it was just fun.
The sequel, though, was a huge disappointment. Combat feels clunky, magic is worthless at low levels and confusing at high levels, all of the voice actors sound bored to death (especially the PC), horse-riding is a pain, etc. I could go on. So many things adding up to make this a bad game.
I actually played all the way through the main quest. I devoted so much time to trying to get the hang of everything that I felt I had to see it through. And I regret doing so. The story drags majorly by the third act, and the climactic scene & fight are some of the worst I've encountered in a game, including plot twists that don't make a whole lot of sense and having the final fight rely on a mechanic that doesn't appear anywhere else in the game.
I recommend avoiding this game, and definitely don't buy it at full price.