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Turok 2: Seeds of Evil

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4.2/5

( 91 Reviews )

4.2

91 Reviews

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Turok 2: Seeds of Evil
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Turok 2: Seeds of Evil now also features multiplayer with GOG GALAXY crossplay – enabling you to jump into the fray with the worldwide Turok community regardless of platform. Turok 2: Seeds of Evil returns to the PC! The sequel to the hit game Turo...
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用户评论

4.2/5

( 91 Reviews )

4.2

91 Reviews

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产品详细信息
1998, Iguana Entertainment, Nightdive Studios, ...
系统要求
Windows 7(SP1) (64-bit required), Intel Quad Core 1.7 GHZ CPU, Any GPU that supports a minimum of Op...
Time to beat
10.5 hMain
15 h Main + Sides
17 h Completionist
13.5 h All Styles
介绍



不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Turok 2: Seeds of Evil now also features multiplayer with GOG GALAXY crossplay – enabling you to jump into the fray with the worldwide Turok community regardless of platform. Turok 2: Seeds of Evil returns to the PC! The sequel to the hit game Turok is now available, featuring a host of enemies, weapons, missions, and locations. Remastered for today’s computers using a new engine with improved graphics, Turok 2 will transport players into sprawling environments with vicious enemies lurking behind every corner.

The Dinosaur Hunter Returns
  • Fight your way through 35 different types of enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From Prehistoric Raptors, to evolved Flesh Eaters, to your final battle with the Mother of all beasts— you’ll want to defeat all of them!
  • Enemies are intelligent! They’re smart enough to attack in groups, to flee when they are outgunned, and to take cover during a firefight.
  • Enemies flinch and spasm differently depending on which body part you hit.


  • Remastered Locations
  • Conquer 6 engrossing Quest Levels including the Port of Adia, the Death Marshes and the Lair of the Blind Ones.


  • Over 20 Weapons
  • Unload multiple ricocheting shotgun shells with the Shredder.
  • Send brains flying with the skull-drilling Cerebral Bore, a fan favorite.
  • Stomp enemies flat while riding an artillery-mounted Triceratops!


  • New Game Engine
  • Ported to the Kex Engine 3.4.
  • Full 64-bit compatibility.
  • Brand new UI system.


  • New Graphics System
  • Modernized deferred renderer.
  • Shadow maps and compiled light maps.
  • Screen-space reflections on textures and materials.
  • Dynamic and fixed-resolution sub/super-sampling.
  • New decals and effects


  • Enhanced Gameplay
  • Improved character speed and manoeuvrability, including the ability to grapple ledges.
  • Updated maps.
  • Improved AI.
  • "Quick warp" feature allows instant travel to any previously visited portal.
  • Save and load anywhere.
  • Turok 2 Seeds of Evil TM & © 2017 by Penguin Random House, Inc. Under license to Classic Media, LLC. All Rights Reserved.Enter copyright information

系统要求
最低系统配置要求:

多人模式事项:请注意GOG Galaxy客户端是多人模式必须的。

多人模式事项:请注意GOG Galaxy客户端是多人模式必须的。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10.5 hMain
15 h Main + Sides
17 h Completionist
13.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'1998-12-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
725 MB
链接:

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用户评论

Posted on: November 21, 2018

seanwood7777

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游戏: 581 评论: 93

A Damn Good Remaster

I first played the N64 version when I was around 10, and remember having fun despite the rough controls and horrendous framerate. Although I never properly beat the game for the longest time due to the confusing level design, especially in the later half of the game, as well as easily missable objectives, so I usually just used the bewareoblivionisathand cheat and fooled around across the levels and bossfights with the warp cheat. About 10 years later, I finally decided to sit down and beat the game legitimately, using a guide when stuck, which took about a week or so. Now, buying the remaster on sale just recently, it only took me 2 days to beat the game with minimum help from a walkthrough (just a few of the primagen keys really). Damn, what a difference good framerate, better controls, objective hints, AND QUICKSAVES make! Also I'm not sure if you could do this in the N64 version, but now you can zoom the map overlay in and out, which is incredibly useful, too bad I only figured that out in the last 20% of the playthrough, heh. In any case, this is a *really* good (and necessary) remaster, because playing the N64 version is like trying to drive with your elbows, and trying to get the original PC version to work on a even remotely modern PC is much of the same. Although I have to consider the game's inherent flaws as well, otherwise this would easily get a 5 star from me. Overall, Turok 2 is a great FPS with 6 huge, (somewhat confusing at times) sprawling levels, many different enemies to fight, and 4 fun boss fights to tackle. In some ways, this game was ahead of it's time, such as how enemies flinched, staggered, and reacted to being hit in certain parts of their body, even the legendary Half-Life failed to get that detail right (for the most part), because even if you shot a marine several times *IN THE FACE* with an MP5, he wouldn't flinch for nothing.


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Posted on: November 18, 2020

LATESTACORONATA

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游戏: 741 评论: 230

Slowly but this game grows on you !

Turok 2 is clearly one of the finest example of FPS specifically design for console ( but it can be play with a PC and be just as fun) from the end of 90'. As such, it display enormous levels and extensive platform sections while retrain the inventive of available weapons ( typical feature of the 90' FPS). On top of that, It's graphics are still enjoyable ( now even more with the new features like dx 11 and the like) a story which is basically non-existent but that's not a problem and a great variety of enemies different for each map ( and the enemies are dinosaurs , c'mon, how cool is that?) Now, I was about to give it a 5 score if not for it's major feature of strength and, at the same time, a tedious weakness : level design, which is sometime on point ( particularly the later levels) and sometime a disaster ( mostly earlier levels, which initially made me quit this game man years ago). Moreover, the backtracking in this game (since some path of this game cannot be crossed before unlocking specific power ups) is an interesting choice, that incentivizes exploration before anything else, if not for the massive nature of the levels ( few but goddamn enormous). Most of all, it is a game ( within a game) of memory to actually remember where are you supposed to go and sometime it takes great patience to go through a level trying to remember where to go. However, this is a game I deeply recommend just for the fun of the gameplay and a deep sense of reward when you finally find your way forward in the game ( of resignation when you look it up on youtube - if you are wondering I did it two times). ..... Or you could just buy it to listen ''I 'M TUROK'', the only line shouted by the protagonist aaaaand reason enough how why this game is worth the money spent!


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Posted on: March 16, 2017

AzathothOmega

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游戏: 1024 评论: 5

Beware Oblivion is at Hand

Perfect Port Perfect Remaster No Regrets Runs SMOOOOOOOOOOOOOOOOOOOOOOTHHHHHHHHHHHHHHHHHHHH on I7 3770 16 Gb DDR3 Gtx 980 Ti :D not a single crash and feel sooooooo nostalgic. Turok 2 was the first Game i ever played. I used the high tec Win 98 PC of my Grandpa ( and we had so much fun) with a Giant 17" 4/3 Flatscreen that he got as gift of the Heyne Book Company I LOVE YOU FOREVER NIGHT DIVE :DDDDDDDDDDDDDDDD I AM TUROK !


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Posted on: March 17, 2017

Huk256

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游戏: 275 评论: 1

One word... WEAPONS!

Oh, how long I waited for this - and it's finally here :) This is one of those games you'll either love or hate - but you can't deny that it is ORIGINAL. Sure the level design can be a headache sometimes, but the mix of climatic music, interesting enemies, and original weapons - make it a unique experience. Yes, WEAPONS - most games have weapons but Turok 2 has WEEEEAPONS - one of the most satisfying set you'll ever see, examples? Here you go: Shredder - ever wanted a gun that you could shoot from behind a wall so it would bounce off the obstacles to hit the enemy? Well, now you can! Fire that thing, and watch as it 'shreds' through the enemies while bouncing and bouncing and bouncing :) Razor Wind - ever wanted to test the 'chakram' used by Xena? Well now you can - throw it, and watch as it cuts through enemies and then get's back to you like a boomerang Last but not least: Cerebral Bore - acquire the head of your enemy and watch the 'bore', as it drills through his skull, only to explode seconds later (giving new meaning to the term 'open-minded' :P ) - it's nasty, it's sick, it's brutal... you'll LOVE IT! And that's only to name a few - and thanks to the level design you'll be forced to use different weapons depending on the situation and/or enemies because while there is plenty of (replenishing) ammo lying around, you can carry only limited amount - forcing you to switch weapons a lot. Bottom line - give this thing a chance, if you want FPS with unique experience :)


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Posted on: September 11, 2018

a-p-petrosyan

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游戏: 148 评论: 6

A nostalgic piece... Too nostalgic.

The remaster is a carbon copy of the original Turok 2 with some sensible improvements (1080 resolution, Object markers), and some not so sensible ones (SSAO, Screen Space reflections, and other fancy stuff that further highlights the low resolution textures and low poly models. This doesn't include the Linux version, even though a Native port by Icculus exists. So one star off the review. Next, although it pains me to say it, this game isn't muc fun to play. It has by far the tightest controls, the most fluid animations and the most impressive gore one could find. It has crazy guns galore, they are well-animated. The game, while textures and models have aged poorly, actualy looks impressive. At the time this was the best you could find. But... the game isn't fun. For me, at least, is the shallow game design. It's clever, and well-made, but very frustrating. The game is a collectible hunt: you need to find 3-6 keys to unlock a new level, you need to find a feather, then find a warp portal and get a talisman, so that you can find another 6 keys to unlock the final boss. To compound the issue, the locations of those items are not well-telegraphed, you're constantly trying to keep a comprehensive map of the entire world, so that you don't lose track of the keys/feathers. And to compound all that, the art style is far too drab to keep track. You could get away with maze-like worlds, if the areas have distinct purpose, and have few tunnels. To compound the issue - unskippable cutscenes, that basically tell you "These bad guys have no remorse, go commit genocide", or "Greetings Turok, how can I waste your time?". Way worse is the gunplay. It has all the nominal features of good gunplay - good Sounds, good impact, ridiculous over-the-top gore. But... it feels off. Mainly because you're tanky, and avoiding damage isn't ever a requirement, Guns, while can occasionally blow off a dino's head off in one shot, often struglle killing the smallest things.


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