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Tunguska: The Visitation - Enhanced Edition

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4/5

( 43 Reviews )

4

43 Reviews

中文(简体), English & 6 更多
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Tunguska: The Visitation - Enhanced Edition
介绍
逆境生存 《通古斯:禁区实录》是一款3D俯视角的射击RPG游戏,合了包括食物,药品,体力,险恶环境,和物品管理等生存元素。本作的生存系统尽可能避免无谓的忙碌,而是着重于鼓励您在进入战斗前细心寻找策略,做充分准备。  您可通过技能系统来选择专长,培养战斗、潜行、制作等各种有利于在禁区中生存的技能。  即时战斗 在激烈的实时战斗中试炼您的勇气和智慧。游戏提供了大量的武器和工具,可供您在不同形势下发挥创造力解决强大的敌人。无论是近战,枪战,还是暗杀,您可以随意选择合适的战术。  合成制作 通古斯禁区并不是一片荒漠。战斗之余,您可以悠闲地种田打猎...
用户评论

4/5

( 43 Reviews )

4

43 Reviews

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产品详细信息
2021, Rotorist Workshop, ...
系统要求
Windows 7, 8, 10, Intel Core i7, 4 GB RAM, GeForce GT 1030, Version 9.0, 5 GB available space, Integ...
DLC
Tunguska: Dead Zone, Tunguska The Visitation - Ghost of Valentin, Tunguska: Slaughterhouse, Tunguska...
Time to beat
31.5 hMain
56 h Main + Sides
-- Completionist
39 h All Styles
介绍

逆境生存


《通古斯:禁区实录》是一款3D俯视角的射击RPG游戏,合了包括食物,药品,体力,险恶环境,和物品管理等生存元素。本作的生存系统尽可能避免无谓的忙碌,而是着重于鼓励您在进入战斗前细心寻找策略,做充分准备。 

您可通过技能系统来选择专长,培养战斗、潜行、制作等各种有利于在禁区中生存的技能。 

即时战斗


在激烈的实时战斗中试炼您的勇气和智慧。游戏提供了大量的武器和工具,可供您在不同形势下发挥创造力解决强大的敌人。无论是近战,枪战,还是暗杀,您可以随意选择合适的战术。 

合成制作


通古斯禁区并不是一片荒漠。战斗之余,您可以悠闲地种田打猎来收集原料,用于烹制美味的菜肴或者配置药物和血清。随处可见的修理台可供您制作弹药和维护装备。 

探索发掘


在本作中,您将扮演一位来自纽约的调查记者,在苏联解体的前夕来到通古斯大爆炸的遗址,经历荒芜的村庄,黑暗的地下设施,被遗弃的厂房,和充满毒气的沼泽,发掘各种传说和故事。您可通过与NPC的对话,阅读日志和便条,或者倾听篝火边的议论来启动各种任务,并在完成任务的过程中体验通古斯大爆炸背后的秘闻。 



著名苏联小说《路边野餐》是我制作这款游戏的灵感。它是我对“禁区”的最新诠释:它不仅充满了危险,恐怖,和死亡,还是个吸引了众多勇敢之士来此寻找自由和财富,远离尘世喧嚣的“桃花源”。 


问: 我需要购买DLC吗? 
答: 如果喜欢故事情节,可以购买《暗鸦森林》DLC。里面含有新地图,新情节,和大量的新装备。体验过主线情节后,您可以在《遁影大师》DLC中玩刺杀任务并从一位重要的NPC那里倾听她自己的故事。如果喜欢角色扮演,购买《猎手之路》DLC后您可以在开始游戏前选择人物性别、头像、基础技能和特别技能。如果您非常喜欢这个游戏,《死亡禁区》DLC可以让您重玩二、三周目,并提供大量的新武器,新怪物,和更强大的敌人。 


功能特点: 
 

  • 玩家将面对各种危险的丧尸和装备精良的人类NPC,由面向目标式AI驱动,使其行为更加难以预料。 
  • 玩家将承受辐射危害和通古斯综合症,并可用各种方法治疗。 
  • 玩家需时刻注意难以发觉的致命时空扭曲。 
  • 二十多种苏联时代的武器,并配有各自专用的弹药。 
  • 枪械可通过附件来升级。 
  • 类似大菠萝的网格式物品系统,且负重程度会逐步影响玩家机能。 
  • 可用丧尸体块制作的血清,对玩家有正面和负面作用。 
  • 可通过对话,日志,和任务发掘宏大的背景故事 
  • 视线投影系统可隐藏主角看不到的NPC,使枪战更具战术性。 
  • 真实渐变的日夜循环与天气系统。 
  • 玩家可通过消声武器,无声扼杀,和可控制/毁坏的灯具等来进行潜行式游戏。 
  • 玩家可佩戴各种探测器来了解周遭情况。

 

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
31.5 hMain
56 h Main + Sides
-- Completionist
39 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2021-06-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.7 GB
链接:

游戏特性

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用户评论

Posted on: November 20, 2023

hahaman33

验证所有者

游戏: 评论: 1

What a game! A must for Fallout 1/2fans!

This is a ton of fun. It really is and the production is fantastic despite not being from a large studio. The atmosphere is extremely powerful, the mechanics are great, the story is intriguing and you can't play this and not have FUN!!!. This should be a major hit!!! I don't know Stalker much but this should be compared against the best Fallout ever, Fallout 2 and other isometric post-apocalyptic games because these are the gamers that would really appreciate this. People who have played Fallout 1,2, or Fallout tactics, or even games such as Jagged Aliance will understand this. The universe is well sized, and the game has grown with the years and DLCs. What an amazing job by the single developer!!! Support him by trying it out - not just because it helps indie developers but because you will love this if you like the games I mentioned.


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Posted on: September 5, 2022

BirdBear

验证所有者

游戏: 49 评论: 15

Good Indie Game, needs polish

I had fun playing this game, but due to 3 issues, I finished the game early without bothering to finish all the remaining quests. These flaws bothered me enough that I would have given the game a 3/5 if not for the fact that it's an indie game that deserves a chance to succeed. 1) No obvious means of fast travel I HATE it when developers force players to constantly back travel through areas we've already cleared only to have to clear out these same areas OVER AND OVER again. This wouldn't be so bad if either a) enemies don't respawn so damn quickly, or 2) I can bypass them by fast travelling. I don't enjoy grinding or repetition. It's a waste of time. Don't waste players' time. This was the main reason I rushed to finish the game without completing all quests, and it's the reason I won't be replaying this game or any of its DLCs. If fast travel exists, it wasn't obvious, which brings me to my next complaint. 2) Game mechanics not well explained Throughout the entire game, I collected a ton of bullet casings but never figured out how to manufacture ammo. The piece of paper next to each workbench says I need scrap metal and gunpowder. Where to find or buy these items??? This is just one example of many. It doesn't help that there are hardly any forums for this game since few people know about it. 3) Easter egg hunt quests My biggest pet peeve when it comes to level design - quests that force you to waste time searching high and low for things that are hard to find, especiallly when it's not obvious what you need to find in the first place. Easter egg hunts are not fun. They waste time. Don't waste players' time. Running around the whole map for an hour searching for a key only to realize, after reading on some forum, that you actually need to find nails to open some door, then find the key - ugh. Summary: good game, but could have been great. Since it's indie game without huge budget, I give it high score 4/5.


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Posted on: September 1, 2022

BloodForever

验证所有者

游戏: 210 评论: 3

For New players: Start is rough

Four hours in now, and I want to say this so anyone jumping in can get past the steep opening. Once you go into the mill you will be attacked by two wolves. There are 50 rounds of training ammo for a makarov handgun on the table. On the corpse of the guy who was supposed to teach you things is the handgun. Grab the handgun off his corpse, grab the ammo. Then run inside the mill house. Equip the makarov and drop the training rounds onto the handgun in order to force it to load them. Leave and run away from the wolves while shooting until both are dead. Congrats, you have gotten past the most frustrating part of the game. It's all a rough economy and a surprisingly decent isometric Shadows of Chernobyl Pastiche from there on. And one which seems to keep Hobo mode going for a while.


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Posted on: December 4, 2021

sixx85

验证所有者

游戏: 378 评论: 1

A MUST for Stalker fans

If you're a fan of the Stalker series, then you really need to play this game. A unique take on yet another post apocalyptic scenario, but this time in the area of Tunguska, where the famous 1908 event happened. This game is highly influenced by the Stalker series, lots of easter eggs and discoveries that will have you constantly remembering that beloved series. Other than the Stalker series, the gameplay takes elements from the old Fallout games, as well as Atom RPG and gives it a nice twist, with real-time combat... not turn-based. The game is rich in dialogue, in which you're able to talk and trade with pretty much any NPC. The overall feel makes it seem like, despite it being in a post apocalyptic setting, the environment is alive. I easily got immersed in this game, not an easy feat for a top-down game. There's a decent variety of weapons and other items in the game, and I believe it is pretty well paced and balance. The combat takes a bit to get used to if you get swarmed by NPCs but it's very fun nonetheless. I cannot give enough praise to this game and developer (yes, this game was made by ONE guy!). Well worth the original price! Go ahead Stalker, and pick this gem up! And... good hunting :)


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Posted on: October 6, 2022

Amusement

验证所有者

游戏: 57 评论: 2

Feels "floaty".

Honestly, I want to like it, I love Stalker, I get the market they're trying to aim for & it's likely why it has good reviews. The start is very much like Stalker & if you're a Stalker fan, it's trying to sell you that Nostalgia. I'll start with saying that I didn't complete- or even get that far, I couldn't. I don't think if feels "great" to play, I don't think the top down view is bad but they've made it "feel" bad to utilize/use, it could do with a quicker & cleaner way to view surroundings, snappy & instant, instead of this "gliding" that the camera does- and this "gliding" is seen through out the game. The way the character moves & interacts with the world, there's no weight to anything, it looks & feels like something they decided to skip development on when they shouldn't have. The character "glides" around his surroundings, when he's interacting with the environment- you can even see this with other objects/characters in the game world, monsters will walk on top of the character, making Melee feel terrible, boxes that you must smash with a crowbar, randomly go flying through the terrain. There's also this odd bug that will happen where if he "glides" to close to a door, he'll close it as soon as you open it, so you're stuck fighting the character just to open a door, I think with a much more grounded and weighted character to the world, they could have focused on the shooting aspect and created a semi-decent top down Stalker-Shooter, even with a tacked on cover system, but I personally can't get over how terrible it feels to play.


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