This is a hidden object game along the likes of Big Fish and Eipix genre but more well done and like a real adventure point and click. Its not open world but not as linear and restricted as those other devs. You have the option of turning off Hidden object mini puzzles which i recommend as it vastly improves pacing and flow (im a fan of hidden object puzzles so i played with them on and found it inferior an experience).
The good stuff: its nicely drawn world, very creepy and skin crawling kind of way. somewhat muted in resolution. You can fast travel via a map which can show points of interest and needed actions according to difficulty level you choose. Music is well done, orchestrated, even a piece by the incredible artist Kevin Macleod. You are able to download some of the songs as you wish. The story is very good, totally immersive and intriguing. I was drawn in from the beginning and stayed to the end. Voice acting is good. interaction with inventory was ok. Puzzles were easy to mid level, most I have seen the base premise in other games. Bonus game, collectibles, making of, excluded content (1st ive seen in these games), art concepts, etc. total time played 7.5 hrs. In game journal was very good and employed simultaneous main character reaction to found notes.
some clumsiness: the inventory bar was collapsible, i found it annoying and got in the way of backing out of scenes which resulted in many misclicks. sometimes it was hard to back out of a scene as items in inventory blocked the action. you can lock the bar but it still was too big for the screen. the mouse icon was offset a bit so could be irritating to target something. Only 3 difficulty levels to choose from so you couldnt customize what you wish, for ex. i hate glimmers/spoilers but you could only stop them if you went expert, which wouldnt show actionable locations on map. you could change levels at any time.
all in all very enjoyable