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Tropico 5: Complete Collection contains the base game, Tropico 5, and the following DLC:
Map Pack, T-Day, The Supercomputer, Espionage, Inquisition, Supervillain, Gone Green, Surfs Up!, Waterborne, Joint Venture, Generalissimo, Mad World, The Big Cheese...
Windows 7/8/10, 2 GHz Dual Core CPU, 4 GB RAM, GeForce 400 or higher, AMD Radeon HD 4000 or higher...
DLC
Tropico 5: Complete Collection Upgrade
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
Tropico 5: Complete Collection contains the base game, Tropico 5, and the following DLC:
Map Pack, T-Day, The Supercomputer, Espionage, Inquisition, Supervillain, Gone Green, Surfs Up!, Waterborne, Joint Venture, Generalissimo, Mad World, The Big Cheese
The time has come for a very special game collection: The Tropico 5 – Complete Collection offers both newcomers and seasoned fans the ultimate collection with all DLCs. With a total of three extensive campaigns, 40 paradisaical islands, over 125 buildings and 10 additional scenarios, this collection will give you a great deal more than 100 hours of gaming fun, so make sure you have it in your cigar case.
In Tropico 5, you are the sole ruler of a remote tropical island, where you can build your empire entirely according to your whims and desires. Whether you would like to go down in history as a celebrated statesman or a barbarous dictator is entirely up to you! Extend the rule of your dynasty from early colonial times to the 21st century and face entirely new challenges with the new trading fleet, the researching of new technologies, numerous exploratory missions and multiplayer modes for up to 4 players.
With three extensive campaigns, 40 paradisaical islands, over 125 buildings and 10 additional scenarios, this game collection will provide a great deal more than 100 hours of gaming fun.
The Eras – Begin your rule over Tropico in colonial times, survive world wars and economic crises, ride out the Cold War, and lead your country towards a glorious future. From the 19th to the 21st century, each era will present its own challenges and have its own surprises in store for you.
The Dynasty – Members of your extended family live on the island and can be hired as rulers, managers, diplomats, or generals. Turn your family members into valuable resources.
Research and Renovate – Modernize your nation with new buildings, technologies, and resources. Refurbish outdated structures to make sure that everything is state-of-the-art in your race against time.
Advanced trade system – Build a powerful trading fleet and secure the most lucrative contracts with neighboring nations and global superpowers.
Cooperative and competitive multiplayer – Up to 4 players can build their own nations on a shared map and have the option of sharing resources, goods, and populations or declaring war on each other.
包含内容
内容
Standard Edition
Complete Collection
手册(German)
系统要求
最低系统配置要求:
推荐系统配置:
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer
推荐系统配置:
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer
I found this version of the latest instalment quite fun, similar to the last ones in Tropico style and was worth the purchase as I played it for many hours (purchased on steam when it came out). They added some fun new features and buildings and you are left with a fun experience through out. My only issue is I found the Campaign smaller then the previous games, with a move over to "pay for" additional mini-campaigns. I really hope they don't continue down this path b shortening the main campaign further and relying on a similar by to play which many games are going down now days. Also in regards to the invasions of the previous review by Kapaun, I found them more fun then the other Tropicos and were not really a challenge (I suppose they might be if you didn't build a balanced island and just focused on only $$$$$$$ buildings).
First, it runs fine on Win 11 and a 5 year-old low end laptop. 40 hours in, no game breakers or show stoppers. Some annoyances (AI and camera, mainly).
Second, Trop 4 or 5? 4 is smarter, uglier, and more fiddle-fucky (some would say deeper). 5 is a prettier, more streamlined, (some would say shallower) experience. And the AI DOES get wonky sometimes. The controls ae better. The UI is VASTLY better.
It is a really good game, that deservers no hate, even if it also deserves no top-ten lists. I'd have no problem recommending this as a first RTS building game. But full price for a game this old is ridiculous. I got it for $7.00 (80%) off, and was well satisfied.
So, wait for a sale, yes. But this game does NOT deserve one star reviews. That's just silly.
The issues with the audio have now been fixed in the latest patch 1.11 (29 September 2020) and it now runs as good as it ever did, as such Tropicos usual brilliance shines through.
It's far and away one of the best city / development simulations going around. As Anno has become increasingly complex, Tropico has retained it's charm and iterative upgrades.
What are you waiting for El Preseidente?
Earlier versions of Tropico are some of my favorite games of all time. Tropico 5 is a good game, but if you aren't starting with version 5, you may find that the developers have gone off the rails a bit. Earlier Tropico versions had a certain consistency of objectives, stimulae and responses, that this one seems to lack. After being attacked repeatedly by rebels and outsiders in my first few games, I tend to build an island that is military-heavy, almost as the sole priority, because sometimes it feels like not much else matters (weighting/balance problems) and even when I do that, with multiple bases, my own tanks, dozens of guard towers, I find that I still get my butt kicked from stinkin' rebels that weren't really a problem on the political info panels. It's boring and repetitive to just keep getting attacked and fighting them off, with little control over the battles.
When it comes to other factors, I find that even if I focus on health and food and open borders and bring in as many foreigners as possible, there are still way too many unfilled positions. Everything suffers due to lack of employees. This is another example of what I call the gaming balance problem.
Taking a step back, the overall feel is that someone decided they needed to change things in order to call it Tropico 5 and whoever did it feels like separate teams that ended up producing something that feels disjointed, inconsistent and unbalanced. Needs a LOT of tweaking, eliminating the focus on some things, making others matter more, and decreasing the frequency of some things (rebel attacks) while increasing others (immigration rates). Etc.
I've found that I do not find it pleasurable to play Tropico 5 now unless I given myself infinite funding in a sandbox. Otherwise you sit there waiting too long for everything. Again, balance.
I think I'm going to go fire up Tropico 4 just to see how much more I like it.
Tropico 5 has not been patched properly. Getting in touch with Kalypso staff was impossible, as they tend to avoid all means of communication with them, regardless of the platform. Because of that, I will only review the game-breaking bugs the game has:
1.) There is a game-breaking bug, which triggers the uprising, the military buildings receive the target marks above them, the crowd keeps running in the streets with the arms, but they do not have the uprisers marker above them. The military gets grouped in front of the targeted buildings prepared to defend them, but they do not attack the uprisers, because the uprisers have not been marked, and they do not attack the buildings nor the army. This makes the sandbox mode impossible to be played long term, with constitution options other than democracy, because the democracy constitution option doesn’t allow the uprisings. Thus, roleplaying a totalitarian or police state is impossible. It is not possible to build military buildings during this time, as the uprising is in progress, but it is not functional, because of the bug.
2.) After the uprising has been over, there are buildings which remain empty due to the population loss. The problem is that those buildings do not get repopulated by other people, who got into the work force, and have the wealth required to live inside of them. Instead, the player is forced to demolish those bugged buildings, and build the new ones, so the population can start moving in. It is a waste of money, a waste of time as the construction workers become occupied rebuilding the same residential buildings over and over again and it creates unnecessary traffic jams. It makes sandbox mode unplayable in the long run.
3.) Tourism cap in the game leaves lots of hotels empty.
4.) The oil refinery in the sea does not become removed sometimes once the oil deposit has been depleted, thus making the scenery uglier.