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三位一体3:权力圣器

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3.4/5

( 55 Reviews )

3.4

55 Reviews

中文(简体), English & 12 更多
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DRM FREE. 无需激活或联网验证即可开始游玩。
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三位一体3:权力圣器
介绍
体验拥有各色壮观场景的童话世界,面对数不胜数的基于物理原理的谜题、奇妙的机关、危险的敌人和神奇的生物。 《三位一体3:权力圣器》(Trine 3: The Artifacts of Power)是一款集动作、解谜和探险于一身的平台跳跃游戏,是获奖无数的《三位一体》(Trine)和《三位一体2》(Trine 2)的续作。在全新的冒险当中,与熟悉的英雄—骑士庞修斯(Pontius)、巫师阿马迪厄斯(Amadeus)和盗贼卓娅(Zoya)重逢,本作首次采用了全3D场景! 可单人通关,也可与最多3位玩家通过局域网或互联网合作游戏。 故事剧情 巫师阿马迪厄斯、骑士庞修斯和盗贼卓娅慢慢意识到,他们...
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用户评论

3.4/5

( 55 Reviews )

3.4

55 Reviews

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产品详细信息
2015, Frozenbyte, ...
系统要求
Windows 64 bit Vista / 7 / 8 / 10, Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core...
DLC
Trine 3: The Artifacts of Power Soundtrack
Time to beat
4.5 hMain
6 h Main + Sides
7 h Completionist
6 h All Styles
介绍
体验拥有各色壮观场景的童话世界,面对数不胜数的基于物理原理的谜题、奇妙的机关、危险的敌人和神奇的生物。

《三位一体3:权力圣器》(Trine 3: The Artifacts of Power)是一款集动作、解谜和探险于一身的平台跳跃游戏,是获奖无数的《三位一体》(Trine)和《三位一体2》(Trine 2)的续作。在全新的冒险当中,与熟悉的英雄—骑士庞修斯(Pontius)、巫师阿马迪厄斯(Amadeus)和盗贼卓娅(Zoya)重逢,本作首次采用了全3D场景!

可单人通关,也可与最多3位玩家通过局域网或互联网合作游戏。

故事剧情

巫师阿马迪厄斯、骑士庞修斯和盗贼卓娅慢慢意识到,他们并不希望自己的生活永久性地被一个强大的圣器所左右。

这三位英雄试图将他们杰出的天赋还给圣器“三位一体”,甚至动用了自己无法理解的力量:结果圣器粉碎,一个残酷的远古巫师从中逃脱了。英雄们也只能依靠残破圣器的指引,试图补救犯下的过失…并为尚未发生的灾难未雨绸缪。
  • 局域网和在线合作 - 最多可支持3位玩家通过互联网和本地局域网合作游戏,而且可以混合联机(比如2人加入局域网,另1人通过互联网连接),你可以从单人游戏切换到多人游戏,反之亦然。与好友一起探索游戏世界的秘密吧!
  • 消失的篇章 - 作为对玩家水平的终极考验,“消失的篇章”提供了最难以置信的巧妙机关、围绕角色打造的设计和异想天开的谜题。你有能力解锁所有消失的篇章吗?
  • 精彩音轨 - 屡获殊荣的作曲家阿里•普尔科宁(Ari Pulkkinen)回归,为本作奉献超棒的音轨!
  • 奇思妙想 - 在迷人的童话世界中冒险,体验绚丽多彩的场景,首次以全3D形式体验三位一体的世界,过去那些只可远观不可近赏的迷人风景,现在终于可以前去一探芳容了。
  • 丰富的语言支持,提供了英语、法语、德语和西班牙语选项 - 游戏包含有英语、法语、德语和西班牙语的完整语言支持(语音+可开关的字幕),以及多个字幕语言。

© 2008-2015 Frozenbyte, Inc. All rights reserved.

所有成就
包含内容
原声音乐(MP3) 壁纸
系统要求
最低系统配置要求:

注意事项:本游戏必须在64位操作系统下运行!

请注意,Windows 10操作系统在发布后会频繁收到硬件驱动和软件更新,这可能会影响游戏的兼容性。.

注意事项:本游戏必须在64位操作系统下运行!

请注意,Windows 10操作系统在发布后会频繁收到硬件驱动和软件更新,这可能会影响游戏的兼容性。.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4.5 hMain
6 h Main + Sides
7 h Completionist
6 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2015-04-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
3.8 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Dansk
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
norsk
音频
文本
Português do Brasil
音频
文本
Suomi
音频
文本
svenska
音频
文本
Türkçe
音频
文本
русский
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文本
日本語
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文本
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最有用的评论

Posted on: August 22, 2015

Cognis

验证所有者

游戏: 213 评论: 2

Beautiful, but way too short

TL;DR; A beautiful short game which you should get only on a hefty discount since there isn't enough content to warrant such a price. I love the Trine series, it always looks amazing and is fun to play so I was very excited when Trine 3 was announced. The game looks amazing and runs very smooth. The levels are fully 3D, very fun and entertaining. However, it's short, very, very short. In less than 8 hours of game time I finished the game and to get everything I'm missing 22 Trienangles (out of 1000 total) and 4 achievements, and although the hours of gameplay were fun I'd recommend to wait with the purchase of the game until it's on sale for at least 50% not just because the game is short, but mostly because it has no replay value. In previous games you would collect experience and level up your characters, get equipment and you could replay it in different ways. Trine 3 gives you everything from the start and that's it. Amadeus can summon only one box, no planks or anything else, and forget fire swords and arrows for Pontius and Zoya. There's just no way in which the characters progress, apart from learning to use their abilities better. I loved the map on which you select levels, and the fact that you can return to any specific checkpoint on a map to hunt for Trineangles. The game tells you how many you missed in the section and replaces the found ones with "ghost" ones - they're a different colour so you know you already collected them, which is great. Each characters has it's own few mini levels in which they have to pass it solo which is fun and it makes you use all of the characters abilities, even though they're quit short. Even though it says that they're 8 chapters to the game that's not really true. Out of 8 chapters, 1 is the boss fight, 4 are complete levels, and 3 are individual chapters of characters, so it's more accurate to say there are 5 full chapters and a boss fight. All in all, too little content and a feeling of disappointment in Frozenbyte.


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Posted on: August 22, 2015

nivviv

验证所有者

游戏: 评论: 1

4 very pretty hours

Positive: It's one of the prettiest games you will ever see. Negative: The prettiness lasts for 4 hours and not a minute more, even if you don't rush it.


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Posted on: August 23, 2015

Kamamura

游戏: 1470 评论: 54

Unfinished, buggy, bad

Warning to potential buyers - this is quite bad and unfinished game, not really in the same league as its two predecessors. First of all, the true 3D movement does not really help, but hurts the gameplay, partly due to the horrendous camera that obscures paths, does not let you accurately measure distances, etc. More often than not, you will die to missed jumps, due to clipping through scenery that looks like solid objects, etc. Moving conjured objects in 3D is awkward and imprecise, and using them to accurately slam the enemies nigh impossible. In contrast to the beautiful, lush graphics of the past iterations, this one features an ugly violet/bright red color scheme that really hurts the eyes. The reason for this is absolutely unknown to me. Moreover, the local coop is totally broken, there is no safeguard against situations where one player falls somewhere where he is totally invisible, some puzzles meant for one person does not work or are trivial for two players, and sometimes the players are separated by a gate without means of rejoining. The game is also fairly buggy in its current state, and is very short.


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Posted on: August 23, 2015

zbychpantuch

验证所有者

游戏: 94 评论: 4

Doesn't compare to Trine 1&2

The game looks awesome, however the 3rd dimension they added feels a bit awkward vs the fine-tunned control scheme of the previous Trines. Skill progression is non existent. It might be because the game is incredibly short compared to Trines (especially the 2nd) Still, that wouldn't justify a one-star rating. Quality/lenght/gameplay would get it 3-stars from me compared to other games I played. The reason I chose one-star is the following: From my point of view the developer misused their good reputation and dared to release unfinished product (story/lenght/gameplay aspects). If it was a standalone game, it would be criticized for being too short for the genre and price. Based on that, it would sell too good, but probably no disaster either. But it is not a standalone game, it is Trine, part of trilogy and that's the problem. It compares to previous games and falls way too short. I, for one, would never pre-order if it wasn't Trine. I only preordered 2 games, this and Witcher 3, as I always rely on my past experience with the developer. And I feel I made a mistake with Trine 3. The worst thing for me - my 6-years old, with whom I played both previous games in local coop, was really looking forward to this. Now he will have to accept we are done in few short playing sessions. We will most likely replay Trine 1 and 2...


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Posted on: October 10, 2015

Uli_At_GoG

验证所有者

游戏: 110 评论: 1

Disappointing

This game is a huge disappointment. The move to 3D proves to be a severe mistake crippling the whole game. Controls are imprecise, much too often you die to missed jumps or being stuck at objects you thought were far enough behind your character to pass. Never really knowing where your character is on the depth axis of the level adds a random element to every action, which is obviously bad news in a platformer. The fact that placement of conjured objects is a chore does not improve anything. The controls are bad, the camera is worse. It may very well be the worst camera I ever encountered in any video game, and I've been playing those for several decades now. You rarely see what you want to see, sometimes you have to jump into areas you can't see, possibly dying there, important objects are obscured by stuff in the foreground, the camera angle is awkward, forcing you to guess which directions may be suitable for jumps ... the list is endless, and suffering from camera problems is not the exception, but the rule, turning parts of the game into a chore. There is still one strength the game preserves, and that is the fairy tale style. It is visually stunning, certainly one of the most beautiful games currently available, and narrator and soundtrack are on the same excellent level they had in the preceding games. Without those qualities, the game would be a candidate for one star. Other players mention that the game is short, something like four or five hours. I can't tell, because I quit the game after about three hours ( which felt like twice as much ), with feelings of frustration and dissapointment. I loved both predecessors, bought and played everything in the franchise, and that is why my disappointment is so deep.


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