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This game was clearly made with passion. You can see the proof of this almost everywhere. The 2D environments are colorful and enchanting, gameplay feels smooth and polished, not to mention the absolutely huge and very diversified world in which you can...
This game was clearly made with passion. You can see the proof of this almost everywhere. The 2D environments are colorful and enchanting, gameplay feels smooth and polished, not to mention the absolutely huge and very diversified world in which you can spend many hours just exploring. Treasure Adventure Game casts you in the role of a young boy who lands on an island that is a fragment of what was once a continent, destroyed in the war between a demon and a wizard. You accept quests, travel across the oceans, and generally have a bang-up time of being a little boy in a big world, out there looking for treasure and adventure. Your equipment consists of a hat, a parrot, and a boat that appears whenever you touch water. Combine those with the basic platforming abilities like jumping and crawling that you’re familiar with from every platforming game ever, and you’ve got the basics of a phenomenal romp across a huge world filled with treasure, maps, secrets, danger, and triumph.
The music changes with the environments and day-night cycles, enhancing the feel the game is evoking and making you feel immersed in the world as you travel through it. The game has a retro feel, yes, but you really have to see it for yourself to understand what Treasure Adventure Game brings to the table. Since it’s free, of course, there is simply no reason not to!
Treasure Adventure Game was created by Stephen Orlando. He spent over 2 years of his life developing it. When you see the scope and detail in this game, it’s hard to believe that it was created by just one guy. But it was! So if you like it, head over to his website and break that donate button!
Huge, open, and highly interactive world to explore and a very interesting story to experience.
Very diversified environments with changing weather and NPCs that are not static but living their lives.
Beautiful music, composed by Robert Ellis, that changes with the background and creates a very unique and enchanting mood.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Not that i'm complaining, but this game is a true gem well worth a playthrough or 2. It reminds me of old adventure games. Very Zelda like in it's "get this item to progress here" tactics and also its open world. This game is truly worth your time and the fact it's free means there's nothing to lose!!!
The Good:
* Music - It's phenomenal! I could not have played for 15 hours if the music wasn't that good.
* The graphics - Although simple, they are very appealing, showing us large variety of things that can be done with this sort of "Old school" graphics.
* The ending - Pretty hardcore. For sure surprised me (And will surprise you ;)
The Bad:
* CONTROLS - Can't stress it enough. They are just not tight for this sort of game. Because of the points below, this is one hell of a bad trait!
* Repetition of already done content - be prepare to do sections over and over again because you die a lot. No it's not because you are bad (Maybe...). It's because of the controls.
Also be prepared to spend like 10 minutes to go to one end of the map to the other, there is no shortcuts, even if you already did it 100 times.
* Save functioning - Save in this game done via "Save checkpoints". It's all good and well but they are too sparse. So dieing in a specific section can be a toll of 20 mi. Each time!
The Ugly:
* When the game crashes - Boy your face will be ugly knowing you now must backtrack your progress. Also mad... You will be mad.
The concept of indie games is good for players but generally you get what you pay for. TAG is a good example of this. It appears polished and easy to approach but it doesn't take for it to unravel. The humor is somewhat amusing at first, but when combined with the juvenile dialog as you progress through it, it rapidly becomes annoying. The player's death animation also seems clever at first, but after several viewings, it becomes tiresome. The story is confusing and were it not for online walkthroughs, it's hard to see how most players would be able to determine what to do and how some of the mechanics work. Worst of all, about half an hour into TAG, the difficulty steeply climbs into nearly impossible. Although the controls are good (for keyboard and mouse) this game is no Super Mario despite the obvious imitation of that game's art and audio. If you're seriously into platformers or just want to play a free title in between real games, give TAG a shot. But I expect most of you will uninstall it well before finishing it.
Solid game, good 30 hours spent to 100% it. Very occasionally chugged on my mediocre computer. Pretty darn charming at time and best of all, completely free.
This is a super fun game. I always liked minimalist graphics and adventure games, but this is on an entirely different level. The music is awesome, going perfectly with the mood of the game. The story is interesting, enough to keep me wondering, but the best part is how it plays. It is hard, but not to the extent of giving up. It's an adventure game at heart, though, and combat is not a huge part. The puzzles are the main part, along with problem solving, but it also uses combat as a way to problem solve. It keeps me coming back for more every time i play it.