Got this game on sale for several euros, and maan, it was a good deal :D
Things to know:
- Graphics are cartoonish (like WoW, warcraft 3 etc) , so developers achieved a pretty, stylish looking game that does not tax older computers too much.
Game is a bit too flashy for my taste, certain skills do make it a bit hard to see what is going on, but it is manageable for this kind of game, its pace and its difficulty.
- Speaking of difficulty - if you ever played arpg and you are familiar with concepts of building resistance, upgrading\socketing gear etc - it is probably a good idea to start on Hard. Normal felt way too easy, while Hard felt just right, especially endgame.
By the way, this game features an interesting concept of endless "postgame" dungeon, which you unlock after you beat an official final boss.
And yeah, the main story is kind of "basic" - it explains why mobs and location do change, and why you are doing what you doing, but other than that it is very simplistic.
cons:
- initial keybinds are kind of bad, you`ll have to edit one txt file to set better keybinds.
- loot can`t be filtered by types, it is just "all or nothing".
- no buyback option, be careful when selling stuff! >:(
- no respec without mods or console.
Some other random things -
- combat and skill set are not particularly deep. There are your typical summons, resistances, shields, heals, knockbacks and dif. types of dmg (like fire, physical etc). No ultra fancy things to create something unforgettable or complex. But it is decent and easy to get into it.
- 3 classes, which play differently and employ dif. tactics.
- Smooth progression - no hardcore grind is required to beat this game.
This being said, game plays very well, it has "juicy impact", physics are quite fun, some quirks of certain skills are easy to get used to, and this game has BIG amount of mods. So, if you don`t like something - check mods.