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Torchlight. A booming mining town that grew up around unbelievably rich veins of Ember, that rare ore with the power to enchant--or corrupt--everything it touches. It’s a powerful thing, and everyone knows power, well. Power can corrupt, too. You’ll set...
Torchlight. A booming mining town that grew up around unbelievably rich veins of Ember, that rare ore with the power to enchant--or corrupt--everything it touches. It’s a powerful thing, and everyone knows power, well. Power can corrupt, too. You’ll set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.
Choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures that you’ll never be playing the same game twice. A fun, crunchy action-RPG, this one game that oozes style, care, and polish out of every single pixel and is a definite must to pick up if you like RPGs or just having some mindless fun.
Over 30 randomized levels! Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
Choose a pet that will level up, fight by your side, and even take items back into town to sell them for you!
Includes TorchED for you to make your own Torchlight set dungeons, mods, and much, much more!
包含内容
Torchlight level editor
原声音乐
手册
头像
壁纸
艺术设定集
系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Title says it all - a great, well-balanced, fun, but repetitive action RPG with an engaging enough story and good mechanics. All three of the classes are very different and have a lot of skills to choose from, there are multiple difficulty levels, and modding.
If this had multiplayer it would get five stars.
My problem with these games is that I've been far too spoiled with Diablo II. I played the single player to Diablo II tons. Then I started playing online and the online experiences have mostly destroyed the offline experiences for me.
Every time I play these games like Fate, Torchlight, so on and so fourth I find something I don't want because of the way I play, and I want to give it to my wife or a friend that plays. When I realize I can't give them that item I'd much rather just buy them a copy of Diablo II to get that fix of community gaming.
I have no desire to play games that just make me want to play Diablo II the further I go in. At this point I'd rather play Diablo III where at least there is a sense of people other than yourself engulfed in the war to save the world.
I never got why people like Torchlight. There are a bunch of different Diablo-clones and this is the very worst one. Diablo II was great because it had fairly open maps, a wide variety of classes and character builds that allowed you to cleverly combine skills and items to great effect.
Torchlight has none of that. Instead it has only 3 classes that are rather samey. Maps are small and mostly linear. Half the skills are just awfully boring upgrades like "+2% magic find". Its cartoony style is awful and off-putting. The music sounds like a cheap imitation of Matt Uelmen.
And it's so boring. In Diablo there's some sense of danger even early on. It's completely absent here. Path of Exile, Grim Dawn, Victor Vran - they all have their own problems but they aren't boring. Torchlight is just damn boring.
The only good thing about this game is its music (by the excellent Matt Uelman), and even that they manage to amateurly screw up by abruptly cutting it off whenever you go to a new area, instead of fading out. The voice acting is really bad, but even with the low caliber of actors they used, there isn't very much of it— many characters only have "hello" and "goodbye" clips, leaving quests to be given only by painfully slowly scrolling text, which you can't speed up, only skip. The graphics are pretty mediocre, even for 2009, the gameplay is boring, the AI is bad (enemies just try to walk toward you in a direct path, getting hung up if their path is blocked and never going around). Even for free, there's absolutely no reason to play this instead of something like Path of Exile.
Torchlight is the unholy fusion of Diablo (one) and Fate, without Fate's spyware WildTangent. Note that I say Diablo one because Torchlight's three initial classes map directly on to the Warrior, Rogue, and Wizard from Diablo one, however it's skill system has more in common with Diablo 2.
Torchlight has a cartoony, vaguely steampunk aesthetic and merits at least three stars for the fact that one of the quest-givers is a clockwork steam-powered robot composer alone. If you're expecting either Diablo's grimdark aesthetic or Fate's... well Fate barely had an aesthetic beyond 'bland generic fantasy' really, you're in for a bit of a shock.
Many of Torchlight's features, are lifted directly from Fate, such as fishing, enchantment, fame, your pet/pack mule, retirement/heirlooms, and removing socketed gems (sorta).
Also Torchlight has mod support, and that counts for a lot.
Torchlight's major drawback is it's total lack of multiplayer, either network or internet based. As of this wriging, there is no working multiplayer mod for the GoG version of Torchlight.
But really, who needs friends? You have a dog/cat/ferret, and that's more than you need to save the world, or at least have major fun with this game.