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Tooth and Tail

已在库内

3.8/5

( 47 Reviews )

3.8

47 Reviews

中文(简体), English & 4 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Tooth and Tail
介绍
大军所向披靡,你将率领喷射火焰的野猪,释放芥子毒气的臭鼬还有呕吐伞兵猫头鹰引领一场变革。来自 Monaco:What's Yours is Mine 开发组的最新力作《尾牙》是一款包含单人模式,在线对战,分屏对战,精彩重放等许许多多内容的创新即时战略游戏。 建设基地,指挥军队,吞噬敌人! 肉之圣战 形形色色的角色统统被卷入一场决定谁做食肉者,而谁沦为刀俎的战争。游戏将通过内容丰富的单人战役演绎充满黑色幽默的鼠族变革史。 无尽的可重玩性 过程生成式的地图,佐以丰富的自定义参数,每一次的对局都会带给你独特的体验,玩家必须靠谋略而非背板来取得胜利。 即开即玩 每局游戏约为5~12分钟,可以...
类型:
评论
88 %
推荐
Eurogamer
Recommended
PC Gamer
80/100
God is a Geek
7/10
用户评论

3.8/5

( 47 Reviews )

3.8

47 Reviews

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产品详细信息
2017, Pocketwatch Games, ESRB 评级: Everyone 10+...
系统要求
Windows 7 / 8.1 /10, 2 GHz, 2 GB RAM, 1.5gb video card required to play. nVidia 320M, Radeon HD 2400...
DLC
Tooth and Tail - Official Soundtrack
Time to beat
8.5 hMain
10.5 h Main + Sides
18.5 h Completionist
10.5 h All Styles
介绍
大军所向披靡,你将率领喷射火焰的野猪,释放芥子毒气的臭鼬还有呕吐伞兵猫头鹰引领一场变革。来自 Monaco:What's Yours is Mine 开发组的最新力作《尾牙》是一款包含单人模式,在线对战,分屏对战,精彩重放等许许多多内容的创新即时战略游戏。

建设基地,指挥军队,吞噬敌人!

肉之圣战

形形色色的角色统统被卷入一场决定谁做食肉者,而谁沦为刀俎的战争。游戏将通过内容丰富的单人战役演绎充满黑色幽默的鼠族变革史。

无尽的可重玩性

过程生成式的地图,佐以丰富的自定义参数,每一次的对局都会带给你独特的体验,玩家必须靠谋略而非背板来取得胜利。

即开即玩

每局游戏约为5~12分钟,可以分屏本地双人对战,针对手柄和键鼠都进行了充分的优化, 《尾牙》是一款能令新人和老手都满意的爆米花式即时战略游戏。

©2017 Pocketwatch Games, LLC. Tooth and Tail is a trademark of Pocketwatch Games, LLC.

所有成就
系统要求
最低系统配置要求:

多人模式提醒:《尾牙》提供跨平台公开比赛,不管你与你的朋友是在哪个平台购买游戏都可以一起游玩(只限电脑)。

多人模式提醒:请注意,需要使用GOG Galaxy客户端才能使用多人模式。

多人模式提醒:《尾牙》提供跨平台公开比赛,不管你与你的朋友是在哪个平台购买游戏都可以一起游玩(只限电脑)。

多人模式提醒:请注意,需要使用GOG Galaxy客户端才能使用多人模式。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
8.5 hMain
10.5 h Main + Sides
18.5 h Completionist
10.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.10+)
发行时间:
{{'2017-09-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
701 MB
链接:
评分:
ESRB 评级: Everyone 10+

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
italiano
音频
文本
한국어
音频
文本
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最有用的评论

Posted on: September 18, 2017

karf

验证所有者

游戏: 212 评论: 9

disappointed with the Gog review culture

Well, to make it short: The so called campaign is a bunch of mapcircumstainces you need to deal with. That alone would be ok but the random map generation for these missions can screw you over (example: got three times some kind of bad mission roll which literally forced me to leave due to an allready towered start, fun fact, forth time the towers were nowhere near my starting positions and I could simply avoid them in the early game, like it is intended to be). Most reviewers praise the "chillfactor"... aehm... I used to play competitive Starcraft in the past and this is pretty much the same level of stress if not even more. Why? Well, lets take a list: - you are forced to scout asap (like in other modern fast paced rts) to learn your surroundings and your enemy units - you can only queue one pig at a time (equals worker) which forces you to use your special homecoming move as soon as this one is ready or you will suffer severe ressourcelosses which will lead to instant loss (like in other modern fast paced rts...) - ecodamage is a severe neckbreaker and most of the time it is worth to suicide enemy mills with a bunch of crapunits (like in... no even worse than other modern fast paced rts...) - aggressive play is almost the only way to play... so be hapy to use squirrels and squirrels and more squirrels with some healingbirds Don't get me wrong. The game isn't bad for what it is. It's just that the reviews + the trailers create a very different impression about what to expect. For me this is on one level with "Offworld Trading Company" in terms of how fast the gameplay actually is. This unwanted feature plus the forced hardcore aggression plus the random mapcreation for campaign maps made this purchase an unpleasent surprise for me... :(


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Posted on: September 13, 2017

MrElixer

验证所有者

游戏: 424 评论: 47

Starcraft who?

If you like RTS games but bore easily of the tedium of base building, constant clicking, and unit ques, give this game a shot. Your commander is your cursor. You rally your troops to advance or retreat or hold position. This game hits a good mix of depth and strategy though at first glance it seems shallow, but it's right up there (better if you're not a click freak) with Starcraft in terms of Strategy. It's very addicting blowing up enemy warrens. Even clicking buttons in the menu is satisfying. At the start of each match you'll pick your army, your choice is limited though so it requires thought, and you'll battle it out with flame throwing skunks, drunken squirrels holding machine guns, and sniper foxes. Did I mention owls? Each match is played on a randomly generated map, which is pretty fuckin' awesome. Soon a map editor will be released, too. The matches are short so if you're a parent you can hop on, play a match, go back to screaming baby. The campaign is a pretty addicting set of story missions. Typically I only play RTS games for skirmish with bots (this game has, by the way—they put up a much better challenge than allot of other RTS bots) but I enjoy the story missions in this. They're entertaining to boot. If you're in the mood for an RTS game without all the bullshit, give this a go.


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Posted on: September 19, 2017

F4rtB0mb

验证所有者

游戏: 89 评论: 21

Needs rebalancing badly.

When I fist saw that this game was coming to GOG I was overjoyed, there have been plenty of games that I wanted to play but they will most likely never be sold here. After playin it however I can't help but feel disappointed. This game's AI needs to be reworked badly, instead of gradually evolving in the campaign mode the game "cheats" by stacking the deck against you. For example the game forces you to play aggressively but will punish you for not building bases by overrunning you with cheap enemy units. Trying to build defenses to halt the constant enemy zerging? Well all of your farms have gone fallow and you lose. Trying to zerg your enemy? Your opponent builds units and collects resources faster than you do. Game forces a resource cap for your mission? The AI doesn't have that handicap. A lack of player controls also screws you over. You can't pause unit construction, so your resources are constantly draining preventing you form building new unit spawning bunkers or resource fields. All of this added together results in a clunky irritating game.


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Posted on: September 24, 2017

HoboZero

验证所有者

游戏: 212 评论: 6

Frustrating solo experience

Not a strategy game for those who are not into fast, frantic RTS experiences. While this may not demand the micro that Starcraft does, it's still a mess if you prefer time to think. Procedural map can mean you can be set in losing position at the start of a mission. Dev's have swore up and down the AI does not cheat, but I dunno. Control scheme is interesting, using your leader as a mouse cursor; it's obviously designed with a control in mind, and I can dig that. Wouldn't know about multiplayer, I have no interest in it in any game. I REALLY want to like this game, I do. I love the art style, I love the music, I love the unit designs. But it does nothing but frustrate me every time I try to get into it.


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Posted on: May 4, 2020

Blonder

验证所有者

游戏: 381 评论: 25

with mouse support

Well, its an RTS but make no mistake. Its supposed to be controlled with a controller, not mouse + keyboard. And the gameplay feels like it.


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