Posted on: March 27, 2025

gs385
验证所有者游戏: 4 评论: 1
They dont make them like this anymore.
Classic Lara, I love it :) Absolute legend of a game.
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TOMB RAIDER: UNDERWORLD © 2010 Crystal Dynamics group of companies. All rights reserved. TOMB RAIDER: UNDERWORLD, TOMB RAIDER, LARA CROFT, CRYSTAL DYNAMICS, the CRYSTAL DYNAMICS logo, EIDOS, and the EIDOS logo are trademarks of the Crystal Dynamics and Eidos Interactive Corp. group of companies.
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Game length provided by HowLongToBeat
Posted on: March 27, 2025
gs385
验证所有者游戏: 4 评论: 1
They dont make them like this anymore.
Classic Lara, I love it :) Absolute legend of a game.
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Posted on: May 3, 2025
wichonator.2628
验证所有者游戏: 36 评论: 1
Camera is not the best.
I feel the camera in the game does not work as it should.
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Posted on: May 3, 2025
NormanReadThis
验证所有者游戏: 96 评论: 2
Amazing Body... of Work
Thank you GoG for giving juicy lara some love. Underworld is underrated.
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Posted on: December 10, 2021
Dmas-Nagibas
验证所有者游戏: 124 评论: 10
Wasted potential. Fire the rushers!
Here'se a thing. The game is barely fun. The story is complete. I could enjoy it. The design parts are good some of them are beautifull. Too much enclosed spaces, unfortunately. Lara is not a whining teenager and game is THANKFULLY not filled with stupid pretentious placeholders of a dialogues (the ones that game journalists like to sell you as "drama"). Lara is not bubblehead anymore and can be considered sexy. At least she looks better then MGS V's Quiet (shorts do make difference). Towards the end game gets easier (and more rushed). That said I'll have to explain the issues maybe too shortly as it is impossible to fully convey them all in text review format even if it wasn't symbol-restricted. -Camera is unacceptably bad. And this is third time in the reboot trilogy I complain about it. They've gradually made it worse with every new game. And there is NO fix for it. Lower mouse sensitivity or try joypad cringe - makes it less painfull. -Explaination still sucks. Even with a hint\guide system there is no easy (not dying) way of figuring out the intented path. Googling guides IS your way to go (or stumble around here and there for a while like I did). -Game is full of bugs. Some of them might be gamebreaking (I've managed to go through). That's just a problem. -Enemies now just mob you. There is a redundant melee move that makes no use when you're stuck in corner against 4-6 lizards. They also spawn like stupid untill they don't. -The game is tedious. A slight misassesment of distance or height will at best make you redo a pretty annoying sequence over. At worst it'll kill you. That's not -Controls is as bad as it was with a couple of new elements. More things devs didn't test. It's responsive enough but still animation over player input sucks and you'll feel it. This game is a perfect case study of why people responsible for "rushing" projects (and rushing in general) should be fired (and later given to a fire).
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Posted on: December 26, 2021
mortanna
验证所有者游戏: 92 评论: 9
Hell yea!
This version works better than the one on Steam, thanks, I wanted to replay this one, but I can not.. now I can! Oh ye.
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