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我的战争:小家伙们

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3.6/5

( 5 Reviews )

3.6

5 Reviews

中文(简体), English & 10 更多
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我的战争:小家伙们
介绍
《我的战争:小家伙们》(This War of Mine: The Little Ones)从一个孩子的全新视角来展现战争时代生存的种种艰辛。 作为《我的战争》的DLC,《小家伙们》让你带领一队身处水深火热之中的成年人和孩童,面对食物、药物短缺和重重危险,努力地在战火连天、孤立无援的城市中生存下去。最重要的问题是:为了让他们多活一天,你会不会用尽一切办法,甚至不惜任何手段? 《我的战争:小家伙们》 注重表现的不仅仅是旷日持久的战争状况,也展现出即使在战争年代,孩子仍然不失天性—他们会欢笑,会哭泣,也会玩过家家,对整个世界有着自己的看法。除了要时刻考虑生存之外,你还必须回忆起自己的童...
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3.6/5

( 5 Reviews )

3.6

5 Reviews

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产品详细信息
2016, 11 bit studios, ...
系统要求
Windows Vista / 7 / 8 / 10, Intel(R) Core(TM)2 Duo 2.4 AMD Athlon(TM) X2 2.8 Ghz, 2 GB RAM, Geforce...
介绍



我的战争:小家伙们》(This War of Mine: The Little Ones)从一个孩子的全新视角来展现战争时代生存的种种艰辛。

作为《我的战争》的DLC,《小家伙们》让你带领一队身处水深火热之中的成年人和孩童,面对食物、药物短缺和重重危险,努力地在战火连天、孤立无援的城市中生存下去。最重要的问题是:为了让他们多活一天,你会不会用尽一切办法,甚至不惜任何手段?

《我的战争:小家伙们》 注重表现的不仅仅是旷日持久的战争状况,也展现出即使在战争年代,孩子仍然不失天性—他们会欢笑,会哭泣,也会玩过家家,对整个世界有着自己的看法。除了要时刻考虑生存之外,你还必须回忆起自己的童年经历,设身处地的为小孩子们着想,这样才能更好地去保护他们。他们的信念,他们的未来,都由你来掌握。

《我的战争》引入了日夜循环机制。白天,潜伏在外面的狙击手会阻止你离开避难所,因此你必须着重于维护好自己的藏身之处:制作生存工具、交易各种道具,照顾好老幼平民。晚间,带领一位同伴到城中各地去寻找各种补给,以便维持你和同伴们的生计。
  • 游戏创作灵感源于现实
  • 可控制幸存者,管理避难所
  • 照顾无辜的儿童—为他们制作玩具,让他们找回天真无邪的笑脸
  • 可制作武器、酒精、床铺、火炉等一切有助于生存的物品
  • 往往需要在进退两难的情况下狠心做出决定
  • 每次开始新游戏时,都会随机生成世界和角色
  • 与游戏主题相得益彰灰暗的画面风格

© 2014 11 bit studios S.A. This War of Mine™, The Little Ones™, 11 bit studios™, 11 bit launchpad™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved.

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
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Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.11+)
发行时间:
{{'2016-06-01T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
9 MB
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最有用的评论

Posted on: June 24, 2016

TheTrueChild

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游戏: 147 评论: 2

The Lonely Light in a Bloody War...

This War of Mine: The Little Ones offers a staunch take of war through a child's eyes, to which a their innocent personalities try to understand the emotions and hardships taken through this dire time of need. This expansion comes with the new playable addition of children, along with mod support. Gameplay wise, The Little Ones now features a new type of inhabitant that can live with the survivors: Children. As you progress through the war, these children have more premature personalities than the adults, and will be constantly walking around the household playing, talking with the older grownups, or helping around with various tasks. Children must be taught some procedures to make certain items or to cook before doing these tasks themselves. Also, with Children, they cannot properly negotiate with Traders nor construct some various Adult Workshop-Objects, such as the Metal Workshop or the Heater. Yet, instead, they can fashion Toys from the Workshop in order to boost their Happiness. Having a happy Child within the house can boost the morale of your inhabitants, creating positive effects. Story-wise, In terms of the personalities of the new characters and Children, each of them brings forth gripping accounts of their lives before the war. It provides a unique concept to the game of how it represents a child's innocence during the war, changing further and further due to the bloody experiences and sacrifices. A child's death can break even the most staunchest of men; senseless killing will cause the child the question the morals between good and bad. Whatever the action, it brings consequences that will challenge both children and inhabitants to think on past events and decisions. In finality, This War of Mine: The Little Ones is a decent expansion for fans of the game. There are many interesting aspects to discover, and these new additions further drive the idea of war through the eyes of a civilian...


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Posted on: September 29, 2017

odizzido

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游戏: 79 评论: 21

More terrible bugs, little content

Adds more bugs to the game. With this addon my characters won't even move after coming back from scavenging if there is a child in the house. I have to quit every time it happens. In addition the trader comes once and only once for the entire game. This bug is actually something I like though as the game was, and unfortunately still is, too easy. Adds kids though which is okay. Not worth the bugs though.


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Posted on: October 31, 2023

Kirillius57

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游戏: 478 评论: 2

Don't play with this DLC turned on

I love kids but in this DLC they are horribly represented(not to mention extremely buggy) Here kids just whine and cry all the time, add minimal contribution to the shelter, you main characters need to talk to calm them all the time, wasting the time they can spend on other productive things. Having a kid introduces many gameplay bugs: - your main character (and the kid) just get stuck in the kitchen, can't move or do anything at all (can't even feed the kid) - Frankie the trader comes very rarely or not at all Regretting I played with this DLC on


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Posted on: October 11, 2016

TexCanaan

游戏: 227 评论: 12

Great Game, With A Few Drawbacks

First off, let me just say, I love this game. It's a very serious subject, and a very well done perspective on it. Kudos to the makers. Now let's get the standard scoring out of the way. Graphics: A-. Mostly 2D with perspective effects, "pencil" sketching adds to the atmosphere. Music: A. Very well done, perfectly suited to the style of the game. Sound FX: B+. Most of them are top notch, but some of them feel like they've just been recycled from certain post-apocolyptic titles. (I swear I heard some of the Fallout New Vegas effects in there.) Gameplay: A-. Yes, it's great, but there are a few things that bug me. For instance, there's no way to tell what skills the characters have, or what occupations pertain to which skills when you create a new character, until you get your game started. If you get into the game and don't like the skills each of your chosen characters have, you have to go through the whole process of setting up a new game map, picking characters, etc. The only *major* things that I don't care for in this game are that, when scavenging, you can only have one character bringing in loot. Probably just a game balance thing, but it still is a gripe for me. Also, I realize they weren't going for this particular style, but.... in scavenging mode, I would have preferred being in first person. Personally, it just has a more "real" feel to it when I'm viewing the scene from my character's perspective. Also, those little bits of "graffiti" in the game? The ones with trash like "F@#k the war!"? Yeah, sure, they might be more realistic to the average person, but believe it or not, some of us would have preferred a language toggle to switch off profanity. The "mature" toggles in games seem to be something we've lost, like with the original Unreal Tournament, or with the N64 classic Perfect Dark.


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